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user-3924

Dipublikasikan pada 6 days ago
u3

user-3924

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A 90-degree straight vertical top-down orthographic projection of a completely flat 2D fantasy RPG world map, centered on a large connected continent surrounded by a deep teal ocean with scattered small islands. The map is composed of distinct flat territorial blocks with clear national borders, road networks, and city symbols, featuring a hand-drawn game map texture. In the north, a blue-white ice nation occupies the upper continent with ice textures and planar mountain ridges. To the northwest lies a green elven forest nation with woodland symbols. The west features a grey ancient city and necropolis nation with stone textures and tomb markers. The southwest consists of a dark crimson corrupted erosion land with purple-black textures and red rift lines. To the south is a dark red-grey demon ruin wasteland with cracked earth patterns. The east is a cool blue-grey modern coastal metropolis with industrial harbor symbols. At the exact center, the smallest territory is the golden holy sanctum nation, marked by a small golden circular boundary and a radiant dome temple symbol. The image uses a clean anime illustration style with a flat color palette, high detail, and no perspective or 3D elements.
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Prompt Asli
90-degree straight vertical top-down view, orthographic projection, completely flat 2D fantasy RPG world map, no tilt, no angle, no perspective, no height, no 3D objects, no landscape scene, no buildings with height, no mountains with visible sides, no floating land, no clouds, no sky, no horizon, no diorama, no miniature model, no cinematic lighting, deep teal ocean background, one large connected continent at the center, scattered small islands around, all regions are shown as distinct flat territorial blocks on the map, not as scenic biomes, not as landscape illustrations, clear national borders, road network, capital city symbols, secondary town dots, rivers, mountain ridge lines, large blank buildable areas, hand-drawn RPG game map texture, high detail, northernmost region: blue-white ice nation, occupies the upper part of the continent, medium-large territory, ice and snow texture, planar mountain ridge lines, capital symbol, northern ports and forts, northwestern region: green elven forest nation, located southwest of the ice nation, medium territory, forest texture, woodland capital symbol, forest roads, sacred grove markers, western region: grey ancient city and necropolis nation, located directly west of the central holy kingdom, medium territory, grey stone texture, ancient city wall outline, necropolis capital symbol, tomb markers, stone roads, this nation must be clearly visible and must not be merged into other regions, southwestern region: dark crimson corrupted erosion land, located southwest of the central holy kingdom, small to medium territory, purple-black corrupted texture, red rift lines, erosion border, corrupted capital symbol, this area must not become the largest region, southern region: demon ruin wasteland, located south of the central holy kingdom, southern border territory, smaller than the western ancient city nation, dark red-grey ruin texture, broken road lines, ruin capital symbol, cracked earth pattern, this area must not dominate the map, eastern region: modern coastal metropolis nation, located directly east of the central holy kingdom, medium to large territory, cool blue-grey urban texture, port capital symbol, harbor cranes as flat symbols, modern road lines, industrial coastline, central region: golden holy sanctum nation, located exactly in the center of the continent, smallest territory of all nations, small golden circular boundary, radiant dome temple symbol, surrounded by other nations, must not expand, no text, no labels, no grid, no UI, no compass
Mode
pro
Ukuran
1280 x 960
Negatif
text, labels, grid, UI, game interface, minimap, compass, watermark, signature, blurry, low resolution, 3D view, perspective view, tilted camera, angled view, depth of field, floating islands, sky, clouds, aurora, horizon, mountains with visible sides, buildings with height, castles, towers, trees with 3D effect, volcano crater depth, island thickness, miniature model, diorama, landscape scene, cinematic lighting, human figures, animals, floating mountain, sea of clouds, oversized landmarks, theme park style, messy borders, overgrown corruption, demon wasteland covering most of the map, erosion land dominating the composition, ancient city nation hidden, forest covering too much land, ice nation too small, holy kingdom too large
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