PixAI Membership
PixAI
PixAI
Generate
Sign in
Home
Generate
Models
Studio
Contest
Mio.2

Conversational creation

AI Tools
Guide
AI art "ゲームの会話シーンができるかな?(tsubaki3テスト)" featuring #Pixel art, #Girl, #Hayase Nagatoro and #Don't Toy with Me, Miss Nagatoro

ゲームの会話シーンができるかな?(tsubaki3テスト)

スーパーファミコンのグラフィックとしています。 リファレンス機能で、長瀞さんの全身イラストを取り込んでいます。 全身を取り込んでしまったので、キャラが小さくなってしまいました。 I wonder if I can create a game dialogue scene? (tsubaki3 test) I'm using Super Famicom-style graphics. I imported a full-body illustration of Nagatoro-san using the reference function. Since I imported the full-body image, the character ended up looking quite small.

#Pixel art#Girl#Hayase Nagatoro#Don't Toy with Me, Miss Nagatoro
Published on a day ago
Avatar image of 七夢
avatar-frame

七夢

More to See
A 16-bit retro console adventure game screenshot featuring the character from image1, clearly divided into a large upper scene panel and a separate, dark rectangular dialogue box at the bottom with a simple bright border. Inside the upper panel, the character from image1, a girl with tan skin, long dark hair pinned with white hair clips, and brown eyes, stands in the center of the frame. She is wearing a Japanese gym uniform consisting of a short-sleeved shirt, dark bloomers, and running shoes. She holds a natural standing pose and displays a gentle, friendly expression, appearing as if speaking directly to someone nearby. The background is a peaceful Japanese schoolyard at sunset. Warm orange and reddish-purple twilight fills the sky, while a school building, a fence, and distant trees are visible behind her. Soft golden sunset light illuminates the character from the side, casting long evening shadows across the schoolyard ground to create a nostalgic after-school atmosphere. The style is changed to authentic 16-bit pixel art with crisp hard-edged pixels, controlled dithering, and a limited color palette. overlay text: The words 「いっしょに帰ろうよ」 are written in a clean pixel font inside the lower dialogue box.
Show Parameters
Original Prompt
character:@image1 .gym uniform; bloomers; running shoes. masterpiece, best quality, ultra-detailed authentic Super Famicom 16-bit pixel art, Japanese 1990s console adventure game dialogue screen, classic SNES visual novel style, nostalgic JRPG adventure game interface, carefully hand-crafted pixel art, crisp hard-edged pixels, limited 16-bit color palette, no anti-aliasing, no modern high-resolution painting style, A complete single-screen adventure game conversation interface. The screen is clearly divided into exactly two rectangular panels: one large main scene panel on the upper portion of the screen and one separate dialogue box on the bottom portion. The two panels must remain clearly separated and must never overlap. [MAIN SCENE PANEL] Inside the large upper rectangular scene panel, depict exactly one character standing at the center of the frame. The character is the clear visual focus, shown as a beautiful and expressive Super Famicom-era pixel-art character sprite. Show the character clearly and completely within the boundaries of the upper panel, with a natural standing pose and a gentle, friendly expression, as if speaking directly to someone nearby. The background is a Japanese schoolyard at sunset. Warm orange and reddish-purple twilight fills the sky. A school building, schoolyard ground, fence, a few distant trees, and long evening shadows establish the location, but the background remains secondary to the character. Soft golden sunset light illuminates the character from the side, creating a nostalgic after-school atmosphere. The schoolyard is quiet and peaceful, suggesting that classes have just ended and the character is about to walk home. The composition should evoke a beautiful emotional scene from a late-1990s Japanese Super Famicom adventure game: nostalgic, warm, gentle, slightly romantic, peaceful after-school mood. [DIALOGUE PANEL] Directly below the main scene panel is one large, dedicated rectangular dialogue box. This dialogue box is completely separate from the scene above. It has a classic 16-bit Japanese adventure-game UI design: dark solid interior, simple bright pixel border, clean rectangular geometry, excellent readability. Inside the dialogue box, display ONLY the following Japanese dialogue, exactly as written: 「いっしょに帰ろうよ」 The Japanese text must be extremely accurate, perfectly legible, correctly ordered, and reproduced exactly without changing, omitting, duplicating, or replacing any character. Use clean, high-quality Japanese pixel font appropriate for a Super Famicom game. No ruby text, no furigana, no pronunciation guide, no small characters above or beside the dialogue, no speaker name, no additional dialogue, no English translation, no decorative symbols. The dialogue must remain entirely inside the lower dialogue box with generous margins. No character, hand, body part, background object, or visual effect may overlap or cover the Japanese text. Strict screen structure: upper area = one large scene panel containing exactly one character and the sunset schoolyard, lower area = one dedicated dialogue panel containing only 「いっしょに帰ろうよ」. Authentic 16-bit Super Famicom graphics, true pixel-art aesthetics, precise pixel clusters, controlled dithering, limited palette, beautiful sunset color gradation expressed through pixel-art techniques, nostalgic Japanese adventure-game atmosphere, professional game screenshot quality, clean UI layout, perfectly readable Japanese dialogue, visually balanced composition.
Mode
ultra
Quality Tag
high quality, year_2025, year_2024, ﹝Prompts﹞
Size
2048 x 2048
Negative
multiple characters, two people, duplicate character, extra character, split character, cropped character, character outside panel, overlapping panels, character overlapping dialogue box, hand over text, object over text, text outside dialogue box, floating text, speech bubble, modern UI, 3D graphics, photorealistic rendering, smooth vector art, anti-aliasing, blurry pixels, excessive detail, malformed UI, diagonal panels, tilted frame, perspective-distorted interface, extra windows, extra dialogue boxes, extra text, English text, speaker name, ruby text, furigana, pronunciation marks, incorrect Japanese, garbled Japanese, mojibake, misspelled text, duplicated letters, missing letters, random symbols.
Prompt Helper

Model & LoRA used

Similar Images

Show more
AI art "ゲームの会話シーンができるかな?2(tsubaki3テスト)"
Avatar image of 七夢
ゲームの会話シーンができるかな?2(tsubaki3テスト)
七夢
1
AI art "ゲーム画面はできるのか?"
Avatar image of 七夢
ゲーム画面はできるのか?
七夢
1
AI art "ゲーム画面はできるのか?2"
Avatar image of 七夢
ゲーム画面はできるのか?2
七夢
3
AI art "໊"
Avatar image of 🧡
໊
🧡

AI Tools

  • OC Maker
  • AI Anime Generator
  • VTuber Maker
  • Sonic OC Maker
  • Hazbin Hotel OC Maker
  • Anime Character Creator
  • AI Figure Generator
  • Genshin OC Maker
  • All AI Tools

Discover

  • Trending Tags
  • Ranking
  • Model Market
  • Contest
  • News

About

  • Guide
  • PixAI Blog
  • Tsubaki.2
  • Meet Mio, Our Mascot
  • Content Rules

Pricing & Help

  • Membership
  • Buy Credits
  • Contact

Mobile App

  • Get the PixAI app
  • App Store
  • Google Play
© 2026 PixAI
  • Terms of Service
  • Privacy Policy
  • Copyright Policy
  • Attributions
  • Specified Commercial Transactions Law
Generate New Artwork

Comments2

Generate New Artwork
Tsubaki.3 - AI Model cover image

PixAI DiT.3

Tsubaki.3
2.12k