PixAI Membership
PixAI
PixAI
Generate
Sign in
Home
Generation
Models
Studio
NEW
Contest
Create with Mio.2
AI Tools
NEW
Guide
AI art "WaKu WaKu" featuring #Minecraft, #Bocchi the Rock! and #Kita Ikuyo

WaKu WaKu

#Minecraft#Bocchi the Rock!#Kita Ikuyo
Published on 3 days ago
Avatar image of Rem

Rem

More to See
Create a landscape illustration with an aspect ratio of approximately 7:5 in a cute adventure game fan-art style, featuring Kita Ikuyo as the main subject. She has fair skin and large areas of pink blush. The subject is sitting on the grassy edge of a blocky fossilized ruin; one leg is bent and placed in the center of the image, while the other leg extends diagonally toward the foreground. One hand supports her side, and the other hand is raised by her face in a fist, with her mouth open in an excited and surprised expression. She wears a clunky metal helmet made of light gray blocks with a protruding forehead guard and right-angled edges, creating a contrast between her soft, rounded body and the hard, square equipment. Her clothing consists of a loose coral pink sailor-collar sports top with white striped cuffs, dark red shorts, and white knee-high socks, with clothing folds rendered in generalized and loose brushstrokes. Beside her is a chubby white cat companion, also wearing an oversized blocky helmet; one paw holds a low-resolution pixel pickaxe, and the other paw holds up a glowing cyan-green block gem, with a determined and proud expression on its face, creating a relaxed and humorous dual-character interaction. Use a medium-close wide-angle lens of approximately 28–35mm with an observation angle slightly below eye level. The subject occupies the right and center of the frame, with the bent leg forming a foreground diagonal leading toward the viewer, and the pet companion located in the lower left. The background consists of gray block brick walls, dim arches, stepped stone platforms, and pillars covered in vines. The ruin walls retain a small amount of exposed brick color, and warm orange block fruits or lanterns hang from the vines. A small patch of burning pixel fire appears in the lower right, and distant passages are pressed with deep green-black shadows, creating an adventure atmosphere where a safe base and an unknown cave coexist. Above the subject's head, a dark gray floating player nameplate is displayed, written in a clear white pixel font as "WaKu WaKu"; a smaller floating nickname is also displayed next to the companion, naturally generated as a short, readable, and stylistically consistent name based on the theme. Overlay a complete first-person survival game HUD at the very bottom of the image, making it look like a direct screenshot from a blocky sandbox game: a row of red pixel hearts on the left, a green experience bar and a small level number in the center, and brownish-red food status icons on the right. The bottom center features a nine-slot gray item hotbar containing simple pixel items such as cookies, ores, blocks, a sword, and a pickaxe, with the currently selected slot highlighted by a light-colored border. The HUD must maintain a strict screen-space horizontal alignment, not tilting with the environmental perspective, creating a clear medium contrast with the hand-drawn characters above. The overall visual language combines low-poly block game scenes, a clear pixel interface, and naive hand-drawn moe characters: the environment is built from large rectangular color planes with obvious voxel steps at the edges; the characters and companion use uneven dark gray hand-drawn outlines, short brushstrokes like crayons or opaque gouache, a slight smudged feel, and imperfectly flat color blocks, with some lines intentionally loose and shaky. The color palette is dominated by stone gray, moss green, coral pink, and charcoal black, with cyan-green gems and orange-yellow firelight as complementary accents. The lighting simulates uniform diffused light in an overcast ruin, with the characters' faces bright and soft, and the fire and lanterns providing only local warm accents without strong realistic volumetric lighting. Add a low-resolution upscaled feel, slight paper grain, pixelated edges, limited color gradients, and a small amount of digital compression artifacts to present a rustic charm blending early internet fan art, game screenshot doodles, and children's picture books. The action should look like a freeze-frame photo taken after obtaining a rare item during an adventure: lively, intimate, and humorous without being overly dramatic. Ensure the blocky helmet structure is consistent, the sitting perspective is reasonable, hands and legs are complete, the pet is indeed holding the pickaxe and gem, HUD icons are clearly arranged, and nickname text is readable. Avoid realistic photography, polished 3D rendering, smooth vector lines, gorgeous cinematic lighting, complex realistic materials, modern urban backgrounds, interface perspective misalignment, excessive text, incorrect limbs, extra fingers, duplicate items, brand logos, watermarks, signatures, and decorative borders. character: kita_ikuyo
Show Parameters
Original Prompt
创作一幅横向约 7:5 的可爱冒险游戏同人风插画,画面主体为 kita ikuyo。浅色肌肤与大面积粉红腮红。主体坐在一处方块化石质遗迹的草地边缘,一条腿屈起置于画面中央,另一条腿斜向前景延伸,一只手撑在身侧,另一只手举到脸旁握拳,张嘴露出兴奋惊喜的表情;头上佩戴一顶由浅灰色方块构成、带有突出护额和直角边缘的笨重金属头盔,形成身体柔软圆润、装备坚硬方正的反差。服装采用宽松的珊瑚粉色水手领运动上衣,搭配白色条纹袖口、深红色短裤和白色及膝袜,衣物褶皱用概括而松散的笔触表现。主体旁边安排一只圆滚滚的白色猫形伙伴,它同样戴着尺寸过大的方块头盔,一只爪子握着低分辨率像素镐,另一只爪子举起发光的青绿色方块宝石,脸上带有努力而得意的表情,使画面形成轻松诙谐的双角色互动。 采用约 28–35mm 的中近景广角镜头与略低于视线的观察角度,主体占据画面右侧和中央,屈起的腿部形成通向观众的前景对角线,宠物伙伴位于左下方,背景由灰色方块砖墙、幽暗拱门、阶梯式石台和覆满藤蔓的立柱组成。遗迹墙面保留少量裸露砖色,藤蔓上悬挂暖橙色方块果实或灯笼,右下角出现小片燃烧的像素火焰,远处通道压入深绿黑色阴影,营造安全据点与未知洞穴并存的冒险氛围。主体头顶显示一块黑灰色浮空玩家名牌,使用清晰白色像素字体书写“WaKu WaKu”;伙伴旁边也显示较小的浮空昵称,根据替换后的主题自然生成简短、可读且风格统一的名称。 在画面最下方叠加完整的第一人称生存游戏 HUD,使其像直接截取自方块沙盒游戏:左侧排列一行红色像素爱心,中间显示绿色经验条和小号等级数字,右侧排列棕红色食物状态图标,底部中央为九格灰色物品快捷栏,其中放入饼干、矿石、方块、剑、镐等简洁像素道具,当前选中格用浅色描边突出。HUD 必须保持严格的屏幕空间横向排列,不随环境透视倾斜,并与上方手绘人物形成明显的媒介反差。整体视觉语言将低多边形方块游戏场景、清晰像素界面与稚拙手绘萌系角色结合:环境由大块矩形色面搭建,边缘保留明显的体素阶梯;人物与伙伴则使用粗细不均的深灰手绘轮廓、蜡笔或不透明水粉般的短笔触、轻微涂抹感和不完全平整的色块,局部线条故意松散抖动。色盘以石灰色、苔藓绿、珊瑚粉和炭黑为主,用青绿色宝石与橙黄色火光作为互补强调;光线模拟阴天遗迹中的均匀漫射光,人物脸部明亮柔和,火焰和灯笼只提供局部暖色点缀,不使用强烈写实体积光。加入低分辨率放大感、轻微纸张颗粒、像素化边缘、有限色阶与少量数字压缩痕迹,呈现早期网络同人插画、游戏截图涂鸦和儿童绘本混合的质朴趣味。动作应像冒险途中获得稀有物品后的定格合影,热闹、亲切、幽默而不过分戏剧化。确保方块头盔结构统一、坐姿透视合理、双手与腿部完整、宠物确实握住镐和宝石、HUD 图标排列清楚、昵称文字可读;避免写实摄影、精致 3D 渲染、光滑矢量线条、华丽电影光效、复杂写实材质、现代都市背景、界面透视错位、过量文字、错误肢体、额外手指、重复道具、品牌标识、水印、签名和装饰边框。
Mode
pro
Size
2048 x 1536
Negative
lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
Prompt Helper

Model & LoRA used

Similar Images

Show more
AI art "WaKu WaKu"
Avatar image of Rem
WaKu WaKu
Rem
AI art "WaKu WaKu"
Avatar image of Rem
WaKu WaKu
Rem
AI art "WaKu WaKu"
Avatar image of Rem
WaKu WaKu
Rem
AI art "WaKu WaKu"
Avatar image of Rem
WaKu WaKu
Rem
AI Tools
  • AI Anime Generator
  • AI Image Generator
  • AI Animation Generator
  • Anime Figure Generator
  • Character Sheet Generator
  • Magazine Cover Generator
  • Plushie Generator
  • Giant Statue Generator

Discover

  • Trending Tags
  • Ranking
  • Model Market
  • Contest
  • News

About

  • Guide
  • PixAI Blog
  • Tsubaki.2
  • Meet Mio, Our Mascot
  • Content Rules

Pricing & Help

  • Membership
  • Buy Credits
  • Contact

Mobile App

  • Get the PixAI app
  • App Store
  • Google Play
© 2026 PixAI
  • Terms of Service
  • Privacy Policy
  • Copyright Policy
  • Attributions
  • Specified Commercial Transactions Law

Comments

Generate New Artwork
Tsubaki.3 - AI Model cover image

PixAI DiT.3

Preview Test

Tsubaki.3
611