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妖怪巫女
Arte IA «妖怪巫女» di 松永 su PixAI. Creato con Tsubaki.2.
夜刀神巫女
Mostra parametri
- Immissione richiesta originale
- 金黃瞳、巫女裝、白色上衣、紅色長裙、木屐、白足袋、白紫色長捲髮、長獨角在左眼上方的劉海、電繪cg、武士刀、靈符、頭髮有呆毛、嘴巴微開、妖怪娘、,、g罩杯、高個女、右手拿日本刀刀鞘、左手拿符咒左手朝下、從頭到腳全身圖、雙腳張開、姿勢為站立、夜刀神蛇妖一族、背景為神社,harukav2 style,real_world_bg, photorealistic background, real world scenery, 2d anime character in photo background, realistic lighting on character, depth of field
- Modalità
- ultra
- Dimensione
- 1152 x 1536
- Negativo
- worst quality, photorealistic, bad anatomy, blur, low resolution
Modello e LoRA utilizzati
Immagini simili
Mostra di piùw
solo female, 1girl, game character standing sprite, tachie, full body, head to toe, tiptoes visible, standing still, straight-on view, full-length vertical composition, giant woman, very tall, long legs, muscular female, toned build, lean muscle definition, huge breasts, visible cleavage, soft-looking chest, wide hips, soft buttocks, white-gray hair, very long hair, unkempt hair, needle hair, spiky hair tips, crossed bangs, silver eyes, beautiful eyes, sharp eyes, poker face, expressionless, dignified, calm gaze, looking at viewer, miko, shrine maiden, exorcist, sarashi, chest wrap, fundoshi, miko outfit, tasuki, tied-back sleeves, red hakama, hakama side slits, bare thighs, thighs visible through slits, white tabi, zori, red sandal straps, shrine training grounds, wooden training hall, courtyard, sharp linework, clear outlines, cel shading, hard-edged cel shading, rich anime shading, vibrant colors, high-contrast lighting, glossy skin, shiny skin, specular highlights, sheen, erotic, sensual, muscular female, toned arms, defined collarbone
A full-length straight-on game standing sprite fills the vertical frame from the tips of her toes to the crown of her head, both feet planted slightly apart in a grounded, weight-bearing stance on the packed sand of the shrine training grounds, the right foot angled a touch outward, the left straight, her hips level and her shoulders squared but not stiff. She is a giant woman, her head near the top edge of the frame and her tabi-clad toes at the bottom, so her long legs dominate the lower half; her spine rises in a calm vertical line and her chin lifts a few degrees so her silver eyes meet the viewer level and flat, her face held in a perfect poker face — brows set level, lids steady, lips closed and even — a dignified, severe beauty with no smile and no tilt. White-gray hair falls unkempt past her hips in a heavy mass, the ends breaking into spiky needle-like tips that stick out in every direction, and her crossed bangs overlap in an X over the brow; strands on the left drift slightly forward off her shoulder because her weight is settled on that side. She wears the miko outfit over a tight sarashi chest wrap, the white cloth wound flat across her bust and leaving a deep, visible cleavage valley at the center, with the miko garment corded back tasuki-style over the shoulders and its sleeves tied up out of the way, so both muscular forearms stay free and bare; the red hakama sits at the waist with slits cut at the sides of the thighs that part as she stands, showing bare thigh and a sliver of skin and the edge of the fundoshi at the hip, and white tabi wrap her feet above zori sandals whose red straps cross the top of each foot. One hand rests loose against the outer thigh, thumb hooked into the hakama waistband; the other hangs slightly away from her body with the fingers relaxed and half-curled, knuckles showing the faint tension of a fighter. Around her the shrine training ground runs back in receding layers — a weathered wooden training hall with an open colonnade on the right, a stone lantern and a straw-bound sandbag hanging from a beam at the left, hard-packed pale earth swept into faint rake lines, a low stone wall and dark cedar trunks far behind — all rendered simpler and lower-contrast than she is so she reads as the sole subject. High-contrast key light rakes in from the upper left, cool and clean: it strikes the left side of her face, the top plane of each breast above the sarashi, the ridge of her deltoids and the front of her shins, laying long sharp-edged cel shadows down her right side and across the hakama pleats, while a warm bounce off the sunlit sand lifts the underside of her chin and the inner edges of her thighs. Her skin is rendered glossy: tight specular streaks catch on the shoulder caps, the swell of the chest and the tops of her knees, each highlight hard-edged, and the flat white of the sarashi and tabi stays matte against it. Cool gray-green in the cedar shadows, warm ochre in the sand, red of the hakama and sandal straps as the single saturated accent against her white-gray hair and silver eyes. No text anywhere in the frame. Imposing, quietly dangerous.
whitekopper
l0
1girl, oni, white hair, kimono, black armor, white highleg, groin, belt, black thighhighs, boots, standing, digital painting, detailed illustration, elaborate background, japanese anime art style, extremely detailed CG, detailed eyes, detailed skin, Soft_Clear_Style
lsm0901.#0
w
1girl, solo, full body, toes to top of head, game character sprite, tachie, standing, shrine training ground, very tall, large woman, muscular, toned, huge breasts, soft breasts, wide hips, soft buttocks, white-gray hair, very long hair, unkempt hair, needle hair, spiky hair tips, crossed bangs, thin eyes, half-closed eyes, silver eyes, blank expression, absentminded, jitome, fundoshi, sarashi, chest wrap, cleavage, miko, tasuki sash, red hakama, hakama slit, side slit, thigh gap, white tabi, zori, red sandal straps, shiny skin, glossy skin, high contrast, cel shading, sharp linework, vibrant colors, high specular highlights, muscular female, tall female, looking to the side, arms at sides, dutch angle, from below, cowboy shot
The view is a full-length game sprite shot taken from slightly below and angled a few degrees off vertical, so the tall figure reads as towering within the frame while her toes rest at the bottom edge and the top of her head sits just under the upper edge, nothing cropped. She stands at the shrine training ground on packed earth scattered with a thin layer of white gravel, the ground plane running out behind her to a low wooden training hall with weathered pillars and a hanging straw shimenawa rope, a single stone lantern at the left midground; the background is held shallow and uncluttered so the sprite silhouette stays clean against it. Her weight rests on her right leg with the left knee eased slightly forward and the left hip dropped, a relaxed contrapposto that lets the red hakama fall open at the thigh slits; both arms hang at her sides with the fingers of her right hand loosely curled and her left hand resting flat against the outer thigh. The miko garment is slung diagonally across her torso as a tasuki sash, the white cloth pulled tight over one shoulder and knotted at the opposite hip, baring the sarashi-wrapped chest where the wrap crosses under and over in flat bands, the cleavage visible between the banded edges of the wrap; the red hakama is tied high at the waist with its slits cut up the outer thighs, and white tabi socks meet the red thonged zori with the toes split correctly in the tabi. Her face is turned a little to her left, eyes thinly open and silver, gaze drifting to the side with a vaguely spaced-out blankness, mouth soft and closed, brows level. Her unmaintained white-gray hair falls past her hips, the length ragged and uneven with the ends breaking into spiky needle points, crossed bangs overlapping in an X over her forehead. Light comes from a low warm source off to the right, striking the right side of her body so the wrapped chest, the shoulder and the outer thigh catch hard specular highlights while the left side of her body and the left edge of the hakama drop into deep shadow, and the gravel throws a stretched cast shadow to her left. Palette is white, gray, deep red and warm earth, with the silver of the eyes the only cool note. Polished, high-contrast, quietly imposing.
whitekopper
w
1girl, solo, full body, head to toe, standing, game character sprite, tachie, shrine training ground, female samurai, part-time shrine maiden, exorcist, japanese-style exorcist, very long hair, chonmage topknot, hime cut, center-parted intake bangs, jet-black hair, thick eyebrows, maro eyebrows, black eyes, large breasts, big ass, voluptuous, arranged miko outfit, female warrior, red pelvic-curtain hakama, fundoshi, sarashi, cleavage, white tabi, zori with red straps, japanese armor as point armor, forehead protector, kote, suneate, sode on shoulders, tachi, sheathed sword at left hip, straight-on ground-level view, neutral expression, true face, dignified beauty, looking at viewer, sharp linework, clear outlines, vivid colors, rich anime shading, high-contrast lighting, glossy skin, shiny skin, sharp cell shading, high-contrast cel-shading, crisp defined linework, saturated palette, moist lustrous skin highlights,
A single woman stands alone at the shrine training ground, seen straight on from ground level in an unbroken full-body frame that runs from the top of her head to the soles of her zori — a game standing sprite with nothing cropped and a lot of clear air left above the crown of her head and below her feet. She stands at a slight three-quarter turn to her left, weight resting on her back right leg, right hip pushed out so the red pelvic-curtain hakama panels hang in separate pleats down that side and swing free on the other; her left knee is soft, her left toes angled outward. Her left hand hangs loosely beside the hip with the fingers curled, and her right hand grips the saya of a single tachi at her left hip, thumb pressed flat against the top of the mouth of the scabbard in the beginning of a draw that never quite starts. Her shoulders are square and low, chin level, gaze fixed straight out at the viewer with black eyes and no tilt of the head — brows thick and high and dark, the central strokes of the ink-like maro-eyebrows lifted and tapering at the outer ends, mouth closed in a flat, unsmiling line, no blush and no curve at the corners.
Her jet-black hair is very long, falling straight past her waist and past her hips to the backs of her thighs, with a heavy hime-cut curtain of side locks cut blunt at the level of her jawline in front of her ears, oily-black and shining where the light catches each strand. The front bangs are parted cleanly at the center with a sharp intake of skin visible between the two curtains, and the crown above is gathered tight and swept back into a tall chonmage topknot that rises above the skull and flips back at its tip. A forehead protector is bound across her brow just under the hairline, its flat metal plate resting over her temples, the black cloth ties running back into the hair and fluttering a little at each side of her head.
The top garment is the plain white miko haori and kosode kept exactly as it is, sleeves long and square, collar crossing over the throat; inside it a white sarashi wraps her chest and leaves a deep, clean-edged V of cleavage open in the center, and the miko collar falls on either side of it. The lower body is a red pelvic-curtain hakama — no front panel, just separate long panels of stiff red cloth hanging from the hips like a curtain split down each side — worn over a white fundoshi knotted at the hip below it, the top edge cinched at her waist. White tabi sheathes her feet and her big toes are separated from the rest by the tabi split, and on her feet sit zori with braided bright-red thong straps that run back between the toes.
Japanese armor rides on her as small point armor rather than a shell: a pair of sode plates hang at each shoulder over the haori, laced lamellar with red silk braid; kote arm guards sheathe her forearms from wrist to elbow in dark leather and small iron plates; a short solid cuirass piece sits at the small of her back and a matching guard hangs on her left hip; suneate shin guards are strapped over the hakama on both shins, black-laced plates over the red cloth. The single tachi hangs at her left side in a black lacquered saya with a dark braided hilt, no second sword anywhere on her.
Behind her the shrine training ground opens out: hard-packed sand, a low wooden fence, a straw practice target, a rack of wooden swords, and a weathered stone lantern at mid-distance on the right; the shrine's dark cypress veranda and a pennant with illegible faded brush lettering sit blurred behind it. Strong high-contrast key light comes in from the upper left as low, warm late-afternoon sun, striking the left side of her face and the tops of her breasts and shoulders in a hard key while deep, clean shadow swallows her right side and the backs of her hakama panels, and a single crisp cast shadow of her body and the tachi stretches back and to the lower right across the packed sand. The sun makes a thin specular line along the metal of the forehead protector, the rims of the sode and the lacquer of the saya, and the glossy skin highlights rise as small moist glints at the collarbone and the upper breast, catching only on the surfaces turned up to the light while everything turned away stays matte in shadow. The red of the hakama and the thongs, the white of haori, sarashi and tabi, the black of hair, lacquer, lacing and brows are the whole palette, saturated hard against the warm sand ground. She holds the look a beat past comfortable, unimpressed and absolutely composed. Quiet, imposing resolve.
whitekopper
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