PixAI Membership
PixAI
PixAI
Generate
Sign in
Home
Generation
Models
Studio
NEW
Contest
Create with Mio.2
AI Tools
NEW
Guide
AI art "TsubakiV3 test" featuring #Honkai Series, #Genshin Impact, #Ganyu, #Honkai: Star Rail, #Rapi, #Firefly and #Rapi: Red Hood

TsubakiV3 test

#Honkai Series#Genshin Impact#Ganyu#Honkai: Star Rail#Rapi#Firefly#Rapi: Red Hood
Published on Aug 25, 2026
Avatar image of 繭 Mayu
avatar-frame

繭 Mayu

More to See
Aspect ratio: 4:5, vertical composition. A polished crossover illustration featuring six famous female characters from six different Japanese-style mobile games, naturally sharing the same space. CHARACTERS: Rapi from GODDESS OF VICTORY: NIKKE. Ayanami from Azur Lane. Ganyu from Genshin Impact. Firefly from Honkai: Star Rail. Nicole Demara from Zenless Zone Zero. Shiroko Sunaookami from Blue Archive. Clearly preserve the distinctive visual identity of every character. Keep each character's hairstyle, hair color, eyes, facial features, costume design, accessories, body proportions and silhouette clearly different. Do not blend or merge the character designs. EXTREME FOREGROUND Place one character extremely close to the viewer. Show this character approximately from the shoulders upward. Position the character slightly to the left or right of the vertical center, creating an asymmetrical composition. Partially crop the character with the edge of the image. The character is very large, highly detailed and immediately recognizable. Give this character a natural active pose rather than a formal portrait pose. The character may lean forward, turn, look toward another character, reach toward something nearby or react to something happening within the scene. FOREGROUND Place two additional characters slightly behind the extreme foreground character. Show them approximately from the waist upward. Keep them large enough for their faces and distinctive features to remain clearly recognizable. Do not arrange them in a straight row. Use slightly different heights, depths and body angles. Allow natural overlap while keeping every face visible. Give each character a different pose, expression and gaze direction. MIDDLE GROUND Place two more characters behind the foreground group. Show them approximately from the waist upward or slightly lower. Keep them close enough to remain clearly recognizable. Give each character a different activity and body posture. Some may be standing, some leaning, some turning, some reaching toward something, or interacting with the environment. Vary their gaze directions naturally. REAR CHARACTER Place the final character slightly farther behind the middle-ground characters. Show the character approximately from the knees upward. This is the furthest distance used for the six named characters. Do not make this character tiny. Keep the face, hairstyle and distinctive character design clearly recognizable. INDIVIDUAL CHARACTER BEHAVIOR Rapi has a calm, reliable and attentive expression while observing the surrounding activity. Ayanami has a quiet, reserved expression and is focused on something nearby. Ganyu is calmly occupied with something in front of her, with a gentle and attentive expression. Firefly has a soft, thoughtful expression while looking toward something nearby. Nicole has a confident and lively expression and appears actively engaged with the situation. Shiroko remains calm and composed while quietly observing something nearby. These are loose behavioral directions, not rigid poses. Allow the characters to naturally interact with the environment and one another. POSE AND GAZE VARIATION Every character should have a different body posture. Avoid having all six characters simply standing. Mix standing, leaning forward, turning, reaching, looking downward, looking sideways, sitting or other natural poses. Every character should have a different gaze direction. Some look toward another character. Some look toward something nearby. Some look toward the side of the frame. Some look downward. Not everyone looks at the viewer. The different poses, expressions and gaze directions should make the image feel like several small events are happening simultaneously. GROUP COHERENCE The six characters should genuinely occupy the same shared space. They should not look like six separate character portraits placed together. Nearby characters may react to one another through their gaze, body direction or facial expressions. Other characters may remain absorbed in their own activities. Create a natural sense of simultaneous activity. COMPOSITION Use a strongly asymmetrical vertical composition. The extreme foreground character is slightly off-center. The waist-up characters form the main visual mass. The rear character forms the final depth layer. Use natural overlap and partial cropping. Keep the characters relatively close together. Do not spread them across a huge environment. Do not make any named character extremely small. Do not arrange them as a formal group photograph. The composition should feel like a spontaneous moment captured among six different characters sharing the same location. Keep the environment simple and secondary. Use only enough background detail to establish a neutral shared setting. FINAL PRIORITY Character recognition, character individuality, facial quality, pose variation, expression, gaze direction and natural layered composition are more important than detailed environmental scenery. The six characters must remain clearly distinguishable from one another at a glance. No dialogue, no speech bubbles, no text, no logos. character: rapi_(nikke), ayanami_(azur_lane), ganyu_(genshin_impact), firefly_(honkai:_star_rail), nicole_demara, shiroko_(blue_archive), copyright: goddess_of_victory:_nikke, azur_lane, genshin_impact, honkai:_star_rail, zenless_zone_zero, blue_archive
Show Parameters
Original Prompt
Aspect ratio: 4:5, vertical composition. A polished crossover illustration featuring six famous female characters from six different Japanese-style mobile games, naturally sharing the same space. CHARACTERS: Rapi from GODDESS OF VICTORY: NIKKE. Ayanami from Azur Lane. Ganyu from Genshin Impact. Firefly from Honkai: Star Rail. Nicole Demara from Zenless Zone Zero. Shiroko Sunaookami from Blue Archive. Clearly preserve the distinctive visual identity of every character. Keep each character's hairstyle, hair color, eyes, facial features, costume design, accessories, body proportions and silhouette clearly different. Do not blend or merge the character designs. EXTREME FOREGROUND Place one character extremely close to the viewer. Show this character approximately from the shoulders upward. Position the character slightly to the left or right of the vertical center, creating an asymmetrical composition. Partially crop the character with the edge of the image. The character is very large, highly detailed and immediately recognizable. Give this character a natural active pose rather than a formal portrait pose. The character may lean forward, turn, look toward another character, reach toward something nearby or react to something happening within the scene. FOREGROUND Place two additional characters slightly behind the extreme foreground character. Show them approximately from the waist upward. Keep them large enough for their faces and distinctive features to remain clearly recognizable. Do not arrange them in a straight row. Use slightly different heights, depths and body angles. Allow natural overlap while keeping every face visible. Give each character a different pose, expression and gaze direction. MIDDLE GROUND Place two more characters behind the foreground group. Show them approximately from the waist upward or slightly lower. Keep them close enough to remain clearly recognizable. Give each character a different activity and body posture. Some may be standing, some leaning, some turning, some reaching toward something, or interacting with the environment. Vary their gaze directions naturally. REAR CHARACTER Place the final character slightly farther behind the middle-ground characters. Show the character approximately from the knees upward. This is the furthest distance used for the six named characters. Do not make this character tiny. Keep the face, hairstyle and distinctive character design clearly recognizable. INDIVIDUAL CHARACTER BEHAVIOR Rapi has a calm, reliable and attentive expression while observing the surrounding activity. Ayanami has a quiet, reserved expression and is focused on something nearby. Ganyu is calmly occupied with something in front of her, with a gentle and attentive expression. Firefly has a soft, thoughtful expression while looking toward something nearby. Nicole has a confident and lively expression and appears actively engaged with the situation. Shiroko remains calm and composed while quietly observing something nearby. These are loose behavioral directions, not rigid poses. Allow the characters to naturally interact with the environment and one another. POSE AND GAZE VARIATION Every character should have a different body posture. Avoid having all six characters simply standing. Mix standing, leaning forward, turning, reaching, looking downward, looking sideways, sitting or other natural poses. Every character should have a different gaze direction. Some look toward another character. Some look toward something nearby. Some look toward the side of the frame. Some look downward. Not everyone looks at the viewer. The different poses, expressions and gaze directions should make the image feel like several small events are happening simultaneously. GROUP COHERENCE The six characters should genuinely occupy the same shared space. They should not look like six separate character portraits placed together. Nearby characters may react to one another through their gaze, body direction or facial expressions. Other characters may remain absorbed in their own activities. Create a natural sense of simultaneous activity. COMPOSITION Use a strongly asymmetrical vertical composition. The extreme foreground character is slightly off-center. The waist-up characters form the main visual mass. The rear character forms the final depth layer. Use natural overlap and partial cropping. Keep the characters relatively close together. Do not spread them across a huge environment. Do not make any named character extremely small. Do not arrange them as a formal group photograph. The composition should feel like a spontaneous moment captured among six different characters sharing the same location. Keep the environment simple and secondary. Use only enough background detail to establish a neutral shared setting. FINAL PRIORITY Character recognition, character individuality, facial quality, pose variation, expression, gaze direction and natural layered composition are more important than detailed environmental scenery. The six characters must remain clearly distinguishable from one another at a glance. No dialogue, no speech bubbles, no text, no logos.
Mode
ultra
Size
1536 x 2048
Negative
lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
Prompt Helper

Model & LoRA used

Similar Images

Show more
AI art "TsubakiV3 test"
Avatar image of 繭 Mayu
TsubakiV3 test
繭 Mayu
AI art "NARUTO X BORUTO ストリートファイター GAVV"
kh
NARUTO X BORUTO ストリートファイター GAVV
Keven Hung
AI art "NARUTO X BORUTO ストリートファイター GAVV"
kh
NARUTO X BORUTO ストリートファイター GAVV
Keven Hung
AI artwork
麗
character: yukihana_lamy_\(1st_costume\), character: hoshimachi_suisei_\(1st_costume\), Medium shot, eye-level view of five girls—isaki riona, yukihana lamy, hoshimachi suisei, shisiro botan, and kikirara vivi—standing in a studio setting, arranged in a casual group composition. Each girl wears her respective 1st costume; Yukihana Lamy has long blue streaked hair with a flower ornament and wears a sleeveless white shirt with fur trim and a blue bowtie. Hoshimachi Suisei has a blue side-ponytail with a ribbon and wears a plaid dress, jacket, and beret, her black fingerless gloves resting at her sides. The others are positioned around them, all featuring open mouths with serious yet perplexed facial expressions, their hands gesturing in confusion or resting awkwardly. The background is a clean, minimalist professional studio with soft neutral walls and studio lighting equipment visible in the periphery. The atmosphere is tense and questioning, rendered in a high-quality anime illustration style with a neutral color palette, soft shadows, and a sharp focus on the characters' emotive expressions.
麗
AI Tools
  • AI Anime Generator
  • Anime Figure Generator
  • Character Sheet Generator
  • Magazine Cover Generator
  • Plushie Generator
  • Giant Statue Generator

Discover

  • Trending Tags
  • Ranking
  • Model Market
  • Contest
  • News

About

  • Guide
  • PixAI Blog
  • Tsubaki.2
  • Meet Mio, Our Mascot
  • Content Rules

Pricing & Help

  • Membership
  • Buy Credits
  • Contact

Mobile App

  • Get the PixAI app
  • App Store
  • Google Play
© 2026 PixAI
  • Terms of Service
  • Privacy Policy
  • Copyright Policy
  • Attributions
  • Specified Commercial Transactions Law

Comments

Generate New Artwork
Tsubaki.3 - AI Model cover image

PixAI DiT.3

Preview Test

Tsubaki.3
886