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AI art "TsubakiV3 test"

TsubakiV3 test

#Zenless Zone Zero#Nicole Demara#Nekomiya Mana#Anby Demara#Billy Kid#Corin Wickes#Von Lycaon#Hoshimi Miyabi#Belle#Wise#Alexandrina Sebastiane#Ellen Joe#Zhu Yuan#Qingyi#Jane Doe#Yanagi Tsukishiro
Veröffentlicht am Aug 25, 2026
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繭 Mayu

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Aspect ratio: 5:3, horizontal composition. A lively ensemble scene inside Random Play, the video store on Sixth Street in New Eridu. Sixteen Zenless Zone Zero characters are gathered naturally inside the store. Characters: Anby Demara, Nicole Demara, Billy Kid, Nekomiya Mana, Von Lycaon, Alexandrina Sebastiane, Ellen Joe, Zhu Yuan, Qingyi, Jane Doe, Caesar King, Burnice, Tsukishiro Yanagi, Hoshimi Miyabi, Asaba Harumasa, Lighter. All sixteen characters are clearly recognizable and visually distinct. Preserve each character's characteristic hairstyle, hair color, eyes, clothing, accessories, body shape and silhouette. The characters are the dominant subject of the image. Do not spread the characters across a large empty space. Create a dense but readable group composition inside the relatively limited space of the video store. FOREGROUND: Create a strong foreground group of three or four characters very close to the viewer. These foreground characters are shown from approximately the shoulders or chest upward and appear large in the frame. Their faces, hairstyles, eyes and distinctive character designs are highly visible. They overlap slightly but each face remains clearly readable. One foreground character is positioned near the left edge, another near the center, and another near the right side. Their poses and gaze directions are different. MIDDLE GROUND: Behind the foreground group, place several characters around the video store counter and shelves. Some are standing, some are leaning near the counter, and some are interacting with the store environment. Keep these characters relatively large and clearly visible. Do not push them far into the background. BACK AREA: Place several additional characters farther inside the store, but still close enough that their faces and distinctive features remain recognizable. Use the video shelves, counter, sofa and store interior to naturally separate the layers. Do not create a large empty area between the foreground and background characters. SIDE POSITIONS: A few characters appear partially from the left or right sides of the composition. Some are visible mainly from the upper body because they are positioned behind shelves, furniture or other characters. Use natural partial cropping and overlapping to make the composition feel like a crowded real location. The sixteen characters should form one connected visual group rather than sixteen isolated figures. GROUP 1: Anby Demara, Nicole Demara and Billy Kid are together near the front of the store. They are interacting naturally with one another, with different poses and different directions of attention. GROUP 2: Nekomiya Mana and Ellen Joe are together near the video shelves. They are browsing the shelves while behaving independently. GROUP 3: Von Lycaon and Alexandrina Sebastiane are together near the store counter. They are standing in a composed manner while interacting with the store environment. GROUP 4: Zhu Yuan, Qingyi and Jane Doe are gathered in another part of the store. They are engaged in a casual interaction, each with a different posture and direction of attention. GROUP 5: Caesar King, Burnice and Lighter are together near the seating area. They are relaxed and engaged in different activities within the same small area. GROUP 6: Tsukishiro Yanagi, Hoshimi Miyabi and Asaba Harumasa are positioned slightly farther inside the store. They are together but each has a distinct posture and direction of attention. All sixteen characters are simultaneously present in the same location. Do not arrange them in straight rows. Do not make them pose uniformly. Do not make every character face the viewer. Use different body orientations, poses, gazes and interactions while keeping all characters clearly identifiable. The foreground characters are substantially larger than the rear characters, but the rear characters remain large enough for their faces and distinctive features to remain readable. Use layered character placement rather than extreme distance to create depth. The entire group should feel like a crowded moment inside a real video store. The video store environment is recognizable through shelves filled with videotapes, the store counter, furniture and the distinctive atmosphere of Random Play, while remaining secondary to the characters. No dialogue, no speech bubbles, no text. Japanese anime-style illustration with detailed character rendering, expressive faces, clean linework, varied poses, strong character silhouettes and a lively ensemble composition. character: anby_demara, nicole_demara, billy_kid, nekomiya_mana, von_lycaon, alexandrina_sebastiane, ellen_joe, zhu_yuan, qingyi_(zenless_zone_zero), jane_doe_(zenless_zone_zero), caesar_king_(zenless_zone_zero), burnice_white, tsukishiro_yanagi, hoshimi_miyabi, asaba_harumasa, lighter_(zenless_zone_zero), copyright: zenless_zone_zero
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Aspect ratio: 5:3, horizontal composition. A lively ensemble scene inside Random Play, the video store on Sixth Street in New Eridu. Sixteen Zenless Zone Zero characters are gathered naturally inside the store. Characters: Anby Demara, Nicole Demara, Billy Kid, Nekomiya Mana, Von Lycaon, Alexandrina Sebastiane, Ellen Joe, Zhu Yuan, Qingyi, Jane Doe, Caesar King, Burnice, Tsukishiro Yanagi, Hoshimi Miyabi, Asaba Harumasa, Lighter. All sixteen characters are clearly recognizable and visually distinct. Preserve each character's characteristic hairstyle, hair color, eyes, clothing, accessories, body shape and silhouette. The characters are the dominant subject of the image. Do not spread the characters across a large empty space. Create a dense but readable group composition inside the relatively limited space of the video store. FOREGROUND: Create a strong foreground group of three or four characters very close to the viewer. These foreground characters are shown from approximately the shoulders or chest upward and appear large in the frame. Their faces, hairstyles, eyes and distinctive character designs are highly visible. They overlap slightly but each face remains clearly readable. One foreground character is positioned near the left edge, another near the center, and another near the right side. Their poses and gaze directions are different. MIDDLE GROUND: Behind the foreground group, place several characters around the video store counter and shelves. Some are standing, some are leaning near the counter, and some are interacting with the store environment. Keep these characters relatively large and clearly visible. Do not push them far into the background. BACK AREA: Place several additional characters farther inside the store, but still close enough that their faces and distinctive features remain recognizable. Use the video shelves, counter, sofa and store interior to naturally separate the layers. Do not create a large empty area between the foreground and background characters. SIDE POSITIONS: A few characters appear partially from the left or right sides of the composition. Some are visible mainly from the upper body because they are positioned behind shelves, furniture or other characters. Use natural partial cropping and overlapping to make the composition feel like a crowded real location. The sixteen characters should form one connected visual group rather than sixteen isolated figures. GROUP 1: Anby Demara, Nicole Demara and Billy Kid are together near the front of the store. They are interacting naturally with one another, with different poses and different directions of attention. GROUP 2: Nekomiya Mana and Ellen Joe are together near the video shelves. They are browsing the shelves while behaving independently. GROUP 3: Von Lycaon and Alexandrina Sebastiane are together near the store counter. They are standing in a composed manner while interacting with the store environment. GROUP 4: Zhu Yuan, Qingyi and Jane Doe are gathered in another part of the store. They are engaged in a casual interaction, each with a different posture and direction of attention. GROUP 5: Caesar King, Burnice and Lighter are together near the seating area. They are relaxed and engaged in different activities within the same small area. GROUP 6: Tsukishiro Yanagi, Hoshimi Miyabi and Asaba Harumasa are positioned slightly farther inside the store. They are together but each has a distinct posture and direction of attention. All sixteen characters are simultaneously present in the same location. Do not arrange them in straight rows. Do not make them pose uniformly. Do not make every character face the viewer. Use different body orientations, poses, gazes and interactions while keeping all characters clearly identifiable. The foreground characters are substantially larger than the rear characters, but the rear characters remain large enough for their faces and distinctive features to remain readable. Use layered character placement rather than extreme distance to create depth. The entire group should feel like a crowded moment inside a real video store. The video store environment is recognizable through shelves filled with videotapes, the store counter, furniture and the distinctive atmosphere of Random Play, while remaining secondary to the characters. No dialogue, no speech bubbles, no text. Japanese anime-style illustration with detailed character rendering, expressive faces, clean linework, varied poses, strong character silhouettes and a lively ensemble composition.
Modus
ultra
Größe
1840 x 1104
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lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
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character: billy_kid, character: jane_doe_\(zenless_zone_zero\), character: anby_demara, A medium shot from a straight-on angle captures Billy Kid, Jane Doe, and Anby Demara gathered in a dimly lit indoor living room, all sharing a synchronized expression of surprise. Billy Kid, a humanoid robot with spiked white hair and glowing yellow eyes, stands on the left wearing a red open jacket, black pants, and a large studded belt, his hands raised in a startled gesture. In the center, Jane Doe has long multicolored black and red hair and green eyes, wearing a green open cropped jacket over a black crop top and necktie that reveals her navel, paired with black high-waisted shorts and asymmetrical torn footwear; she looks at the viewer with v-shaped eyebrows and an open mouth. To the right, Anby Demara, with short grey hair and orange eyes, wears a multicolored green and black crop top, a backpack, and a black pleated skirt, gripping her electric sword with both hands while staring at the viewer with a surprised, open-mouthed expression. The dark living room environment is sparse, with muted tones and soft shadows. The visual style features clean linework, smooth and glossy skin tones, and highly expressive eyes, creating a polished and gentle color palette despite the dim lighting.
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