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A front-view, 2D flat art illustration of a game UI background depicting a uniform grid of prison cell structures. Each independent cell is neatly arranged in a repetitive pattern, where the partitions are composed of slender, curved flesh-colored tentacles that are woven and twisted together instead of metal bars. Tiny tentacle roots extend into the interior of each cell, and the thin, soft tentacles maintain a consistent, flat texture. The overall color palette is a desaturated dark flesh pink with low saturation. The lighting is weak and even, with no strong highlights, no obvious stereoscopic effects, and no perspective distortion. Every element is contained within the frame with neat edges, creating a cohesive and sterile biological grid atmosphere.
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Prompt original
2D flat art, game UI background, front view, no perspective distortion, uniform grid prison cell structure, each cell independent and neat, all partition bars woven and twisted by slender curved flesh-colored tentacles, no metal iron bars, tiny tentacle roots inside each cell, thin soft tentacles, overall desaturated dark flesh pink, low saturation, weak light and shadow, no strong highlights, no obvious stereoscopic effect, flat even texture, neat edges, elements within frame, suitable for UI background
Modo
pro
Talla
1280 x 960
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worst quality, photorealistic, bad anatomy, blur, low resolution,metal railings, iron texture, strong highlights, heavy shadows, 3D stereoscopic, thick painting, perspective effect, oversized roots, thick bloated tentacles, frame overflow, broken edges, characters, faces, dripping slime, horror monsters, messy misalignment

Modelo y LoRA utilizados