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AI art "リファレンス機能を検証してみよう16(tsubaki3テスト)" featuring #Pixel art, #Romancing SaGa 2, #Girl and #Sophia

リファレンス機能を検証してみよう16(tsubaki3テスト)

15の続きです。リファレンス機能「なし」版です。サイドからの 描写版です。 Let's test the reference function: Part 16 (tsubaki3 test) This is a continuation of Part 15. This version uses the "None" setting for the reference function and features a side-view depiction.

#Pixel art#Romancing SaGa 2#Girl#Sophia
Published on a day ago
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七夢

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character: sophia_(rs2), exactly_one_character character:sophia (rs2), long purplish-black hair, blue eyes, green hat, accessories, purple eyes, collarbone, sleeveless, necklace, black choker, tassels, pendant, cleavage. late Super Famicom era 16-bit JRPG pixel art, authentic SNES-style game graphics, highly detailed hand-crafted pixel art, one single cute deformed chibi character casting a healing spell, MAIN SUBJECT: a huge dramatic healing-magic activation cut-in, classic 16-bit JRPG special skill cut-in, the CUT-IN is the absolute main subject of the entire image, the cut-in occupies approximately 80-90% of the entire canvas, a very large wide horizontal rectangular panel, nearly filling the screen, only a narrow margin of background remains visible around it, BACKGROUND: an ancient medieval castle stone corridor, aged stone walls, stone arches and stone floor, the corridor is only a minor supporting background, very dark, dim, subdued, low contrast, desaturated, the castle corridor is faintly visible only around the huge cut-in, CUT-IN: one single huge horizontal rectangular cut-in panel, centered and dominant, clear straight rectangular boundaries, everything related to the character and spell casting exists exclusively inside this panel, CHARACTER: exactly one character, large upper-body close-up only, bust-up portrait, STRICT SIDE-VIEW COMPOSITION, the character is depicted entirely from the side, clean 90-degree side profile, pure profile view, the face points horizontally toward the right side of the image, only one side of the face is visible, one eye visible in profile, the nose, lips and chin form a clear side-profile silhouette, NO frontal view, NO three-quarter view, the character's head, hat, complete hairstyle, shoulders, chest, arms and both hands are visible, the upper body is also oriented sideways in the same direction as the face, the head and torso share the same side-facing orientation, the character is scaled smaller than the panel, generous safe margins remain on all four sides, the complete character silhouette is fully contained inside the cut-in, the character is casting healing magic, gentle, calm and focused expression, both arms extend naturally forward from the chest toward the right, both hands are held in front of the character, palms gently facing toward each other, a brilliant healing light floats between the hands, the side-view composition clearly shows: profile face → upper body → extended arms → hands → healing light, soft green and warm golden restorative energy, luminous particles, sparkling stars, glowing motes, gentle magical waves and pixelated healing symbols, a beautiful glowing pixel-art magic circle appears behind the character, green, white and golden horizontal magical rays emphasize the direction of the side-view composition, ALL character elements and ALL magical effects are completely contained inside the rectangular cut-in, head, hat, hair, clothing, arms, hands, magic circle, rays, particles and light never cross the panel boundaries, STRICT COMPOSITION: one huge horizontal cut-in occupying most of the image, one side-profile upper-body character completely inside it, one complete healing-spell casting scene completely inside it, comfortable inner padding on all four sides, nothing crosses the rectangular frame, visual priority: 1. huge healing-magic cut-in, 2. side-profile character and healing spell, 3. dark faint castle corridor, limited 16-bit color palette, crisp hard-edged pixels, deliberate pixel clusters, selective dithering, classic sprite shading, no anti-aliasing, high-quality late-generation Super Famicom fantasy JRPG aesthetic, beautiful, magical, nostalgic, dramatic healing spell activation cut-in
Show Parameters
Original Prompt
character:sophia (rs2), long purplish-black hair, blue eyes, green hat, accessories, purple eyes, collarbone, sleeveless, necklace, black choker, tassels, pendant, cleavage. late Super Famicom era 16-bit JRPG pixel art, authentic SNES-style game graphics, highly detailed hand-crafted pixel art, one single cute deformed chibi character casting a healing spell, MAIN SUBJECT: a huge dramatic healing-magic activation cut-in, classic 16-bit JRPG special skill cut-in, the CUT-IN is the absolute main subject of the entire image, the cut-in occupies approximately 80-90% of the entire canvas, a very large wide horizontal rectangular panel, nearly filling the screen, only a narrow margin of background remains visible around it, BACKGROUND: an ancient medieval castle stone corridor, aged stone walls, stone arches and stone floor, the corridor is only a minor supporting background, very dark, dim, subdued, low contrast, desaturated, the castle corridor is faintly visible only around the huge cut-in, CUT-IN: one single huge horizontal rectangular cut-in panel, centered and dominant, clear straight rectangular boundaries, everything related to the character and spell casting exists exclusively inside this panel, CHARACTER: exactly one character, large upper-body close-up only, bust-up portrait, STRICT SIDE-VIEW COMPOSITION, the character is depicted entirely from the side, clean 90-degree side profile, pure profile view, the face points horizontally toward the right side of the image, only one side of the face is visible, one eye visible in profile, the nose, lips and chin form a clear side-profile silhouette, NO frontal view, NO three-quarter view, the character's head, hat, complete hairstyle, shoulders, chest, arms and both hands are visible, the upper body is also oriented sideways in the same direction as the face, the head and torso share the same side-facing orientation, the character is scaled smaller than the panel, generous safe margins remain on all four sides, the complete character silhouette is fully contained inside the cut-in, the character is casting healing magic, gentle, calm and focused expression, both arms extend naturally forward from the chest toward the right, both hands are held in front of the character, palms gently facing toward each other, a brilliant healing light floats between the hands, the side-view composition clearly shows: profile face → upper body → extended arms → hands → healing light, soft green and warm golden restorative energy, luminous particles, sparkling stars, glowing motes, gentle magical waves and pixelated healing symbols, a beautiful glowing pixel-art magic circle appears behind the character, green, white and golden horizontal magical rays emphasize the direction of the side-view composition, ALL character elements and ALL magical effects are completely contained inside the rectangular cut-in, head, hat, hair, clothing, arms, hands, magic circle, rays, particles and light never cross the panel boundaries, STRICT COMPOSITION: one huge horizontal cut-in occupying most of the image, one side-profile upper-body character completely inside it, one complete healing-spell casting scene completely inside it, comfortable inner padding on all four sides, nothing crosses the rectangular frame, visual priority: 1. huge healing-magic cut-in, 2. side-profile character and healing spell, 3. dark faint castle corridor, limited 16-bit color palette, crisp hard-edged pixels, deliberate pixel clusters, selective dithering, classic sprite shading, no anti-aliasing, high-quality late-generation Super Famicom fantasy JRPG aesthetic, beautiful, magical, nostalgic, dramatic healing spell activation cut-in
Mode
ultra
Size
1920 x 1088
Negative
small cut-in, tiny panel, distant cut-in, background-dominant composition, large castle corridor, bright background, detailed background, high-contrast background, character outside panel, character crossing frame, character breaking frame, character protruding from panel, border-breaking composition, head outside panel, hat outside panel, hair outside panel, cape outside panel, arms outside panel, hands outside panel, body parts outside panel, magic outside panel, magic circle outside panel, particles outside panel, light outside panel, rays outside panel, spell effects crossing frame, full body, lower body, waist-down, legs, feet, foreground character, character standing in castle corridor, second character, second portrait, duplicate character, cloned character, multiple characters, multiple portraits, multiple panels, multiple cut-ins, split screen, collage, cropped head, cropped hat, cropped hair, cropped hands, cropped arms, cropped character, cropped magic circle, edge-touching character, edge-touching hands, edge-touching hair, extra arms, extra hands, extra fingers, malformed hands, detached hands, malformed anatomy, photorealistic, realistic 3D, modern smooth anime rendering, vector art, smooth digital painting, anti-aliasing
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