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AI art "メリーゴーランドに乗る藍"

メリーゴーランドに乗る藍

#Dress#Boots#Hat#Grey hair#Night#frills#Frilled dress#Girl#full body#Amusement Park#Carousel#Assault Lily#Ran Sasaki#Classic Lolita
Published on 2 days ago
山

山海苔

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character: sasaki_ran 1girl, solo, grey hair, multicolored hair, streaked hair, long hair, ahoge, hair between eyes, hair bow, hat, bright yellow eyes, looking at viewer, grin, open mouth, blush, head tilt, layered dress, frills, long sleeves, sleeves past wrists, jewelry, boots, mid-turn, cowboy shot, from below, dutch angle, stone terrace, balustrade, outdoor, sunlight, rim lighting, depth of field Low-angle cowboy shot looking upward at a spirited girl caught mid-pivot across the flagstones of an ornate garden terrace. Her weight shifts onto the ball of her rear foot as her hips rotate, sending the hem of her layered, frilled dress flaring radially outward away from the turn. Her long, silky slate-grey hair—threaded with delicate multicolored streaks—fans into the air behind her, crowned by a distinct ahoge, bangs framing between her eyes, a dark decorative hat, and an accent hair bow. Long sleeves extend past her wrists, partially covering her fingertips as her right arm trails dynamically in the turn while her left hand reaches up to lightly steady her hat brim. Her head tilts down toward the viewer with vibrant golden-yellow eyes and an open-mouthed, beaming smile with flushed cheeks. Warm, direct sunlight streams from the high upper-left, catching the edges of her floating hair in golden rim lighting and casting crisp diagonal contact shadows from her boots onto the sunlit stone floor. In the background, a classical carved balustrade and sun-dappled foliage soften into gentle, out-of-focus greenery under a pale blue sky. Effortlessly charming and radiant.
Mostra parametri
Mode
pro
Dimensione
1104 x 1824

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character: hatsune_miku, furina_(genshin_impact), copyright: genshin_impact Hatsune Miku, artist:john kafka,artist:wanke,artist:fuzichoco,artist:quasarcake,(artist:nixeu:0.8), A flat-shaded 2D anime character naturally composited into a photorealistic nighttime amusement-park scene. Vertical composition with a subtle Dutch angle, creating a sense of movement and playful momentum. The character is shown in an upper-body to three-quarter composition from behind, seated sideways on a carousel horse and looking back over their shoulder directly toward the viewer. Their body follows the movement of the ride while their head turns toward the camera, creating a lively over-the-shoulder interaction. Both hands rest naturally around the carousel pole in front of them, with the seated posture clearly connected to the saddle. The character's appearance, hairstyle, facial features, clothing, colors, accessories, proportions, and distinctive design are entirely determined by the character description above. Preserve the character consistently while rendering them as a clean 2D anime figure with crisp lineart, flat colors, and simplified cel shading. The carousel horse beneath the character is rendered as a real photographic object, with glossy painted surfaces, sculpted decorative details, an ornate saddle, carved elements, and polished metal fittings. Additional carousel horses pass through the foreground on both sides, appearing as large softly blurred shapes partially cropped by the frame. Their motion and shallow depth of field reinforce the feeling of riding a moving carousel. The carousel structure surrounds the character with ornate brass or gold-colored poles, decorative fittings, and strings of warm fairy lights beneath the canopy. Warm bulbs create scattered highlights across the carousel and produce circular bokeh throughout the background. Far beyond the carousel, a large illuminated castle rises against the dark night sky. Its architecture is softened by distance and photographic depth of field, with cool purple and blue illumination contrasting against the warm golden carousel lights. A distant crowd appears as indistinct dark silhouettes and soft bokeh shapes around the amusement-park area. The lighting combines warm overhead carousel illumination with cool ambient light from the distant amusement-park environment. Warm light falls naturally across the character and nearby carousel surfaces, while cooler purple-blue light creates subtle separation in the distant background. The 2D character follows the same overall lighting direction through simplified cel-shaded highlights and shadows, allowing the illustrated and photographic layers to coexist naturally. The photographic environment has realistic depth of field, soft background bokeh, subtle motion blur, natural night exposure, fine film grain, and mild smartphone or camera noise. Foreground carousel elements become progressively softer toward the edges, while the character remains clean and clearly defined. The visual contrast between crisp flat anime lineart and the grainy photographic amusement-park environment remains an intentional feature of the composition. The character is slightly cleaner and more graphic than the surrounding photograph, while their scale, perspective, lighting, and contact with the carousel remain naturally grounded in the real scene. The overall atmosphere is nostalgic, joyful, playful, and slightly dreamlike, evoking a candid photograph taken during a nighttime amusement-park ride. Warm carousel lights, cool illuminated architecture, moving horses, night bokeh, and the character looking back toward the camera create a spontaneous summer-night memory. Overall visual style: 2D anime character composited into real photography, clean cel shading, crisp anime lineart, photorealistic carousel and amusement park, nighttime bokeh, Dutch-angle composition, warm-and-cool lighting contrast, subtle motion blur, fine film grain, nostalgic travel-photo aesthetic. character: furina_(genshin_impact), artist: john_kafka, wanke, fuzichoco, quasarcake, nixeu, copyright: genshin_impact
楽うさぎ
AI artwork
Avatar image of 楽うさぎ
character: hatsune_miku, furina_(genshin_impact), copyright: genshin_impact Hatsune Miku, artist:john kafka,artist:wanke,artist:fuzichoco,artist:quasarcake,(artist:nixeu:0.8), A flat-shaded 2D anime character naturally composited into a photorealistic nighttime amusement-park scene. Vertical composition with a subtle Dutch angle, creating a sense of movement and playful momentum. The character is shown in an upper-body to three-quarter composition from behind, seated sideways on a carousel horse and looking back over their shoulder directly toward the viewer. Their body follows the movement of the ride while their head turns toward the camera, creating a lively over-the-shoulder interaction. Both hands rest naturally around the carousel pole in front of them, with the seated posture clearly connected to the saddle. The character's appearance, hairstyle, facial features, clothing, colors, accessories, proportions, and distinctive design are entirely determined by the character description above. Preserve the character consistently while rendering them as a clean 2D anime figure with crisp lineart, flat colors, and simplified cel shading. The carousel horse beneath the character is rendered as a real photographic object, with glossy painted surfaces, sculpted decorative details, an ornate saddle, carved elements, and polished metal fittings. Additional carousel horses pass through the foreground on both sides, appearing as large softly blurred shapes partially cropped by the frame. Their motion and shallow depth of field reinforce the feeling of riding a moving carousel. The carousel structure surrounds the character with ornate brass or gold-colored poles, decorative fittings, and strings of warm fairy lights beneath the canopy. Warm bulbs create scattered highlights across the carousel and produce circular bokeh throughout the background. Far beyond the carousel, a large illuminated castle rises against the dark night sky. Its architecture is softened by distance and photographic depth of field, with cool purple and blue illumination contrasting against the warm golden carousel lights. A distant crowd appears as indistinct dark silhouettes and soft bokeh shapes around the amusement-park area. The lighting combines warm overhead carousel illumination with cool ambient light from the distant amusement-park environment. Warm light falls naturally across the character and nearby carousel surfaces, while cooler purple-blue light creates subtle separation in the distant background. The 2D character follows the same overall lighting direction through simplified cel-shaded highlights and shadows, allowing the illustrated and photographic layers to coexist naturally. The photographic environment has realistic depth of field, soft background bokeh, subtle motion blur, natural night exposure, fine film grain, and mild smartphone or camera noise. Foreground carousel elements become progressively softer toward the edges, while the character remains clean and clearly defined. The visual contrast between crisp flat anime lineart and the grainy photographic amusement-park environment remains an intentional feature of the composition. The character is slightly cleaner and more graphic than the surrounding photograph, while their scale, perspective, lighting, and contact with the carousel remain naturally grounded in the real scene. The overall atmosphere is nostalgic, joyful, playful, and slightly dreamlike, evoking a candid photograph taken during a nighttime amusement-park ride. Warm carousel lights, cool illuminated architecture, moving horses, night bokeh, and the character looking back toward the camera create a spontaneous summer-night memory. Overall visual style: 2D anime character composited into real photography, clean cel shading, crisp anime lineart, photorealistic carousel and amusement park, nighttime bokeh, Dutch-angle composition, warm-and-cool lighting contrast, subtle motion blur, fine film grain, nostalgic travel-photo aesthetic. character: furina_(genshin_impact), artist: john_kafka, wanke, fuzichoco, quasarcake, nixeu, copyright: genshin_impact
楽うさぎ
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