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AI art "Ready for Today?"
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#occhi rossi#Capelli lunghissimi#capelli lunghi#capelli bianchi#Persona oscura#Brillante#sguardo verso lo spettatore#1 ragazza#Pelle colorata
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carmilla_carmine_(hazbin_hotel), A tall, imposing woman with grey skin and reptilian eyes—red sclera with thin golden irises—descends a grand black marble staircase in a cold, dimly lit hall, bathed in a soft warm spotlight. She wears a sleek, skin-tight leather suit covering her entirely, with no exposed skin, and sharp metallic bands cinching her waist like a ballerina’s corset. Her legs are clad in tight leather pants adorned with azure-silver bands leading to bladed greaves. Her voluminous, silvery hair cascades down to her knees, swaying with each deliberate step. Her posture is regal and stern, looking down at the viewer with a commanding, matriarchal gaze. The scene is cinematic, with dramatic lighting, depth of field, and intricate color detailing, resembling a semi-realistic oil painting with layered textures and dynamic shading. The background features a shadowy, ornate hall with faint reflections on polished marble.
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Immissione richiesta originale
The solo character in the illustration is to be based on Carmilla Carmine from the show Hazbin Hotel. It's an full shot, showcasing the full character, on a black marble room, descending the large central stairs of the room. The lighting is cold, with an soft warm spotlight on her. She's a tall woman, with grey skin, her eyes have red sclera with thin golden irises similar to an reptile. She's wearing a skin tight leather suit, no skin is shown, there's no cleavage with the suit stopping on her neck. She has with sharp metallic bands around her waste, similar to an bailarina outfit. On her legs, she's wearing again a tight leather pants, with an azure silvery look bands around her legs, getting to bladed bailarina greaves. Her long, voluminous silvery hair goes to the height of her knees. Her pose is of a strict matriarch, looking down on the viewer with a stern look. There's no red dots on her face.,cinematic lighting , cinematic angle, soft light , color detail, backlighting, Depth of field, long exposure, light steps, intricate colors, vibrant colors,painted art style, paint style, acrylic piainting, oil painting, layered painting, semi-realistic art style, attractive features, detailed features, pseudo-realistic style, semi-realism, detailed colouring, detiled painting, detailed style, ,beautiful eyes, detailed eyes, perfect_hands, correct_anatomy, ultra-detailed, dynamic_lighting, dynamic_shading, dynamic_angle, perfect_illumination, highly_dynamic_pose, intricate_background_details, 4k, 8k, UHD, low_exposure, full armor
Tag qualità
high quality, year_2025, year_2024, ﹝Prompt﹞
Dimensione
768 x 1280
Passaggi di campionamento
25
Metodo di campionamento
Euler
Scala CFG
4.5
Negativo
bad quality, low quality, worst quality, lowres, nsfw, jpeg artifacts, scan artifacts, mosaic, cropped, error, fewer digits, bad reflection, bad composition, bad anatomy, bad hands, bad fingers, missing fingers, extra hands, extra legs, excess fingers, light particles, artist name, text, watermark, username, copyright name
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character: shadowheart_(baldur's_gate), copyright: baldur's_gate, baldur's_gate_3 1girl, solo, realistic, ((photorealistic lifelike texture)), shadowheart_(baldur's_gate), long_hair, white_hair, half_updo, braid, pointy_ears, green_eyes, walking, from below, dutch_angle_low_angle, full_body, cyborg, full_cybernetic_body, mechanical_arms, oversized_mechanical_arms, giant_robot_arms, five_fingered_claw_hands, glowing_claws, glowing_joints, reverse_joint_legs, mechanical_legs, oversized_mechanical_legs, sharp_claw_feet, no_human_limbs, bodysuit, full_armor, black_bodysuit, black_armor, huge_breasts, thick_thighs, wide_hips, toned_midriff, glowing_tattoos, glowing_crest_markings, full_body_tattoo, lustrous_skin, glossy_skin, glossy_lips, tongue_out, licking_lips, sharp_eyes, strong_gaze, mesugaki, smug, doyagao, smirk, seductive_smile, half-closed_eyes, dark_palace_interior, gothic_architecture, purple_glow, dramatic_lighting, intricate_details, high_resolution, ultra_detailed_texture, masterpiece, ultra-detailed, cinematic_composition, erotic_atmosphere, menacing The camera looks from slightly below and diagonally, tilted a little off axis so the perspective leans up her body; she is caught mid-stride, one huge reverse-jointed clawed prosthetic leg planted forward with its talons spread and gripping the polished palace floor, the other trailing behind with toe-claws barely lifted, her weight rolling onto the lead hip so the thick thigh presses against the armor plating. Both arms are entirely mechanical, dwarfing her: the near claw-arm is swung forward, five jointed glowing fingers half-curled and open, the far arm drawn back at her side so its shadow falls across the column behind her. Every limb is prosthetic — no bare flesh arm or leg shows; shoulders, hips and spine meet the harness sockets of the oversized rig through bolted armor sockets, and the bodysuit's black fabric stretches over the huge bust and toned core between the armor plates. Long white hair, half tied back with a loose braid, sweeps and lifts with the forward motion, its pale strands catching the tattoo-light from beneath. Her white head is tipped down toward the lens, sharp green eyes driving straight into the viewer under a lowered brow, the corner of her glossy lips pulled up in a smug bratty smirk, the tip of a wet gleaming tongue showing between her teeth. Glowing lewd tattoos and crest markings run in luminous violet-pink lines across her cheeks, throat, chest, midriff and the exposed skin at hips and thighs, each line bright where the surface faces the floor-light and dimming where it curves away. Behind and around her a sinister dark palace hall recedes: clustered columns of black marble veined with faint violet, ribbed vaults swallowed in shadow, a corridor floor polished to a mirror so her reflections and the claw-legs' steps repeat below her, a few dim braziers on sconces providing the only warm amber light against the cold violet emission of her tattoos and the sockets of her claws. The braziers' light strikes the left side of her figure and the undersides of the raised mechanical arm; beyond that pools, the hall's darkness is absolute. A faint halo of violet light rims the collar of her armor where the emission from the chest markings bleeds onto the metal. Palette locked to black, cold charcoal, violet-pink glow and sparse amber flame, with white hair as the one bright mass. High-fidelity rendering, lifelike skin sheen, photographic lighting and ultra-detailed metal, scarred armor and engraved claw textures. Bewitching, lewdly commanding.
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character: shadowheart_(baldur's_gate), copyright: baldur's_gate, baldur's_gate_3 1girl, solo, shadowheart, white hair, long hair, braid, pointy ears, green eyes, bodysuit, full-body armor, super huge breasts, thick thighs, glossy lips, glossy skin, glowing tattoos, glowing body markings, cyborg, cybernetic arms, oversized prosthetic arms, five-fingered glowing claws, cybernetic legs, reverse-jointed legs, glowing clawed prosthetic feet, no organic limbs, mechanical hands, walking, mid-stride, mesugaki, smug, tongue out, strong intense eyes, looking down at viewer, from below, low angle, foreshortening, sinister palace interior, dark fantasy architecture, evil atmosphere, seductive smile, half-closed eyes, motion lines, high-fidelity, realistic, cinematic lighting, (masterpiece, ultra detailed, 8k, best quality), From a steep low angle, looking up, the woman strides forward mid-step through the dark, cavernous interior of a sinister palace. Her massive, reverse-jointed cybernetic legs, taller than her body, are caught in motion—one enormous, glowing clawed foot planted forward, the other lifting, propelling her. The sheer scale of the metal limbs emphasized by the perspective. Above them, her figure is clad in a sleek, dark bodysuit and gleaming full-body armor, the material stretched taut over an exaggerated, erotic physique with an enormous bust and thick, powerful thighs. Pale, glossy skin is visible through the armor's gaps, entirely covered in an intricate network of softly glowing, lewd sigils and luminous tattoos. Her arms end not in hands, but in colossal, glowing, five-fingered cybernetic claws, held slightly out from her sides with a menacing grace. The mechanical limbs have a sleek, dark metal finish, with glowing energy lines tracing the joints and knuckles. Her long white hair, braided and flowing, drifts behind her. Her face is tilted down towards the viewer, eyes sharp and intense, lips parted in a glossy, arrogant smirk, her tongue just visible. The glow from her tattoos and claws casts a subtle, eerie light on her features. The palace's immense, shadowed pillars and gothic arches recede into the dark background, the only light source coming from the faint, sickly illumination of her own body. Powerful, intimidating presence.
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