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Krystalak chaos
Arte de IA «Krystalak chaos» de Francisco Santos en PixAI. Etiquetas: mirando al espectador. Creado con Nova Kemono XL v4.0.
Mostrar parámetros
- Prompt original
- Krystalak, kaiju, reptile, alien, sharp teeth, yellow eyes, white scales, purple crystals, crystals on back, spiked tail, long tail, sharp claws,
- Tamaño
- 768 x 1280
- Pasos de muestreo
- 20
- Método de muestreo
- Euler a
- Escala CFG
- 4.5
- Excluir de la imagen
- human, multiple tails, modern, recent, old, oldest, graphic, cartoon, text, painting, crayon, graphite, abstract, glitch, deformed, mutated, ugly, disfigured, long body, lowres, bad anatomy, bad hands, missing fingers, extra digits, fewer digits, cropped, very displeasing, (worst quality, bad quality:1.2), bad anatomy, sketch, jpeg artifacts, signature, watermark, username, simple background, conjoined, bad ai-generated
Modelo y LoRA utilizados
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solo, 1:1, one creature only, towering biomechanical coral warden boss monster, shark, shark-like head with a long conical snout and rows of exposed triangular teeth, gill slits cut as glowing coral slits, large black eyes with no whites, sharp glowing cybernetic coral structures, branching coral antlers, hardened organic armor plating, segmented chitin plates, pulsing bio-luminescent nodes, bio-luminescence, grand epic effects, dramatic rim lighting, giant, full body, from below, low angle, foreshortening, wide shot, dutch angle, towering silhouette, sharp black outlines, bold linework, flat vector art style, vector illustration, limited palette, no text, fearsome, intimidating, majestic guardian creature, spreading arms, claws open, looking down at viewer, glowing,
Seen from a low worm's-eye angle that tilts slightly off the vertical axis, the warden fills the frame from the base of its coiled coral tail to the crown of branching antler-coral: a towering shark-headed guardian whose long conical snout pushes up and forward out of the top of the picture, its mouth split open to show three rows of flat triangular teeth, its small black eyes set behind heavy armored brow ridges and aimed straight down the lens. Hardened organic armor heaves over the chest and shoulders in overlapping segmented chitin plates, scarred and opaque, and out of the gaps between them burst sharp cybernetic coral branches -- faceted, angular, vector-clean -- that fan from the temples, ridge along the spine and rise from the shoulders like a spiked mantle. Pulsing bio-luminescent nodes bead along the coral seams in even dotted lines, brightest at the throat mandibles and the joints of the arms. Both arms are flung wide and slightly forward, one higher than the other, huge three-fingered claws splayed open, the weight of the torso thrown back onto the thick coiled tail and the planted hind limbs, the whole body leaning over the viewer in a stance caught mid-rear.
The palette is a close discipline: deep indigo-to-navy armor plates, hot cyan and acid-teal glow in the nodes and coral cracks, and a single magenta accent concentrated in the antler-coral and the underside of the open jaw -- nothing else admitted. The light comes from the creature itself, so the nodes are the only sources: their glow rims every armor edge in teal, throws hard vector-shaped highlights along the coral facets, and pools on the undersides of the plates; the ground beneath is absolute flat black, because nothing else there is lit. Grand epic effects erupt behind and around the silhouette as flat vector energy -- concentric shockwave rings, radiating speed lines and a burst of angular sparks that read as an aura, all kept clear of the figure's outline so the black contour stays unbroken. One physical tell is buried in the light: each glowing node is brightest at its core and dims in even rings toward its edges, and the cyan light clings only to the surfaces facing the nearest node, leaving the far side of every plate in flat shadow. Sharp black outlines of even weight wrap every plate, coral branch and tooth; flat fills, no gradients on the armor, hard-edged vector shapes throughout, line work crisp and confident as though inked by hand. Monster, masterpiece, 4k, high quality, menacing and monumental.
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character: spacegodzilla, beerus
1 kaiju, solo, single creature, chimera fusion, giant monster, god of destruction, cosmic destroyer, spacegodzilla, beerus-inspired, purple skin, red hair tufts, yellow eyes, glowing yellow eyes, crystalline blue-white crystal spines, crystal growths on shoulders and back, orange-gold energy aura, long tail, massive thick tail, tail with crystal shards, claws, fangs, open mouth, roaring, wings, leathery wings, dorsal crystal plates, muscular bipedal stance, towering, from below, low angle, worm's-eye view, foreshortening, wide shot, full body, arms spread, one arm raised skyward, clawed hands, three-quarter view, head tilted up, looking up, jaw wide open, teeth bared, dynamic pose, mid-roar, leaning forward, knee bent, foot planted, debris floating, cracked ground, rubble, dust particles, embers, dark starfield sky, nebula, giant planet in sky, destruction, ruins, energy discharge, glowing aura, volumetric light, dramatic shadows, cold blue and violet palette, orange-gold accents, cinematic, hyper-detailed, scales texture, sharp teeth, membranous wings spread wide, tail sweeping, cosmic horror, apocalyptic mood, cat-like ears, feline silhouette, whisker-like tendrils, red fur crest, golden jewelry, gold arm rings, gold earrings, purple muscular body, crystalline growths, glowing chest core, translucent crystal shards, crackling energy
A towering single chimera kaiju seen in a worm's-eye wide shot from ground level, so the creature looms over the camera and the sky fills the top of the frame. Its body is a fused god of destruction: a muscular bipedal purple-skinned giant with a beast's crouched power stance, feline-cat ears atop the skull and a pair of long whisker-like tendrils framing the muzzle, a swept red fur crest running between the ears and down the nape, and gold rings banding both wrists. Crystalline blue-white plates thrust up along the spine and shoulders like mountains of ice, translucent shards bursting from the shoulders and back, and a glowing yellow core burns in the chest. One clawed hand is thrown high overhead, fingers splayed, while the other claw digs into the rubble; the massive tail whips out to the right, its tip cracked with crystal shards. Great leathery wings spread behind the shoulders, membranes stretched taut. The head is tilted up and back, jaws wide open in a roar, yellow eyes blazing, fangs bared, throat straining. The stance is asymmetric: one knee bent and planted on a shattered slab, hips shifted, weight driving down, the raised arm elongating the whole silhouette upward. A faint contact shadow pools beneath the feet.
The ground is a wasteland of cracked asphalt and shattered masonry; broken slabs float a few centimeters off the earth, lifted by the creature's energy field, and tiny debris and dust drift upward around the legs, each shard casting a small soft shadow on the rubbish below. The background is a night sky packed with stars, a vast banded planet hanging low behind the creature's shoulder, cold blue nebula haze rimming its silhouette. Light comes from two sources only: the planet's pale blue-white glow behind the subject, rimming the wing edges and crystal spines with cold light, and the orange-gold energy radiating from the chest core and the raised claw, which throws warm light up onto the underside of the jaw, the inner arms and the belly while the flanks and lower legs fall into deep violet shadow. The tail and wings cast hard shadows on the ruined ground.
Palette: violet and cold blue for the body, sky and shadows; blue-white for crystal and planetary light; orange-gold reserved for the eyes, chest core and the energy around the raised hand. Texture and edge: crisp, detailed scale and crystal rendering with dramatic chiaroscuro. Apocalyptic, awe-struck.
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