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AI art "連載漫画ワークフローのテスト"

連載漫画ワークフローのテスト

Published on Jul 14, 2026
Avatar image of 葉加瀬あい(Ai-Hakase)

葉加瀬あい(Ai-Hakase)

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{ "image_editing_prompt": { "global_directives": { "preservation_rules": "添付された3枚目の漫画画像(image_7e1edc.jpg)の【コマ割り】【カメラアングル】【構図】【背景の洞窟】【キャラクターのポーズや視線方向】は完全に維持し、一切変更しないでください。枠線の形、吹き出しの位置や数もそのまま引き継ぎます。", "art_style": "元の画像の白黒漫画スタイルを完全に維持します。緻密でシャープなインク線(sharp ink lines)、スクリーントーンによる陰影(screentone shading)、手描きの荒々しいスケッチタッチ(messy sketch lines)、ハッチングによる深い影、高いコントラスト(strong contrast)を保ち、カラー化は絶対にせず、すべてモノクロームで描画してください。", "editing_focus": "現在の構図をベースに、キャラクターの「顔(目鼻立ち、表情)」「髪型」「服装(装備品)」と、吹き出し内の「日本語テキスト(セリフ・モノローグ・擬音)」のみを指定の内容に置き換えます。" }, "character_profiles": { "Ryokai": { "new_design": "1枚目の画像の「了海」。白髪交じりの短い坊主頭(バズカット)、無精髭、深く刻まれた皺のある渋い中年。首に巨大な黒い数珠をかけ、薄汚れた袈裟(僧衣)を着ている。筋肉質。" }, "Minosuke": { "new_design": "2枚目の画像の「実之助」。黒髪の長髪を無造作に後ろで結んでいる。端正な顔立ちだが、復讐心、葛藤、混乱が入り交じった悲痛な表情を持つ。黒い着物(浪人風)を着用。" } }, "panel_by_panel_instructions": { "panel_1_top_right": { "composition": "上段右のコマ。光の射す方へ背中を向けている人物。", "character_edit": "「了海」の後ろ姿に置き換え。泥だらけの袈裟を着て、無防備な背中を向けたまま、無心で洞窟の岩をハンマーとノミで掘り続けている姿にする。", "dialogue_replacement": { "sound_effect": "ゴツ…!ガンッ!" } }, "panel_2_top_left": { "composition": "上段左のコマ。刀の柄を握る男性の顔。", "character_edit": "「実之助」に置き換え。黒い長髪、黒い着物。了海の無防備な背中を前にして、なぜ斬れないのかと激しく葛藤し、苦悩する表情。", "dialogue_replacement": { "bubble_1": "(なぜだ…なぜ背中から斬り伏せぬ…!)" } }, "panel_3_middle_right": { "composition": "中段右のコマ。刀のクローズアップ。", "character_edit": "刀の構図はそのまま維持。「実之助」の手元とし、刀を握る手が小刻みに、しかし激しく震えている様子を細かい震えの線(効果線)で強調する。", "dialogue_replacement": { "sound_effect": "ワナワナ…" } }, "panel_4_middle_left": { "composition": "中段左のコマ。人物の姿。", "character_edit": "「了海」に置き換え。ハイアングル(俯瞰)気味の視点から、血と汗にまみれ、ボロボロになりながらも村人たちのために命を削って岩を掘り続ける姿を描画する。", "dialogue_replacement": { "bubble_1": "おい…お前は…", "bubble_2": "(血を吐きながら…見ず知らずの他人のために、ここまで…!?)" } }, "panel_5_bottom_large": { "composition": "下段の最も大きなコマ。黒髪の青年の顔の特大クローズアップ。", "character_edit": "「実之助」に置き換え。これまでの冷徹な怒りの表情が完全に崩れ去り、信じられないものを見るような、悲痛で混乱に満ちた表情。目は大きく見開き、髪が乱れている。", "dialogue_replacement": { "bubble_1": "(こいつは親の仇…俺の人生を狂わせた憎き仇のはずだ!)", "bubble_2": "お前は…本当にあの鬼畜だった、市九郎なのか…っ!?" } } }, "text_formatting": { "font_style": "日本の漫画に馴染むアンチック体(明朝体の漢字とゴシック体のかなの混植)で縦書きに配置する。元の吹き出しの位置と形状を活かしつつ、テキスト量に合わせて自然に微調整すること。" } } }
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