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AI artwork

(masterpiece:1.9), (best quality:

Veröffentlicht am Jul 28, 2026
Avatar image of Yamotu

Yamotu

Mehr zu sehen
(masterpiece:1.9), (best quality:1.9), (ultra detailed:1.9), 8k, absurdres, (exhibition-grade illustration:2.0), (ultra high resolution production quality:2.0), 1girl, beautiful , swordplay, kurosawa-esque arrangement, dynamic kabuki flair, flying, fighting, scorched ruins, cool, high vision, ultimate miracle, theatrical ultra-beautiful high-density high-definition, long hair, smile, thighhighs, full body, white hair, ponytail, weapon, polearm, holding polearm, coat, scarf, black boots, solo, (character dominance:2.0), extreme heroic stance, broad triangular silhouette, cape and hair expanding outward, dominant central framing, mythic anime protagonist presence, high frame-count animation feeling, sakuga explosion, handcrafted animation energy, dense keyframe motion, animation smear influence, extreme motion continuity, rich cel anime color palette, deep anime reds and blues, high contrast anime shadows, golden sunset anime lighting, classic 90s anime saturation balance, obsessive mechanical detailing, dense panel segmentation, industrial anime machinery, retro anime sci-fi engineering, intricate mechanical joints, (full body dynamic composition:1.7), (low angle cinematic perspective:1.5), (character occupies 70-85% of frame:1.9), (clear silhouette design:2.0), (diagonal action line composition:1.8), (line of action emphasized:1.9), foreground → character → background depth layering, no overlap confusion, (character absolute dominance:2.0), (single subject clarity:2.0), post-apocalyptic cyber swordswoman, dual tone hair: short dark roots + long white flowing lengths, high detail hair strands, layered flow, amber glowing eyes, calm, confident, slightly aggressive expression, tan skin with subtle synthetic highlights, controlled gloss (no over-shine), slender athletic body, (perfect anatomy:2.0), advanced cybernetic limbs, mechanical arms: segmented armor plating, visible joint mechanics, mechanical legs: exoskeleton structure, clean anatomical , materials: matte dark gray + brushed metal + subtle reflective edges, (no mechanical clutter:1.8), (clear mechanical readability:2.0), post-apocalyptic tactical wear, torn jacket (controlled damage), minimal bandages (functional only), dark bodysuit with armor nodes, clean silhouette over complexity, primary: katana, two-handed grip, blade angled diagonally, secondary: large mechanical weapon (low emphasis on back), (no weapon overlap with face:2.0), dynamic combat stance, (master composition control:2.0), (character occupies 80–90% of frame:2.0), strong diagonal flow (blade direction), clear silhouette readability, negative space around head and blade, (no foreground obstruction:2.0), (no clutter overlap:2.0), slight low angle, (85mm lens:1.7), (no wide distortion:2.0), cinematic framing, full readability, (color hierarchy control:2.0), PRIMARY: dark neutral (black/gray body + environment), SECONDARY: cool blue rim light (structure definition), ACCENT: warm orange fire (energy + contrast), balance: character > lighting > environment, (no color competition:2.0), ruined futuristic city (low detail), collapsed structures (silhouette only), distant fire + smoke (soft, blurred), (background defocused:1.7), (no environment dominance:2.0), cinematic dual lighting, cool blue rim light (edges), warm orange fill (from fire), soft key light on face, controlled contrast, (no harsh clipping), (ultra clean lineart:2.0), (precise mechanical + anatomy line control:2.0), thin-to-thick variation, sharp edges, no noise, skin: semi-matte, metal: controlled reflection, fabric: fine texture, (face priority:2.0), (eyes maximum sharpness:2.0), blade edge crisp, depth of field subtle, perfect anatomy, perfect hands, correct finger count, no distortion, no extra limbs, no broken joints, no mechanical errors, (iconic key visual:2.0), (animation keyframe quality:2.0), (heroic presence:2.0), (high-end commercial illustration:2.0), , , , , , ,
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Ursprüngliche Eingabeaufforderung
(masterpiece:1.9), (best quality:1.9), (ultra detailed:1.9), 8k, absurdres, (exhibition-grade illustration:2.0), (ultra high resolution production quality:2.0), 1girl, beautiful , swordplay, kurosawa-esque arrangement, dynamic kabuki flair, flying, fighting, scorched ruins, cool, high vision, ultimate miracle, theatrical ultra-beautiful high-density high-definition, long hair, smile, thighhighs, full body, white hair, ponytail, weapon, polearm, holding polearm, coat, scarf, black boots, solo, (character dominance:2.0), extreme heroic stance, broad triangular silhouette, cape and hair expanding outward, dominant central framing, mythic anime protagonist presence, high frame-count animation feeling, sakuga explosion, handcrafted animation energy, dense keyframe motion, animation smear influence, extreme motion continuity, rich cel anime color palette, deep anime reds and blues, high contrast anime shadows, golden sunset anime lighting, classic 90s anime saturation balance, obsessive mechanical detailing, dense panel segmentation, industrial anime machinery, retro anime sci-fi engineering, intricate mechanical joints, (full body dynamic composition:1.7), (low angle cinematic perspective:1.5), (character occupies 70-85% of frame:1.9), (clear silhouette design:2.0), (diagonal action line composition:1.8), (line of action emphasized:1.9), foreground → character → background depth layering, no overlap confusion, (character absolute dominance:2.0), (single subject clarity:2.0), post-apocalyptic cyber swordswoman, dual tone hair: short dark roots + long white flowing lengths, high detail hair strands, layered flow, amber glowing eyes, calm, confident, slightly aggressive expression, tan skin with subtle synthetic highlights, controlled gloss (no over-shine), slender athletic body, (perfect anatomy:2.0), advanced cybernetic limbs, mechanical arms: segmented armor plating, visible joint mechanics, mechanical legs: exoskeleton structure, clean anatomical , materials: matte dark gray + brushed metal + subtle reflective edges, (no mechanical clutter:1.8), (clear mechanical readability:2.0), post-apocalyptic tactical wear, torn jacket (controlled damage), minimal bandages (functional only), dark bodysuit with armor nodes, clean silhouette over complexity, primary: katana, two-handed grip, blade angled diagonally, secondary: large mechanical weapon (low emphasis on back), (no weapon overlap with face:2.0), dynamic combat stance, (master composition control:2.0), (character occupies 80–90% of frame:2.0), strong diagonal flow (blade direction), clear silhouette readability, negative space around head and blade, (no foreground obstruction:2.0), (no clutter overlap:2.0), slight low angle, (85mm lens:1.7), (no wide distortion:2.0), cinematic framing, full readability, (color hierarchy control:2.0), PRIMARY: dark neutral (black/gray body + environment), SECONDARY: cool blue rim light (structure definition), ACCENT: warm orange fire (energy + contrast), balance: character > lighting > environment, (no color competition:2.0), ruined futuristic city (low detail), collapsed structures (silhouette only), distant fire + smoke (soft, blurred), (background defocused:1.7), (no environment dominance:2.0), cinematic dual lighting, cool blue rim light (edges), warm orange fill (from fire), soft key light on face, controlled contrast, (no harsh clipping), (ultra clean lineart:2.0), (precise mechanical + anatomy line control:2.0), thin-to-thick variation, sharp edges, no noise, skin: semi-matte, metal: controlled reflection, fabric: fine texture, (face priority:2.0), (eyes maximum sharpness:2.0), blade edge crisp, depth of field subtle, perfect anatomy, perfect hands, correct finger count, no distortion, no extra limbs, no broken joints, no mechanical errors, (iconic key visual:2.0), (animation keyframe quality:2.0), (heroic presence:2.0), (high-end commercial illustration:2.0),
Größe
768 x 1280
Sampling-Schritte
24
Sampling-Methode
Euler a
CFG scale
4
Negativ
bad quality, worst quality, bad anatomy, bad hands,(worst quality:2.0), (low quality:2.0), (normal quality:1.8), lowres, blurry, out of focus, soft focus, jpeg artifacts, compression artifacts, noise, grain, ## ===== 人体崩壊防止(最重要) ===== bad anatomy, bad proportions, deformed body, distorted body, twisted torso, broken spine, unnatural spine, misaligned hips, dislocated hips, floating pelvis, uneven shoulders, broken shoulders, incorrect limb length, short legs, long torso, extra limbs, extra arms, extra legs, missing limbs, disconnected limbs, ## ===== 手・指 ===== bad hands, malformed hands, extra fingers, missing fingers, fused fingers, broken fingers, twisted fingers, mutated hands, asymmetrical hands, ## ===== 顔崩壊 ===== bad face, distorted face, asymmetrical face, misaligned eyes, uneven eyes, cross-eye, lazy eye, blurry eyes, low detail face, ## ===== ポーズ暴走防止 ===== impossible pose, unnatural pose, over-twisted body, excessive torso twist, extreme perspective pose, dynamic distortion, ## ===== 構図崩壊防止 ===== multiple subjects, duplicate character, extra girl, 2girls, off-center composition, weak subject focus, cropped head, cropped limbs, subject too small, ## ===== 干渉・重なり ===== object overlap on body, foreground obstruction, objects covering face, weapon overlapping face, floating weapon, detached weapon, ## ===== メカ崩壊 ===== broken mechanical parts, inconsistent joints, floating armor plates, unconnected machinery, overlapping mechanical layers, unreadable mechanical structure, ## ===== 情報過多防止 ===== overdesigned outfit, excessive accessories, too many straps, cluttered gear, visual noise, chaotic detail, unreadable silhouette, ## ===== 線画崩壊 ===== sketch lines, rough sketch, shaky lineart, messy lineart, double lines, blurred lines, inconsistent line weight, ## ===== 色彩暴走 ===== oversaturated colors, color bleeding, neon overflow, rainbow artifacts, color noise, poor color harmony, ## ===== ライティング異常 ===== overexposed, underexposed, burnt highlights, crushed shadows, harsh contrast on face, ## ===== 背景干渉 ===== busy background, detailed background, environment clutter, complex ruins, background dominance, pattern behind head, ## ===== エフェクト抑制 ===== particles, sparkles, smoke, fog, fire covering character, glow overload, bloom overload, lens flare, ## ===== カメラ歪み ===== fisheye, wide angle distortion, extreme perspective distortion, ## ===== 品質・不要要素 ===== text, watermark, logo, signature, UI, subtitles, nsfw, exaggerated breasts, fetish pose, comic, jpeg artifacts, patreon logo, patreon username, web address, (signature:1.3), watermark, text, logo, artist name,
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