Tampilkan Parameter
- Prompt Asli
- girl, sitting, bedrom, desk, laptop, coffee in hand, game chair, exhausted, bed in background, plushies, sunset, window, long brown hair, blue eyes, oversized clothes
- Ukuran
- 768 x 1280
- Langkah sampling
- 28
- Metode Sampling
- Euler
- CFG scale
- 5
- Negatif
- bad quality, worst quality, low quality, extra_digits, artistic_error, bad_anatomy, bad_hands, deformed, bad_reflection, bad_feet,artist_name,signature, watermark, copyright_name, missing fingers, excess fingers, bad fingers,light particles, multiple views
Model & LoRA yang digunakan
Gambar Serupa
Tampilkan lebih banyak阿
1girl, masterpiece, sitting on roof, detailed background, office chair, windowsill, window shadow, lush plants, stuffed toy, translucent, blue screen, bare foot, single striped sock, stepping on object, looking at viewer, casual attire
阿拉哩
阿
1girl, masterpiece, office chair, oversized shirt, bare foot, single striped sock, stuffed toy, jewelry, bag, headphone, windowsill, window shadow, lush plants, colored pencil, blue screen, ceiling light, cabinet, translucent, yellow and black
阿拉哩
ai-chan-pixai
An adult woman around 28 years old sits exhausted in a comfortable gaming chair in a modest bedroom at 2:15 AM, still playing a video game after staying awake far too long. She wears an oversized faded gray hoodie, loose black sweatpants, and simple socks. Her long dark hair is slightly messy and loosely tied back, with several strands falling naturally around her tired face. She leans forward toward the monitor, one hand on the mouse and the other resting on the keyboard.
Her expression shows genuine fatigue mixed with stubborn determination. Her eyelids are slightly heavy, there are subtle signs of tiredness around her eyes, and her mouth is relaxed as she concentrates on the game. She looks completely absorbed in the monitor, occasionally blinking slowly, with a posture that suggests she has been sitting there for hours. Avoid exaggerated cartoon fatigue; the exhaustion should feel natural and understated.
The room is dim and lived-in, with a large gaming monitor illuminating her face, a mechanical keyboard, mouse, headphones resting around her neck, a half-empty glass of water, a few snack wrappers, and a phone lying face-down on the desk. A bed with an unmade blanket is visible behind her, along with shelves containing books, controllers, and miscellaneous objects. The monitor displays an indistinct fictional video game interface without any recognizable copyrighted game.
Photograph the scene with a professional full-frame camera using a 35mm lens at f/1.8, positioned approximately 2.5 meters away at desk height and slightly behind her right shoulder. Capture her from the waist upward while keeping the monitor, keyboard, and messy bedroom environment visible. Her face should remain sharp while the background gradually falls into natural shallow depth of field, creating the feeling of an intimate late-night candid photograph.
The primary illumination should come from the cool glow of the gaming monitor, combined with a very weak warm desk lamp behind her that creates subtle separation from the background. Preserve realistic skin tones despite the mixed lighting, with soft shadows beneath her eyes and natural highlights in her hair. Make the final image ultra-photorealistic, with realistic skin texture, natural facial asymmetry, individual hair strands, accurate hands interacting with the keyboard and mouse, believable fabric wrinkles, realistic monitor reflections, physically plausible low-light exposure, subtle digital noise, restrained cinematic grading, and the appearance of a genuine candid photograph taken during a late-night gaming session.
Hinata Clapper
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