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3x3 grid of character expression

Published on Aug 10, 2026
Avatar image of メロンMelon
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メロンMelon

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3x3 grid of character expression sheet, game character portrait style, semi-realistic anime rendering (Genshin/Honkai-style). Same character across all nine panels: fluffy pink-to-brown gradient tousled short hair with layered strokes and naturally curled tousled tips, small horn-like hair ornaments, single ear stud earring, deep purple gradient irises with radial fine-line highlights, mature elongated facial proportions with defined jaw and nose-bridge structure, wearing tactical military-style high collar costume with weathered leather pauldron and metal buckle details — hairstyle, accessories, and costume held completely consistent across all panels, only head angle and facial muscle nuance shift. Grid layout — nine distinct expressions, subtle progressive variation from calm to intense: Top-left: half-lidded downward glance, corner of mouth slightly raised, lazy teasing smirk. Top-center: eyes open looking forward, lips pressed flat, cool neutral expression. Top-right: eyes open in side glance, lips slightly parted showing a hint of teeth, as if mid-speech or soft laugh. Middle-left: direct frontal gaze, sharp focused eyes, flat lips, restrained scrutinizing mood. Middle-center: baseline neutral expression, calm forward gaze, naturally closed lips (reference/default frame). Middle-right: narrowed sidelong glance, corner of mouth faintly pressed down, wary or impatient undertone. Bottom-left: lowered intense gaze with one side of mouth raised, smirk mixed with provocation. Bottom-center: relaxed weary eyes, lips softly pursed, tired/at-ease mood. Bottom-right: wider side-profile angle, cool detached gaze, level mouth, reserved introverted composure. Art style: skin shaded with soft gradient modeling on cheekbones and nose bridge, strong material contrast between matte fabric, glossy weathered leather, and metallic highlights, warm pink base color palette with cool purple eye tone as accent contrast, brushwork blending semi-painterly rendering with cel-shading, polished game-illustration finish with soft hand-painted gradient transitions, clean white background isolating each portrait, consistent lighting direction (soft front-side light) across all nine panels for uniform reference-sheet cohesion. copyright: genshin_impact, honkai_(series)
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Original Prompt
3x3 grid of character expression sheet, game character portrait style, semi-realistic anime rendering (Genshin/Honkai-style). Same character across all nine panels: fluffy pink-to-brown gradient tousled short hair with layered strokes and naturally curled tousled tips, small horn-like hair ornaments, single ear stud earring, deep purple gradient irises with radial fine-line highlights, mature elongated facial proportions with defined jaw and nose-bridge structure, wearing tactical military-style high collar costume with weathered leather pauldron and metal buckle details — hairstyle, accessories, and costume held completely consistent across all panels, only head angle and facial muscle nuance shift. Grid layout — nine distinct expressions, subtle progressive variation from calm to intense: Top-left: half-lidded downward glance, corner of mouth slightly raised, lazy teasing smirk. Top-center: eyes open looking forward, lips pressed flat, cool neutral expression. Top-right: eyes open in side glance, lips slightly parted showing a hint of teeth, as if mid-speech or soft laugh. Middle-left: direct frontal gaze, sharp focused eyes, flat lips, restrained scrutinizing mood. Middle-center: baseline neutral expression, calm forward gaze, naturally closed lips (reference/default frame). Middle-right: narrowed sidelong glance, corner of mouth faintly pressed down, wary or impatient undertone. Bottom-left: lowered intense gaze with one side of mouth raised, smirk mixed with provocation. Bottom-center: relaxed weary eyes, lips softly pursed, tired/at-ease mood. Bottom-right: wider side-profile angle, cool detached gaze, level mouth, reserved introverted composure. Art style: skin shaded with soft gradient modeling on cheekbones and nose bridge, strong material contrast between matte fabric, glossy weathered leather, and metallic highlights, warm pink base color palette with cool purple eye tone as accent contrast, brushwork blending semi-painterly rendering with cel-shading, polished game-illustration finish with soft hand-painted gradient transitions, clean white background isolating each portrait, consistent lighting direction (soft front-side light) across all nine panels for uniform reference-sheet cohesion.
Mode
pro
Size
1104 x 1840
Negative
worst quality, photorealistic, bad anatomy, blur, low resolution
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Model & LoRA used

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