Mostra parametri
- Immissione richiesta originale
- original Japanese tokusatsu kaijin, original non-heroic monster design, motif-first anatomy, female humanoid kaijin body, voluptuous curvy monster physique, broad non-human chest structure, defined waist, wide hips, thick powerful thighs, chest shape formed by integrated monster anatomy, imposing non-human silhouette, oversized grotesque monster head, exaggerated silhouette, glowing compound eyes, layered insect-like eyes, exaggerated muscular torso with unnatural anatomy, organic tentacle-like appendages extending from the arms, unnatural elongated legs with asymmetrical anatomy, organic armor with bone-like and chitin-like textures, thick organic membrane structures forming a continuous non-human chest and pelvic covering, chest and pelvic areas are fully covered by continuous non-human anatomy, human breast anatomy is replaced by motif-derived biological, exoskeletal or mechanical structure, no visible nipples or areola, no recognizable human breast anatomy, no exposed human nudity, no underwear-like appearance, no human-style clothing, primary motif: hornet-based humanoid monster, insect anatomy, segmented exoskeleton, jointed limbs, specialized mouthparts, the hornet motif shapes the anatomy rather than being decorative, secondary motif: bagworm-based humanoid monster, insect anatomy, segmented exoskeleton, jointed limbs, specialized mouthparts, the bagworm motif shapes the anatomy rather than being decorative, fusion: the primary motif forms the basic anatomy, while the secondary motif is physically fused into organs, limbs and body structures, dominance: primary motif dominates almost the entire anatomy, secondary motif appears as invasive structural features, primary motif controls the base anatomy and silhouette, secondary motif is structurally fused into the body, both motifs affect multiple body regions, not decorative, not an emblem, not a costume accessory, charcoal gray, steel and muted accent colors, three coordinated colors distributed across body, secondary structures and accents, body color is not monochromatic, use clearly separated color regions across anatomy, armor, organs and motif structures, anime cel animation style, clean line art, layered cel shading, strong graphic silhouettes, fire manipulation, intense flames, dynamic pose while unleashing supernatural power, industrial quarry, dust and massive rock formations, ordinary humanoid monster scale, no giant transformation, a long mechanical spear, irregular silhouette, asymmetrical anatomy, unnatural proportions, grotesque practical monster suit, molded and organic textures, visible practical construction and material transitions, cinematic full-body tokusatsu shot, not a copy of any existing character, hornet-based humanoid monster, insect anatomy, segmented exoskeleton, jointed limbs, specialized mouthparts, the hornet motif shapes the anatomy rather than being decorative anatomy is the primary design foundation, insect anatomy, segmented exoskeleton, specialized head and limbs, motif traits recur across head, torso, limbs and body covering, the chest and pelvic covering must be derived from the primary motif, body covering is anatomy, not clothing, lingerie, or decorative armor.
- Tag qualità
- high quality, year_2025, year_2024, ﹝Prompt﹞
- Dimensione
- 768 x 1280
- Passaggi di campionamento
- 16
- Metodo di campionamento
- Euler
- Scala CFG
- 4.5
- Negativo
- bad quality, low quality, worst quality, lowres, nsfw, jpeg artifacts, scan artifacts, mosaic, cropped, error, fewer digits, bad reflection, bad composition, bad anatomy, bad hands, bad fingers, missing fingers, extra hands, extra legs, excess fingers, light particles, artist name, text, watermark, username, copyright name
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