AI artwork featuring #Grand Theft Auto
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Grand Theft Auto

#Grand Theft Auto
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grand_theft_auto, A top-down view of a bustling city rendered in the distinctive low-poly, isometric art style of GTA 2, with blocky buildings, pixelated roads, and tiny vehicles moving along grid-like streets. The cityscape is vibrant yet gritty, with exaggerated colors and sharp angles defining the urban sprawl. Shadows are minimal but stylized, reinforcing the retro video game aesthetic. The overhead perspective captures the organized chaos of traffic, pedestrians, and urban landmarks, all simplified yet recognizable in the game's signature late-'90s aesthetic.
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Immissione richiesta originale
,GTA 2 art_style, a city seen from above, top down, game, artstyle
Tag qualità
high quality, year_2025, year_2024, ﹝Prompt﹞
Dimensione
1024 x 1024
Passaggi di campionamento
25
Metodo di campionamento
Euler
Scala CFG
4.5
Negativo
bad quality, low quality, worst quality, lowres, nsfw, jpeg artifacts, scan artifacts, mosaic, cropped, error, fewer digits, bad reflection, bad composition, bad anatomy, bad hands, bad fingers, missing fingers, extra hands, extra legs, excess fingers, light particles, artist name, text, watermark, username, copyright name

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AI artwork
2s
scenery, no humans, pixel art, 16-bit, dithering, retro artstyle, cityscape, night, night sky, skyline, skyscraper, architecture, full moon, large moon, starry sky, glowing, window, yellow light, cyan, wide shot, landscape A wide landscape composition captures an expansive 16-bit pixel art cityscape skyline beneath a vast nocturnal expanse. The deep blue sky transitions from midnight navy at the upper perimeter to rich sapphire above the roofs via dense, structured checkerboard dithering gradients, dotted with scattered single-pixel stars and four-pixel diamond clusters. Anchoring the upper third, a massive round pixel moon casts an ivory glow, outlined by concentric stepped pixel tiers and a subtle dithered pale-yellow halo. Towering skyscrapers, high-rise silhouettes, and JRPG-style urban architecture stand in staggered depth across the horizontal horizon, their blocky vertical massing broken by crisp grid arrays of glowing rectangular windows in vivid warm yellow and bright electric cyan. Geometric fire escapes and rooftop antenna needles with single red indicator pixels punctuate the rooflines. Light radiates cleanly from the illuminated windows onto adjacent pixelated brick facades with hard, staircase-edged cast shadows, while unlit windows remain dark indigo voids. The rendering maintains an authentic indexed palette with chunky, uniform square pixels, hard aliased outlines, strict mathematical dither transitions, and completely crisp pixel edges free of blur or post-processing smoothing, nostalgic tranquility.
2sabu

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