AI art "Not at all what I wanted"
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Not at all what I wanted

You saw the title just move along I'm posting for credits

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Commenti

spider, 3D rendering, highly detailed texture, realistic lighting, depth of field, intricate leg joints, reflective eyes, volumetric shading
Mostra parametri
Immissione richiesta originale
Make this spider look three-dimensional don't change anything else about it
Dimensione
1024 x 575
Passaggi di campionamento
28
Metodo di campionamento
Euler a
Scala CFG
5
Negativo
nsfw, worst quality, bad quality, low quality, lowres, anatomical nonsense, artistic error, bad anatomy, interlocked fingers, extra fingers, text, artist name, signature, bad feet, extra toes, ugly, poorly drawn, censor, blurry, watermark, simple background, transparent background, old, oldest, glitch, deformed, mutated, disfigured, long body, bad hands, missing fingers, extra digit, fewer digits, cropped, very displeasing, sketch, jpeg artifacts, username, censored, bar_censor, mosaic_censor, conjoined, bad ai-generated, nsfw, long neck, skin blemishes, skin spots, acne, the wrong limb, error, black line, excess hands

Modello e LoRA utilizzati

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character: android_(personification), A medium shot from a front-facing angle depicts a female android standing motionless in a rain-soaked cyberpunk street. The android has a synthetic human appearance with a cold, stoic expression, featuring glowing red eyes and intricate red luminous circuits etched into her pale skin. She is clad in sleek, black metallic armor that clings to her form, with the polished surfaces reflecting the surrounding neon lights. Her hands are held relaxed at her sides, fingers slightly curled. The environment is a dark, moody urban alleyway at night, where heavy rain falls in visible streaks, creating shimmering puddles on the asphalt. Vibrant neon signs in magenta and cyan flicker in the background, casting colorful reflections across the wet metal of her armor. The atmosphere is oppressive and melancholic, characterized by a high-contrast color palette and a cinematic depth of field that blurs the distant city lights into soft bokeh.
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