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- Immissione richiesta originale
- famicom, tatami, no humans, room, television,
- Modalità
- pro
- Tag qualità
- ﹝Prompt﹞
- Dimensione
- 1104 x 1824
- Negativo
- lowres, worst quality, low quality, bad anatomy, explicit, (nsfw:1.2),(nude:1.6),(nipple:1.2),naked
Helper di Prompt
Modello e LoRA utilizzati
Immagini simili
Mostra di piùno humans, empty room, room interior, tatami flooring, tatami mats, japanese room, famicom, famicom controller, television, crt television, retro game console, console on floor, low table, zaisu, shoji, sliding door, window, daylight, no characters, still life, wide shot, from above, dutch angle, high angle, from behind sofa
A slightly tilted high-angle view looking down across a small Japanese room from just above a low wooden table, the camera canted a few degrees so the tatami seams run diagonally out of the frame. The room is completely empty of people: the only occupants are objects. In the center-left of the floor a cream-and-red Famicom console sits directly on the tatami, its two controllers resting on the mats beside it, thin grey cables looping across the woven green-gold surfaces — the cords lie in loose S-curves, lifting a few millimeters where they cross the raised borders of the mats. To the right, a boxy CRT television on a low wooden stand faces slightly away from the lens; its screen is dark glass holding one soft, skewed window reflection that is dimmer and softer than the real window behind the camera. The table in the foreground holds a single ceramic teacup, its rim catching a pale highlight, and a folded cloth. In the midground, shoji screens with papered panes line the left wall, one panel slid open a hand's width onto a brighter corridor; a hanging scroll and a low shelf sit against the back wall. Cold daylight from the shoji rakes across the tatami from the upper left, laying long parallelogram window-pane shadows that stretch and break at each mat border, and the right side of the room falls into a soft shaded green-blue. The palette is restrained: straw green and gold tatami, warm cream and crimson accents on the console, dark charcoal television, white paper. Faint dust motes drift in the sunbeam. Quiet, nostalgic.
雨音
no humans, empty room, room interior, tatami flooring, tatami mats, japanese room, famicom, famicom controller, television, crt television, retro game console, console on floor, low table, zaisu, shoji, sliding door, window, daylight, no characters, still life, wide shot, from above, dutch angle, high angle, from behind sofa
A slightly tilted high-angle view looking down across a small Japanese room from just above a low wooden table, the camera canted a few degrees so the tatami seams run diagonally out of the frame. The room is completely empty of people: the only occupants are objects. In the center-left of the floor a cream-and-red Famicom console sits directly on the tatami, its two controllers resting on the mats beside it, thin grey cables looping across the woven green-gold surfaces — the cords lie in loose S-curves, lifting a few millimeters where they cross the raised borders of the mats. To the right, a boxy CRT television on a low wooden stand faces slightly away from the lens; its screen is dark glass holding one soft, skewed window reflection that is dimmer and softer than the real window behind the camera. The table in the foreground holds a single ceramic teacup, its rim catching a pale highlight, and a folded cloth. In the midground, shoji screens with papered panes line the left wall, one panel slid open a hand's width onto a brighter corridor; a hanging scroll and a low shelf sit against the back wall. Cold daylight from the shoji rakes across the tatami from the upper left, laying long parallelogram window-pane shadows that stretch and break at each mat border, and the right side of the room falls into a soft shaded green-blue. The palette is restrained: straw green and gold tatami, warm cream and crimson accents on the console, dark charcoal television, white paper. Faint dust motes drift in the sunbeam. Quiet, nostalgic.
雨音
no humans, empty room, room interior, tatami flooring, tatami mats, japanese room, famicom, famicom controller, television, crt television, retro game console, console on floor, low table, zaisu, shoji, sliding door, window, daylight, no characters, still life, wide shot, from above, dutch angle, high angle, from behind sofa
A slightly tilted high-angle view looking down across a small Japanese room from just above a low wooden table, the camera canted a few degrees so the tatami seams run diagonally out of the frame. The room is completely empty of people: the only occupants are objects. In the center-left of the floor a cream-and-red Famicom console sits directly on the tatami, its two controllers resting on the mats beside it, thin grey cables looping across the woven green-gold surfaces — the cords lie in loose S-curves, lifting a few millimeters where they cross the raised borders of the mats. To the right, a boxy CRT television on a low wooden stand faces slightly away from the lens; its screen is dark glass holding one soft, skewed window reflection that is dimmer and softer than the real window behind the camera. The table in the foreground holds a single ceramic teacup, its rim catching a pale highlight, and a folded cloth. In the midground, shoji screens with papered panes line the left wall, one panel slid open a hand's width onto a brighter corridor; a hanging scroll and a low shelf sit against the back wall. Cold daylight from the shoji rakes across the tatami from the upper left, laying long parallelogram window-pane shadows that stretch and break at each mat border, and the right side of the room falls into a soft shaded green-blue. The palette is restrained: straw green and gold tatami, warm cream and crimson accents on the console, dark charcoal television, white paper. Faint dust motes drift in the sunbeam. Quiet, nostalgic.
雨音
no humans, empty room, japanese-style room, tatami floor, tatami mat, television, CRT television, famicom, nintendo entertainment system console, game console, AC adapter, controller, cartridges, low table, sliding door, shoji, veranda, from side, from below, wide shot, still life, no people, unoccupied room
A low, tilted view from just above the tatami at the room's edge, looking along the floor toward the set: the green-bordered tatami mats run in receding rows from the lower left corner into the middle distance, every mat's dark cloth border parallel to its neighbors, the pale woven rush catching a grid of fine diagonal weave, one mat slightly lighter where years of foot traffic have worn it. The room is empty -- no figures, no silhouettes in the doorway, nothing sitting on the cushions; the floor is bare except for the set. On the right, against a plain plaster wall, a low dark-wood cabinet holds a CRT television, its screen dark and slightly convex, a thin dust film on the glass, the bezel and its two rotary dials faintly reflecting the room's light. Below the screen, on the mat itself, the famicom lies flat: cream-white body with the red-and-gold faceplate stripes, the two controllers sitting in their cradles with their cords looping in loose coils across the tatami, one cartridge half-slid into the top slot. The sliding shoji door stands half-open on the far wall, its paper panes glowing, a strip of daylight laid across the mats in a bright quadrilateral that stops short of the console. The only light comes through that door opening: cool late-afternoon daylight, low and raking, so the mat weave reads sharpest where it strikes and falls into soft shadow under the cabinet; the television screen stays dark, reflecting only the pale door light as a dull vertical smear. Palette held to tatami green-gold, cream console plastic, deep brown wood, and the washed white of shoji paper. Dust motes drift in the light shaft, and the crossing cords cast thin curved shadows that double back under themselves. Quiet, still.
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