龍の雲を得る如し・西大陸の地図
記録も兼ねて。 死に瀕した母竜の意思もあり、世界を見て回る旅に出た、 娘のクルシェ。 山脈を抜けて、ふもとの町でいきなりのゴブリン退治。 その後は東にある森林エルフの住む湖の浮島へ。 エルフの天才少女(?)リスティルと出会い、魔術の教えを受け、 手土産として魔力ブースターとなるアクセサリーをもらう。 そして森を出て、南東の港町ポルト・アイレスへ。 そこで出会った水軍の女船長、ヴィルベル・メーアと共に、 東大陸の敵対国の私掠船を撃退する。 そして彼女の船にそのまま乗って、東大陸の敵対国付近の航路は避けて、 大陸の南側、雪の国イースヴェルトへと向かう。 (航海中、船長から、この世からいなくなった神々が残した、権能の「痕跡(ヴェスティージ)」についての話を聞く。 そして舞台は東大陸へ。
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W先生
u3
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
user-3924
u3
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
user-3924
u3
A flat 2D fantasy open world game map depicted from an orthographic top-down view with a 90-degree vertical overlook, featuring a single large irregular continent centered within a deep teal vast ocean and surrounded by scattered small islands. The map consists of distinct regional biomes: a central golden holy sanctum; a northern blue-white ice fortress with glacier textures; an eastern indigo cloud mountain range with pine forests; a western grey necropolis wasteland with stone tombs; a south-central emerald luminous forest with giant tree canopies; a southeast cool blue modern harbor metropolis with port textures; a southwest dark crimson abyssal rift with magma fissures; and a southern edge of barren corrupted frontier with purple erosion vines. The terrain is rendered with soft hand-painted textures and subtle coastline details without any 3D perspective or tilt. The visual style is a high-detail anime illustration with uniform flat lighting, a vibrant yet balanced color palette, and a clean, planar geographic composition, devoid of any text, labels, grids, or UI elements, conveying a sense of vast exploration and diverse environments.
user-3924
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