PixAI Membership
PixAI
PixAI
Generate
Sign in
e

Elexiel

0Following0Followers

Pinned

WorksCollections
Latest
Sort
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. she has ponytail hairstyle EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized star-shaped pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. Give the character exactly ONE PAIR of large fairy wings: one wing on the left side and one wing on the right side of her back. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT TRANSFORMATION: - Transform the original reference outfit into a luxurious glamorous evening gown adaptation - Preserve the original outfit's main colors, motifs, trims, accessories, and recognizable visual identity - Keep recognizable inspiration from the source costume while redesigning it into an extremely seductive celebrity gala aesthetic GLAMOROUS GOWN DESIGN: - Extremely deep plunging neckline that showcases generous cleavage - Ultra figure-hugging satin evening gown that perfectly accentuates every body curve (bust, waist, and hips) - Dramatic high thigh slits that reveal long legs and hips - Open-back or backless design with delicate jewelry chain details - Sensual silk draping with strategic sheer panels for teasing exposure - Bare midriff or side cutouts for maximum skin exposure - Elegant waist jewelry and luxurious embellishments - Off-shoulder or strapless elements to highlight shoulders and cleavage - Seductive yet classy luxury eveningwear with bold, alluring silhouette POSE: - Ignore the pose from the reference image completely - Create a completely new, original, and random elegant pose - The pose must be seductive, alluring, and teasing - Surprise me with creative and dynamic pose variations that beautifully showcase the gown’s sensual curves and design - Beautiful body language with sensual curves, confident yet playful expression BACKGROUND: - Grand chandelier lighting - Red carpet event - Golden ambient glow - Elegant gala hall - Luxury celebrity atmosphere - Cinematic evening lighting OVERALL AESTHETIC: High-quality 2D anime illustration, premium luxury fashion aesthetic, cinematic glamorous lighting, elegant celebrity anime splash art, polished anime artwork, luxury gacha skin aesthetic.
Aug 20, 2026 1:29 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. she has ponytail hairstyle EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized star-shaped pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. Give the character exactly ONE PAIR of large fairy wings: one wing on the left side and one wing on the right side of her back. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT — Transform the original outfit into an elegant modern evening outfit while preserving the original outfit's color palette, decorative details, motifs, and overall design language. The outfit features a sleeveless deep V-neck mini dress with gathered fabric at the bust, a fitted waist, layered chiffon ruffle mini skirt, subtle shimmering fabric, a delicate pendant necklace, and a luxury chain shoulder bag worn across one shoulder. POSE — The character stands naturally with the upper body turned slightly to one side while the face looks toward the viewer. One hand lightly holds the shoulder bag strap near the chest, while the other arm hangs naturally beside the body. The posture is relaxed with a subtle forward lean, creating a gentle feminine silhouette. EXPRESSION — A soft, slightly shy smile with relaxed eyes, a faint blush, and a calm, elegant expression. COMPOSITION — Eye-level perspective. Portrait composition from the top of the head to around the upper thighs. Keep the character centered, filling most of the frame with very little empty space. BACKGROUND — A modern hotel hallway or apartment corridor with a softly blurred background. LIGHTING — Soft warm indoor lighting with gentle highlights and natural shadows. QOVERALL AESTHETIC: high-quality 2D anime illustration in classic anime style, sharp clean lines, beautiful cel-shading, expressive eyes, vibrant colors, visual novel CG quality. Strictly 2D anime aesthetic, no 3D render, no realistic textures.
Aug 20, 2026 1:29 AM
AI artwork
e
REFERENCE PRIORITY — Preserve the exact character from the reference: face, eyes, eye color, hair color, hairstyle identity, skin tone, and overall character identity. Do not redesign the character. she has white eyelashes OUTFIT — Fitted sleeveless ribbed high-neck top with a clean vertical knit texture, form-fitting silhouette, paired with a high-waisted dark skirt. A black crossbody bag strap runs diagonally across the front of the torso, clearly passing between the breasts and continuing toward the opposite hip. Simple casual feminine everyday outfit. Use colors based on the character reference. POSE — Standing naturally while facing the camera, shoulders relaxed, arms resting naturally in front of the body, gentle slight forward lean, relaxed feminine posture. EXPRESSION — Soft shy expression, gentle half-lidded eyes, subtle blush, slightly parted lips, calm and approachable mood. CAMERA & VIEW — Straight-on front view at eye level. Close medium shot from head to upper thighs. Character fills most of the frame with minimal empty space. Character-focused composition. BACKGROUND — Peaceful outdoor park in daylight, green trees, paved walking path, soft natural sunlight, distant benches and greenery, gentle background blur. QUALITY — Premium modern gacha game character render, polished Japanese anime illustration, clean detailed lineart, soft gradient shading, luminous skin, natural daylight, crisp clothing details, soft atmospheric background.
Aug 20, 2026 1:29 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized star-shaped pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT — Fitted sleeveless ribbed high-neck top with a clean vertical knit texture, form-fitting silhouette, paired with a high-waisted dark skirt. A black crossbody bag strap runs diagonally across the front of the torso, clearly passing between the breasts and continuing toward the opposite hip. Simple casual feminine everyday outfit. Use colors based on the character reference. POSE — Standing naturally while facing the camera, shoulders relaxed, arms resting naturally in front of the body, gentle slight forward lean, relaxed feminine posture. EXPRESSION — Soft shy expression, gentle half-lidded eyes, subtle blush, slightly parted lips, calm and approachable mood. CAMERA & VIEW — Straight-on front view at eye level. Close medium shot from head to upper thighs. Character fills most of the frame with minimal empty space. Character-focused composition. BACKGROUND — Peaceful outdoor park in daylight, green trees, paved walking path, soft natural sunlight, distant benches and greenery, gentle background blur. QUALITY — Premium modern gacha game character render, polished Japanese anime illustration, clean detailed lineart, soft gradient shading, luminous skin, natural daylight, crisp clothing details, soft atmospheric background.
Aug 20, 2026 1:27 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are large and attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT TRANSFORMATION: - Transform the original reference outfit into a luxurious and extremely seductive fantasy bellydance adaptation - Preserve the original outfit's main colors, motifs, trims, accessories, and recognizable visual identity - Redesign it into a highly revealing exotic dancer aesthetic BELLYDANCE DESIGN: - Seductive jeweled bra top with intricate gold chains and dangling ornaments - Very minimal panties or decorative hip belt with hanging gold coins and jewels - Bare waist, hips, and midriff fully exposed - Flowing transparent chiffon veils and silk drapes attached to the hips and arms - Sheer fabric panels that teasingly reveal skin - Luxurious arm cuffs, anklets, waist chains, and body jewelry - Delicate ribbons and gold accents - Overall extremely revealing yet elegant fantasy belly dancer look POSE: - Ignore the pose from the reference image completely - Graceful and seductive belly dance pose - Hand raised elegantly, hips tilted, flowing fabric movement - Looking at viewer with alluring and teasing expression - happy expression - exposed armpit BACKGROUND: - Luxury palace interior - Arabian fantasy chamber - Golden lantern lighting - Exotic night atmosphere - Candlelit palace hall - Warm cinematic glow OVERALL AESTHETIC: High-quality 2D anime illustration, premium fantasy dancer fashion, cinematic exotic lighting, elegant luxury anime splash art, polished anime artwork. The character dominates the frame with thigh visible. The camera is positioned much closer to the character. Tight portrait composition with very little empty space around the character. Keep only a narrow margin around the character. The character fills almost the entire frame. Crop tightly around the character while keeping the full intended composition visible. Avoid excessive background visibility. The background remains secondary and softly blurred.
Aug 20, 2026 1:27 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white star-shaped pupil matching Reference 1. The white star-shaped pupil remains inside the cyan-blue iris. Do not turn the iris white. Do not replace the white pupil with a dark or circular pupil. WINGS — Use Reference 2 ONLY as the wing design reference. Create exactly ONE PAIR of wings: one left wing and one right wing. The wings must match Reference 2 in shape, structure, proportions, feather layering, pale lavender-white color, and overall design. IMPORTANT WING POSITION: The wing roots must be positioned LOWER on the back, around the middle-to-upper back / shoulder-blade area, clearly below the shoulders. The wings must NOT originate from the shoulders, neck, collarbone, or upper shoulder area. The wing roots should be visibly behind the torso, approximately around the upper-middle back. The wings extend upward and outward from this lower attachment point, while the main wing surfaces remain large and clearly visible behind the character. Exactly two wings total. One continuous wing on each side. No upper-and-lower wing pairs. No additional wings. No duplicated wings. No secondary wings. No butterfly-style four-wing structure. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design and wing shape. The wing attachment position must follow the lower-back placement described above. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT TRANSFORMATION: - Transform the original reference outfit into a luxurious and extremely seductive fantasy bellydance adaptation - Preserve the original outfit's main colors, motifs, trims, accessories, and recognizable visual identity - Redesign it into a highly revealing exotic dancer aesthetic BELLYDANCE DESIGN: - Seductive jeweled bra top with intricate gold chains and dangling ornaments - Very minimal panties or decorative hip belt with hanging gold coins and jewels - Bare waist, hips, and midriff fully exposed - Flowing transparent chiffon veils and silk drapes attached to the hips and arms - Sheer fabric panels that teasingly reveal skin - Luxurious arm cuffs, anklets, waist chains, and body jewelry - Delicate ribbons and gold accents - Overall extremely revealing yet elegant fantasy belly dancer look POSE: - Ignore the pose from the reference image completely - Graceful and seductive belly dance pose - Hand raised elegantly, hips tilted, flowing fabric movement - Looking at viewer with alluring and teasing expression - happy expression - exposed armpit BACKGROUND: - Luxury palace interior - Arabian fantasy chamber - Golden lantern lighting - Exotic night atmosphere - Candlelit palace hall - Warm cinematic glow OVERALL AESTHETIC: High-quality 2D anime illustration, premium fantasy dancer fashion, cinematic exotic lighting, elegant luxury anime splash art, polished anime artwork. The character dominates the frame with thigh visible. The camera is positioned much closer to the character. Tight portrait composition with very little empty space around the character. Keep only a narrow margin around the character. The character fills almost the entire frame. Crop tightly around the character while keeping the full intended composition visible. Avoid excessive background visibility. The background remains secondary and softly blurred.
Aug 20, 2026 1:27 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized star-shaped pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. Give the character exactly ONE PAIR of large fairy wings: one wing on the left side and one wing on the right side of her back. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT — Fitted sleeveless ribbed high-neck top with a clean vertical knit texture, form-fitting silhouette, paired with a high-waisted dark skirt. A black crossbody bag strap runs diagonally across the front of the torso, clearly passing between the breasts and continuing toward the opposite hip. Simple casual feminine everyday outfit. Use colors based on the character reference. POSE — Standing naturally while facing the camera, shoulders relaxed, arms resting naturally in front of the body, gentle slight forward lean, relaxed feminine posture. EXPRESSION — Soft shy expression, gentle half-lidded eyes, subtle blush, slightly parted lips, calm and approachable mood. CAMERA & VIEW — Straight-on front view at eye level. Close medium shot from head to upper thighs. Character fills most of the frame with minimal empty space. Character-focused composition. BACKGROUND — Peaceful outdoor park in daylight, green trees, paved walking path, soft natural sunlight, distant benches and greenery, gentle background blur. QUALITY — Premium modern gacha game character render, polished Japanese anime illustration, clean detailed lineart, soft gradient shading, luminous skin, natural daylight, crisp clothing details, soft atmospheric background.
Aug 20, 2026 1:26 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized star-shaped pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. Give the character exactly large wings: one wing on the left side and one wing on the right side of her back. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT — Fitted sleeveless ribbed high-neck top with a clean vertical knit texture, form-fitting silhouette, paired with a high-waisted dark skirt. A black crossbody bag strap runs diagonally across the front of the torso, clearly passing between the breasts and continuing toward the opposite hip. Simple casual feminine everyday outfit. Use colors based on the character reference. POSE — Standing naturally while facing the camera, shoulders relaxed, arms resting naturally in front of the body, gentle slight forward lean, relaxed feminine posture. EXPRESSION — Soft shy expression, gentle half-lidded eyes, subtle blush, slightly parted lips, calm and approachable mood. CAMERA & VIEW — Straight-on front view at eye level. Close medium shot from head to upper thighs. Character fills most of the frame with minimal empty space. Character-focused composition. BACKGROUND — Peaceful outdoor park in daylight, green trees, paved walking path, soft natural sunlight, distant benches and greenery, gentle background blur. QUALITY — Premium modern gacha game character render, polished Japanese anime illustration, clean detailed lineart, soft gradient shading, luminous skin, natural daylight, crisp clothing details, soft atmospheric background.
Aug 20, 2026 1:26 AM
AI artwork
e
REFERENCE PRIORITY — REFERENCE 1 is the primary character reference. Preserve the exact character from Reference 1: face shape, facial proportions, eye shape, cyan-blue iris color, hairstyle, hair color, skin tone, ears, and overall character identity. Do not redesign or reinterpret the character. EYES — Keep the original cyan-blue iris color from Reference 1. The center of each eye must have a clearly visible white stylized pupil, matching the distinctive white pupil design from Reference 1. The white star-shaped pupil must remain inside the cyan-blue iris. Do not turn the entire iris white. Do not replace the white pupil with a normal dark pupil. Do not use ordinary circular pupils. Keep the same eye shape and facial expression as Reference 1. WINGS — Use Reference 2 ONLY as the wing design reference. The wings must closely match the shape, structure, proportions, translucent appearance, decorative frame, and color design of Reference 2. The wings are large and attached naturally to the character's upper back and remain clearly visible behind her. Exactly two wings total. No additional wings, no extra wing pairs, no duplicated wings, no small wings, no hidden secondary wings, no multiple sets of wings. IMPORTANT — Reference 1 controls the character identity and eyes. Reference 2 controls ONLY the wing design. Do not transfer the face, hairstyle, clothing, or other visual elements from Reference 2. Do not mix the two character designs. OUTFIT — Fitted sleeveless ribbed high-neck top with a clean vertical knit texture, form-fitting silhouette, paired with a high-waisted dark skirt. A black crossbody bag strap runs diagonally across the front of the torso, clearly passing between the breasts and continuing toward the opposite hip. Simple casual feminine everyday outfit. Use colors based on the character reference. POSE — Standing naturally while facing the camera, shoulders relaxed, arms resting naturally in front of the body, gentle slight forward lean, relaxed feminine posture. EXPRESSION — Soft shy expression, gentle half-lidded eyes, subtle blush, slightly parted lips, calm and approachable mood. CAMERA & VIEW — Straight-on front view at eye level. Close medium shot from head to upper thighs. Character fills most of the frame with minimal empty space. Character-focused composition. BACKGROUND — Peaceful outdoor park in daylight, green trees, paved walking path, soft natural sunlight, distant benches and greenery, gentle background blur. QUALITY — Premium modern gacha game character render, polished Japanese anime illustration, clean detailed lineart, soft gradient shading, luminous skin, natural daylight, crisp clothing details, soft atmospheric background.
Aug 20, 2026 1:26 AM
AI artwork
e
artist: Tsunako, character: nicole (genshin impact), A medium shot, eye-level portrait of Nicole from Genshin Impact, standing centrally against a neutral background. She has very long, flowing blonde hair and pointy ears, with a distinct mark on her forehead and unique cross-shaped symbol pupils in her shiny blue eyes. She is dressed in an elegant white dress with a matching white beret on her head, complemented by long white detached sleeves that cover her arms. Her expression is serene, with her hands delicately folded in front of her waist. The image is rendered as an anime screencap with cel-shading, featuring thin crisp colorless linework and shiny shading that emphasizes the luster of her hair and eyes. The color palette is bright and clean, maintaining a polished anime coloring style with a clear, focused atmosphere.
Aug 19, 2026 12:15 AM
AI artwork
e
artist: Tsunako, character: nicole (genshin impact), A medium shot, eye-level portrait of Nicole from Genshin Impact, standing centrally against a neutral background. She has very long, flowing blonde hair and pointy ears, with a distinct mark on her forehead and unique cross-shaped symbol pupils in her shiny blue eyes. She is dressed in an elegant white dress with a matching white beret on her head, complemented by long white detached sleeves that cover her arms. Her expression is serene, with her hands delicately folded in front of her waist. The image is rendered as an anime screencap with cel-shading, featuring thin crisp colorless linework and shiny shading that emphasizes the luster of her hair and eyes. The color palette is bright and clean, maintaining a polished anime coloring style with a clear, focused atmosphere.
Aug 19, 2026 12:15 AM
AI artwork
e
artist: Tsunako, character: alice, A medium shot from a slightly low angle featuring Alice from Genshin Impact standing centrally. She is an elf with long blonde hair reaching her ankles, featuring an ahoge and hair between her eyes, with a serene expression and striking blue eyes. She is dressed as a witch in a vivid red dress with a plunging neckline, long red detached sleeves, a matching red witch hat, and black gloves; her hands are clasped gently in front of her. She wears matching thigh-highs and has a Vision ornament attached to her attire. The background is a minimalist, soft-toned environment that makes her red silhouette pop. The visual style is an anime screencap with cel-shading, thin crisp colorless linework, and shiny shading, featuring luminous, shiny eyes and a vibrant color palette typical of 2018 anime coloring.
Aug 19, 2026 12:14 AM
AI artwork
e
artist: Tsunako, character: alice, A medium shot from a slightly low angle featuring Alice from Genshin Impact standing centrally. She is an elf with long blonde hair reaching her ankles, featuring an ahoge and hair between her eyes, with a serene expression and striking blue eyes. She is dressed as a witch in a vivid red dress with a plunging neckline, long red detached sleeves, a matching red witch hat, and black gloves; her hands are clasped gently in front of her. She wears matching thigh-highs and has a Vision ornament attached to her attire. The background is a minimalist, soft-toned environment that makes her red silhouette pop. The visual style is an anime screencap with cel-shading, thin crisp colorless linework, and shiny shading, featuring luminous, shiny eyes and a vibrant color palette typical of 2018 anime coloring.
Aug 19, 2026 12:14 AM
AI artwork
e
artist: Tsunako, character: alice, A medium shot from a slightly low angle featuring Alice from Genshin Impact standing centrally. She is an elf with long blonde hair reaching her ankles, featuring an ahoge and hair between her eyes, with a serene expression and striking blue eyes. She is dressed as a witch in a vivid red dress with a plunging neckline, long red detached sleeves, a matching red witch hat, and black gloves; her hands are clasped gently in front of her. She wears matching thigh-highs and has a Vision ornament attached to her attire. The background is a minimalist, soft-toned environment that makes her red silhouette pop. The visual style is an anime screencap with cel-shading, thin crisp colorless linework, and shiny shading, featuring luminous, shiny eyes and a vibrant color palette typical of 2018 anime coloring.
Aug 19, 2026 12:14 AM
AI artwork
e
artist: Tsunako, character: alice, A medium shot from a slightly low angle featuring Alice from Genshin Impact standing centrally. She is an elf with long blonde hair reaching her ankles, featuring an ahoge and hair between her eyes, with a serene expression and striking blue eyes. She is dressed as a witch in a vivid red dress with a plunging neckline, long red detached sleeves, a matching red witch hat, and black gloves; her hands are clasped gently in front of her. She wears matching thigh-highs and has a Vision ornament attached to her attire. The background is a minimalist, soft-toned environment that makes her red silhouette pop. The visual style is an anime screencap with cel-shading, thin crisp colorless linework, and shiny shading, featuring luminous, shiny eyes and a vibrant color palette typical of 2018 anime coloring.
Aug 19, 2026 12:14 AM
AI artwork
e
artist: tsunako, nanally (nte), red hair, black cat ear, round glasses, white shirt, black tie, black oversized jacket, red skirt, black choker, making V with hands, city background, black cat tail, Artist: Tsunako, 2018, anime coloring, cel-shading, shiny shading, thin crisp colorless linework, shiny eyes, anime screencap
Aug 19, 2026 12:14 AM
AI artwork
e
artist: tsunako, nanally (nte), red hair, black cat ear, round glasses, white shirt, black tie, black oversized jacket, red skirt, black choker, making V with hands, city background, black cat tail, Artist: Tsunako, 2018, anime coloring, cel-shading, shiny shading, thin crisp colorless linework, shiny eyes, anime screencap
Aug 19, 2026 12:14 AM
AI artwork
e
artist: tsunako, nanally (nte), red hair, black cat ear, round glasses, white shirt, black tie, black oversized jacket, red skirt, black choker, making V with hands, city background, black cat tail, Artist: Tsunako, 2018, anime coloring, cel-shading, shiny shading, thin crisp colorless linework, shiny eyes, anime screencap
Aug 19, 2026 12:14 AM
AI artwork
e
artist: tsunako, nanally (nte), red hair, black cat ear, round glasses, white shirt, black tie, black oversized jacket, red skirt, black choker, making V with hands, city background, black cat tail, Artist: Tsunako, 2018, anime coloring, cel-shading, shiny shading, thin crisp colorless linework, shiny eyes, anime screencap
Aug 19, 2026 12:14 AM
AI artwork
e
Aug 17, 2026 11:41 PM
PreviousNext

Create

  • AI Image Generator
  • AI Animation Generator
  • AI Tools
  • Thematic generators
  • Train LoRA
  • Mio.2 Agent
  • Studio

Discover

  • Trending Tags
  • Ranking
  • Model Market
  • Contest
  • News

About

  • Guide
  • PixAI Blog
  • Tsubaki.2
  • Meet Mio, Our Mascot
  • Content Rules

Pricing & Help

  • Membership
  • Buy Credits
  • Contact

Mobile App

  • Get the PixAI app
  • App Store
  • Google Play
© 2026 PixAI
  • Terms of Service
  • Privacy Policy
  • Copyright Policy
  • Attributions
  • Specified Commercial Transactions Law