Summer Job
Did a new test with text and multiple characters in the same scene. Had to combine multiple techniques to get characters with different body types and readable text simultaneously. Each character was generated individually at low settings and composited together and given text to create a base image for the following iteration steps. It was ran through at a low strength a few times for cleanup, turning the cheap low settings generations into something better, fixing the hand drawn background extension, making the logos clearer, and upgrading the chalk board. Here’s what I’ve discovered. Text must be large to be preserved through generations. Low strength reference image iterations preserve text well while still cleaning up scenery. I recommend a text size around the size of Marine’s dialogue and a reference image strength of .4 which is perfect for multi-character iteration.
Mostrar parámetros
- Tamaño
- 1280 x 1280
- Pasos de muestreo
- 19
- Método de muestreo
- Euler a
- Escala CFG
- 7
- Excluir de la imagen
- worst quality, low quality, normal quality, bad hands, bad feet, bad anatomy, bad proportions, cropped, missing fingers, jpeg artifacts, signature, watermark, username, artist name, (short), big head, 3D, Source Filmmaker, flat color, SFM, naked_apron, child, loli, impossible_shirt
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