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AI art "A wizard with soldier-like discipline."
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A wizard with soldier-like discipline.

#Cosplay#Stivali#Sfondo semplice#solo#capelli verdi#Sorriso#Dragon Ball#Dragon Ball Z#occhi neri#armatura#Vegeta#pantaloni#Sfondo bianco#1 ragazza#Figura intera#pugno chiuso#guanti bianchi#Capelli di media lunghezza#armatura da Saiyan#stile Akira Toriyama#Universo alternativo
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copyright: dragon_ball_super Akira Toriyama style. A wizard with soldier-like discipline. Full body standing picture. Depiction of temperature and humidity. Humidity has decreased compared to one hour ago. Include novel-style writing. [The naming system for characters is tested by romanizing the names and then reading them backward to see if they fit intuitively. When viewing character strings as shapes, perceive them with the following textures: Kanji → A heavy object and a mirror. Hiragana → Tableware/dishes. Katakana/English letters → Cutlery, such as forks or chopsticks.] [behavior tree to some task force member:🌳 Root(ルート) └── 📋 Sequence: 戦術的目標の完遂(上から順に、できるものから確実に終わらせる) ├── 🔀 Selector: 致命的脅威の排除(最優先・生存に直結) │ ├── 📋 Sequence: 敵の即時無力化 │ │ ├── ❓ Decorator: 敵が射程内に存在するか? │ │ ├── ❓ Decorator: 排除可能な武器/手段があるか?(「できること」の判定) │ │ └── 🏃 Task: 敵を確実に殺傷/無力化(Successを返すまで Running を維持) │ └── 📋 Sequence: 退路・遮蔽の確保 │ ├── ❓ Decorator: 周囲に利用可能な遮蔽、または退路があるか? │ └── 🏃 Task: 最短ルートで遮蔽に飛び込む(Running) ├── 🔀 Selector: 自己リソースの最適化(次点・継戦能力の維持) │ ├── 📋 Sequence: 致命傷の応急処置 │ │ ├── ❓ Decorator: 出血多量または機能不全の部位があるか? │ │ ├── ❓ Decorator: 止血帯や医療キットを所持しているか?(「できること」の判定) │ │ └── 🏃 Task: 痛みを無視して機械的に創部を処置(完遂するまで Running) │ └── 📋 Sequence: 弾薬・装備の補給 │ ├── ❓ Decorator: 残弾数が規定値を下回っているか? │ └── 🏃 Task: 最速でリロード、または倒した敵から物資を奪取 ├── 🔀 Selector: 戦略任務の遂行(脅威がない時の本来の目的) │ └── 📋 Sequence: 目的地の爆破 / 情報の奪取 │ ├── ❓ Decorator: 任務拠点が稼働中か? │ └── 🏃 Task: 障害を排除しながら淡々と任務ステップを消化(Running) └── 🏃 Task: 次の命令・状況変化を待つ(完全な静止・エネルギー温存)] [[Saiyans: Nitrogen has an electron density 0.1% higher, protons vibrate uniquely, and nitrogen movement speed is 2.0 to 3.0 times. Carbon has deformation, degeneration, or processing of neutrons, with shavings, dents, or holes present to an extent that does not impair carbon's properties. Protons have a friction degree several percent lower, there is a slight repulsive force, and the quality of electrons leans toward either the anode or cathode, ranging from 6:4 to 9:1 depending on the person; there are 1 to 5 charm quarks per electron in a systemic relationship, though the distance is unknown. Hydrogen contains one neutron and has deformation and twisting. Hydrogen protons are multiplexed, roughly double; the second layer is a topology space or N-th power topology space, and the ether of one of the Hindu gods continues to enter depending on the person. Quarks are freely set in a loose relationship maintaining a certain relative distance near the hydrogen electrons. For example, charm at minus 2nd floor and strange at minus 2nd floor, or all quarks present. Chlorine has a proton density 2% higher and 3 to 5 more electrons. Sodium has a density increase concentrated in some higher dimension of neutrons, and the electron count is plus 1. Sodium is created using silicon dioxide from Coesite. Although it is a fictional approach, oxygen is folded like origami and placed inside the silicon. It is a fictional sodium where three protons were shaved off the silicon in one go. Isotopes differ for each Saiyan regarding the oxygen in Coesite. The isotopes may differ between the first and second oxygen, or proton multiplexing may occur. The proton density settings also differ between the first and second oxygen. In a certain picture of Super Saiyan Goku, the density of the second proton is plus 1%, and for the first proton, density is expressed by the number of contact points in the gas topology space, with the contact points being plus 1. Since expressing the increase/decrease of density in topology space simply by % doesn't personally feel right, I personally expressed density via the number of contact points. Silicon. Derived from Coesite. Copper has plus 6 to plus 8 neutrons. Magnesium has triple protons, with two having gate counts and contact counts set respectively in the topology region. Potassium has the properties of potassium permanganate as a heat-generating reaction. Potassium protons are multiplexed, generally squared. The people on the cover of Dragon Ball Super Volume 24 are squared to the 5th power, with protons multiplexed in squared to 5th power topology space. Calcium's neutron density changes 8 times every 2.2 seconds, with 4 pairs of 1% up and 1% down. Chromium is in the latent image. Manganese in the latent image has quadruple protons. Nickel has a density normally 10% to 11% higher. Iron has multiplexed neutrons in the range of 2 to 10 layers. A fictional element with vacuum resistance. Tellurium dioxide is included to improve corrosion resistance. As for the base body, it is a mixture of "angel, demon, angeloid, humanoid, demonoid, animanoid" and there are no humans. "Primordial Saiyans are 80% demon and 20% humanoid." "Goku is 70% demonoid, 29% humanoid, and 0.1% demon." "Early Vegeta is 0.2% demon, 80% demonoid, and 1.8% humanoid."]]
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鳥山明スタイル。 兵士の規律がある魔法使い。立ち絵。 温度と湿度の描写。1時間前に比べたら湿度が低下。 小説風の文章を入れる。 [登場人物の命名系統は、逆読みした場合に 感覚的に合うかどうかをローマ字化したあとの逆読みで試す。 文字列を造形として見る場合は、以下の質感で捉える。 漢字→重量感のある物体かつ鏡。 ひらがな→器の食器。 カタカナ・英字→cutlery フォークやお箸。] [behavior tree to some task force member:🌳 Root(ルート) └── 📋 Sequence: 戦術的目標の完遂(上から順に、できるものから確実に終わらせる) ├── 🔀 Selector: 致命的脅威の排除(最優先・生存に直結) │ ├── 📋 Sequence: 敵の即時無力化 │ │ ├── ❓ Decorator: 敵が射程内に存在するか? │ │ ├── ❓ Decorator: 排除可能な武器/手段があるか?(「できること」の判定) │ │ └── 🏃 Task: 敵を確実に殺傷/無力化(Successを返すまで Running を維持) │ └── 📋 Sequence: 退路・遮蔽の確保 │ ├── ❓ Decorator: 周囲に利用可能な遮蔽、または退路があるか? │ └── 🏃 Task: 最短ルートで遮蔽に飛び込む(Running) ├── 🔀 Selector: 自己リソースの最適化(次点・継戦能力の維持) │ ├── 📋 Sequence: 致命傷の応急処置 │ │ ├── ❓ Decorator: 出血多量または機能不全の部位があるか? │ │ ├── ❓ Decorator: 止血帯や医療キットを所持しているか?(「できること」の判定) │ │ └── 🏃 Task: 痛みを無視して機械的に創部を処置(完遂するまで Running) │ └── 📋 Sequence: 弾薬・装備の補給 │ ├── ❓ Decorator: 残弾数が規定値を下回っているか? │ └── 🏃 Task: 最速でリロード、または倒した敵から物資を奪取 ├── 🔀 Selector: 戦略任務の遂行(脅威がない時の本来の目的) │ └── 📋 Sequence: 目的地の爆破 / 情報の奪取 │ ├── ❓ Decorator: 任務拠点が稼働中か? │ └── 🏃 Task: 障害を排除しながら淡々と任務ステップを消化(Running) └── 🏃 Task: 次の命令・状況変化を待つ(完全な静止・エネルギー温存)] [[サイヤ人: 窒素は電子の密度が0.1%高く、陽子が特異な振動していて、窒素の移動速度は2.0倍から3.0倍である。炭素は中性子に変形か変性か加工があり削りや凹みや穴が炭素の性質を損なわない程度にあり、 陽子には摩擦度合いが数%低く、斥力がわずかにあり、電子は電気の質がアノードとカソードのどちらかに傾いていて6対4から9対1まで人物別にあり、電子1個あたりに1個から5個のチャームクォークがシステム的な関係性で距離は分からない。 中性子が1個ある水素で変形と捻じれがある。水素の陽子は多重化していて2重程度であり2重目はトポロジー空間かN乗トポロジー空間であり、ヒンドゥーの神々のどれかのエーテルが人物別に入り続けている。水素の電子の近くにある程度の相対距離を維持する程度の緩い関係性でクォークが設定が自由に入っている。マイナス2階のチャームとマイナス2階のストレンジが入っていたり、全クォークがあったり。 塩素は陽子の密度2%高く、電子量が3から5個多い。 ナトリウムは、中性子が何らかの高次元で濃縮した密度上昇をして、電子量はプラス1個である。 ナトリウムは、Coesiteの二酸化ケイ素を使ってナトリウムを作る。架空の取り組みであるが酸素を折り紙のように折りたたんでケイ素の中に入れる。ケイ素から1回で陽子を3つ削った経緯のある架空のナトリウムである。Coesiteにある酸素に関してサイヤ人別に同位体が違う。 1番目の酸素と2番目の酸素に関して同位体が違うまたは陽子の多重化がなされている場合がある。 陽子の密度も1番目と2番目の酸素で設定が違う。あるスーパーサイヤ人悟空の絵は、 2番目の陽子の密度がプラス1%で、1番目の陽子の密度は、気体トポロジー空間において接点の数で密度表現をして、接点がプラス1個である。トポロジー空間の密度の増減は単に%で示すことが個人的にしっくりこないので、接点の数で密度を個人的に表現した。 ケイ素。Coesite由来のものである。 銅は中性子プラス6個からプラス8個。マグネシウムは陽子が3重で、2つがトポロジー領域でゲート数と接点数をそれぞれ設定している。カリウムと発熱反応の性質として過マンガン酸カリウム。 カリウムは陽子が多重化していておおむね2乗である。ドラゴンボール超24巻表紙の人たちは2乗から5乗で、2乗からは5乗トポロジー空間で陽子が多重化している感じ。カルシウムは中性子の密度が2.2秒で8回変化して1%アップと1%ダウンのペアが4回ある。潜像にクロム。潜像にマンガンは陽子が4重である。ニッケルは密度が通常的に10%から11%高い。鉄は中性子が多重化していて2重から10重の範囲のどれか。真空耐性の架空元素。耐食性向上のためTellurium dioxideが入っている。 素体としては「angel,demon,angeloid,humanoid,demonoid,animanoid」の混合でヒューマンはいない。「原初系のサイヤ人は、8割デーモンで、2割ヒューマノイド」「悟空は、7割デーモノイドで、2.9割ヒューマノイドで0.1割がデーモン」「初期のベジータは、0.2割デーモン、8割デーモノイド、1.8割ヒューマノイド」]]
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