character: berserker_(fate/zero), copyright: fate/zero
### Characters
solo,
berserker_(fate/zero),
black full plate armor,
completely black armored knight,
ominous irregular black armor,
rough heavy black steel plates,
featureless closed helmet,
distinct narrow crimson-red glowing visor slit,
black armored gauntlets,
dark smoky aura,
inhuman berserker silhouette,
### Camera Angle
extreme low angle,
strong dutch angle,
dynamic angle,
extreme foreshortening,
exaggerated perspective,
wide-angle perspective,
camera extremely close to the weapon,
### Composition
wide cinematic composition, 16:9,
waist-up,
the berserker looming over the viewer,
aggressive diagonal composition,
one hand gripping a long corrupted black pole weapon,
the weapon thrust almost directly toward the camera,
extreme foreground weapon,
dramatic size difference between the weapon tip and the character,
strong foreground / midground / background separation,
weapon crossing the lower frame,
weapon and gauntlet extending outside the black border,
strong outside border,
foreground breaking through the frame,
deep layered composition,
### Weapon
long simple black pole-like weapon,
heavy cylindrical shaft,
black metallic surface covered with irregular crimson cracks,
molten red energy flowing through the cracks,
ominous red glow concentrated along the weapon,
weapon aimed directly toward the viewer,
### Background
deep abyss,
ruined gothic battlefield,
broken dark architecture,
countless weapons disappearing into the darkness,
shadowy silhouettes in the distance,
blue-black mist,
swirling abyssal clouds,
distant structures fading into shadow,
### Color
near-black armor,
charcoal black,
deep navy,
cold indigo-blue background,
crimson red as the dominant accent color,
red visor glow,
red corrupted weapon energy,
### Lighting / Effects
intense glowing crimson visor,
(((strong glowing red weapon cracks))),
red reflected light on nearby black armor,
black metallic luster,
subtle cold steel reflections,
sharp specular highlights on armor edges,
controlled glossy reflections,
deep black shadows,
strong chiaroscuro,
dark smoke,
black magical mist,
red sparks,
subtle glowing particles,
volumetric blue haze,
depth of field,
slight foreground blur on the nearest part of the weapon,
### Art Style
masterpiece, best quality, amazing quality,
dark fantasy illustration,
thick oil painting,
heavy impasto,
visible brush strokes,
rough painterly texture,
dense layered paint,
dramatic high contrast,
weighty brutal rendering,
### Border / Graphic Design
thick black border at the top and bottom,
Japanese-style black framing,
minimal cinematic framing,
slightly raised layered border,
subtle cast shadow around the border,
strong outside-border composition,
the weapon physically protruding beyond the lower border,
the gauntlet partially overlapping the border,
clear three-dimensional frame-breaking illusion,
### Content
A Fate/Zero berserker in completely black cursed armor emerges from a deep blue-black abyss,
looming over the viewer while thrusting a glowing corrupted pole weapon directly toward the camera.
Extreme foreshortening, dutch angle, metallic luster, crimson glow,
and the weapon breaking outside the black border create overwhelming depth and impact.,Rino,smooth texture,matte skin,flat shading,fine texture,low contrast,soft focus,thick impasto,rough paint strokes,opaque colors,muted colors,semi-realistic,soft rendering,blurred lines,painterly rendering,soft texture
Show Parameters
Original Prompt
### Characters
solo,
berserker_(fate/zero),
black full plate armor,
completely black armored knight,
ominous irregular black armor,
rough heavy black steel plates,
featureless closed helmet,
distinct narrow crimson-red glowing visor slit,
black armored gauntlets,
dark smoky aura,
inhuman berserker silhouette,
### Camera Angle
extreme low angle,
strong dutch angle,
dynamic angle,
extreme foreshortening,
exaggerated perspective,
wide-angle perspective,
camera extremely close to the weapon,
### Composition
wide cinematic composition, 16:9,
waist-up,
the berserker looming over the viewer,
aggressive diagonal composition,
one hand gripping a long corrupted black pole weapon,
the weapon thrust almost directly toward the camera,
extreme foreground weapon,
dramatic size difference between the weapon tip and the character,
strong foreground / midground / background separation,
weapon crossing the lower frame,
weapon and gauntlet extending outside the black border,
strong outside border,
foreground breaking through the frame,
deep layered composition,
### Weapon
long simple black pole-like weapon,
heavy cylindrical shaft,
black metallic surface covered with irregular crimson cracks,
molten red energy flowing through the cracks,
ominous red glow concentrated along the weapon,
weapon aimed directly toward the viewer,
### Background
deep abyss,
ruined gothic battlefield,
broken dark architecture,
countless weapons disappearing into the darkness,
shadowy silhouettes in the distance,
blue-black mist,
swirling abyssal clouds,
distant structures fading into shadow,
### Color
near-black armor,
charcoal black,
deep navy,
cold indigo-blue background,
crimson red as the dominant accent color,
red visor glow,
red corrupted weapon energy,
### Lighting / Effects
intense glowing crimson visor,
(((strong glowing red weapon cracks))),
red reflected light on nearby black armor,
black metallic luster,
subtle cold steel reflections,
sharp specular highlights on armor edges,
controlled glossy reflections,
deep black shadows,
strong chiaroscuro,
dark smoke,
black magical mist,
red sparks,
subtle glowing particles,
volumetric blue haze,
depth of field,
slight foreground blur on the nearest part of the weapon,
### Art Style
masterpiece, best quality, amazing quality,
dark fantasy illustration,
thick oil painting,
heavy impasto,
visible brush strokes,
rough painterly texture,
dense layered paint,
dramatic high contrast,
weighty brutal rendering,
### Border / Graphic Design
thick black border at the top and bottom,
Japanese-style black framing,
minimal cinematic framing,
slightly raised layered border,
subtle cast shadow around the border,
strong outside-border composition,
the weapon physically protruding beyond the lower border,
the gauntlet partially overlapping the border,
clear three-dimensional frame-breaking illusion,
### Content
A Fate/Zero berserker in completely black cursed armor emerges from a deep blue-black abyss,
looming over the viewer while thrusting a glowing corrupted pole weapon directly toward the camera.
Extreme foreshortening, dutch angle, metallic luster, crimson glow,
and the weapon breaking outside the black border create overwhelming depth and impact.,Rino,smooth texture,matte skin,flat shading,fine texture,low contrast,soft focus,thick impasto,rough paint strokes,opaque colors,muted colors,semi-realistic,soft rendering,blurred lines,painterly rendering,soft texture
Mode
ultra
Size
1824 x 1104
Negative
lancelot, lancelot_(fate/zero),
saber lancelot, saber class,
silver knight armor, blue knight armor,
gold armor, gold trim, golden edging, gold decoration,
ornate knight armor, luxurious armor, royal armor,
bright polished armor,
large sword, greatsword, longsword,
holy sword, glowing sword blade,
sword-shaped weapon,
decorative spearhead,
exposed face, visible face, visible skin,
human eyes, open helmet,
heroic knight, noble knight aesthetic,
clean knight, elegant knight,
eye-level view, static camera,
weak foreshortening, weak perspective, flat perspective,
weapon parallel to the image plane,
small foreground weapon,
flat composition,
weak outside border, flat border,
weapon fully contained inside frame,
uniform lighting, flat lighting,
weak glow, excessive bloom,
golden lighting, warm golden reflections,
extra people, duplicate character,
extra arms, extra hands, malformed hands, text,
broken weapon geometry,
simple cel shading, clean anime rendering