AI artwork featuring #DC Comics, #Batman and #PixAI Nasu
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DC Comics, Batman

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Nasu's Tokyo Journey
#DC Comics#Batman
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mk_OmniLight, dynamic directional lighting, soft shadow transitions, light interaction with subject, smooth light falloff, mkreallust_style, clean stylized rendering, balanced colors, smooth shading, high detail face, digital painting, semi-painterly rendering, loose gestural brushwork, visible impasto strokes, hard-edge ink linework, cel-shading hybrid, sharp outline passes, dynamic contrast lighting, high-saturation accent tones, desaturated midrange palette, warm amber-orange key lighting, cool teal-shadow fill light, split lighting, volumetric rim lighting, specular highlight pop, deep chiaroscuro, dramatic value compression, matte skin rendering, subsurface scatter suggestion, iridescent scale texture, metallic material pass, wet gloss surface detail, hue-shifted shadows, color temperature contrast, saturated green neon accent, orange-ochre warm spectrum, muted sage-cream background, high-detail foreground falloff, shallow focus depth simulation, chromatic aberration edge, scan-line UI overlay, HUD graphic elements, geometric frame motifs, glitch grid artifacts, high-contrast spot illustration, comic-adjacent realism, concept art finish, 2D game splash art aesthetic, action composition framing, cinematic crop, editorial layout, asymmetric weight distribution, Riot Games house style, AAA game key art, professional concept illustration, The Grand Jester, a clown standing on a swinging pole holding a colder portraying a clown with the inscription: Jester, smooth surface no noise no gold effect, action fantasy, manhwa style, very bold, oil painting, clear details on hand, body posture, nothing should be disfigured
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Original Prompt
**PROMPT-READY STRING:** ``` digital painting, semi-painterly rendering, loose gestural brushwork, visible impasto strokes, hard-edge ink linework, cel-shading hybrid, sharp outline passes, dynamic contrast lighting, high-saturation accent tones, desaturated midrange palette, warm amber-orange key lighting, cool teal-shadow fill light, split lighting, volumetric rim lighting, specular highlight pop, deep chiaroscuro, dramatic value compression, matte skin rendering, subsurface scatter suggestion, iridescent scale texture, metallic material pass, wet gloss surface detail, hue-shifted shadows, color temperature contrast, saturated green neon accent, orange-ochre warm spectrum, muted sage-cream background, high-detail foreground falloff, shallow focus depth simulation, chromatic aberration edge, scan-line UI overlay, HUD graphic elements, geometric frame motifs, glitch grid artifacts, high-contrast spot illustration, comic-adjacent realism, concept art finish, 2D game splash art aesthetic, action composition framing, cinematic crop, editorial layout, asymmetric weight distribution, Riot Games house style, AAA game key art, professional concept illustration ``` Title- The Grand Jester. A clown standing on a swinging pole holding a colder potraying a clown with the inscription: Jester. Make a character image, smooth surface no noise no gold effect, action fantasy, Limited color texture= Negative= gold metallic effects, noise. Detailed Negative prompt - metallic effects, noise, too much detail, text tags, smut, NSFW. manhwa style, very bold, oil painting Negative= gold metallic effects, noise. disfiguration. the image must have clear details on hand, body posture, and nothing should be disfigured
Mode
lite
Style
Luminous Impasto
Size
768 x 1280
Style: Luminous Impasto

Model & LoRA used

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mk_OmniLight, dynamic directional lighting, soft shadow transitions, light interaction with subject, smooth light falloff, mkreallust_style, clean stylized rendering, balanced colors, smooth shading, high detail face, digital painting, semi-painterly rendering, loose gestural brushwork, visible impasto strokes, hard-edge ink linework, cel-shading hybrid, sharp outline passes, dynamic contrast lighting, high-saturation accent tones, desaturated midrange palette, warm amber-orange key lighting, cool teal-shadow fill light, split lighting, volumetric rim lighting, specular highlight pop, deep chiaroscuro, dramatic value compression, matte skin rendering, subsurface scatter suggestion, iridescent scale texture, metallic material pass, wet gloss surface detail, hue-shifted shadows, color temperature contrast, saturated green neon accent, orange-ochre warm spectrum, muted sage-cream background, high-detail foreground falloff, shallow focus depth simulation, chromatic aberration edge, scan-line UI overlay, HUD graphic elements, geometric frame motifs, glitch grid artifacts, high-contrast spot illustration, comic-adjacent realism, concept art finish, 2D game splash art aesthetic, action composition framing, cinematic crop, editorial layout, asymmetric weight distribution, Riot Games house style, AAA game key art, professional concept illustration, The Grand Jester, a clown standing on a swinging pole holding a colder portraying a clown with the inscription: Jester, smooth surface no noise no gold effect, action fantasy, manhwa style, very bold, oil painting, clear details on hand, body posture, nothing should be disfigured
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