Notice: PixAI iOS App Temporarily Unavailable on the App Store — Dear PixAI users, The PixAI iOS app is currently unavailable for search and download on the App Store. We are actively w…
View detailsSeno, Occhiali
#Seno#Occhiali#seduto#Pelle scura#capelli lunghi#solo#capelli castani#dall'alto#Sorriso#Fronte#Treccia#occhi marroni#clavicola#Bocca aperta#Camicia#Maniche lunghe#Controller di gioco#Gamepad#sguardo verso lo spettatore#pantaloni#1 ragazza#Doppie trecce#tenere#occhiali con montatura nera#divano#seno medio#quattro trecce#Donna dalla pelle scura#sul divano#Pantaloni neri
Mostra parametri
- Immissione richiesta originale
- 1girl, solo, breasts, looking at viewer, smile, shirt, long sleeves, large breasts, holding, brown hair, sitting, braid, shoes, pants, glasses, dark skin, twin braids, dark-skinned female, sneakers, couch, controller, game controller, very dark skin, holding controller, quad tails, holding game controller, gamepad, playstation controller
- Modalità
- flash
- Dimensione
- 720 x 1280
Helper di Prompt
Modello e LoRA utilizzati
Immagini simili
Mostra di più1girl, solo, very dark skin, dark-skinned female, brown hair, twin braids, quad tails, braid, glasses, rectangular glasses, shirt, white shirt, long sleeves, pants, charcoal grey pants, shoes, sneakers, white sneakers, large breasts, sitting, on couch, holding game controller, black game controller, playstation controller, smile, looking at viewer, from above, couch, indoors, living room
An overhead three-quarter view looks down at a single woman sitting deep in the cushions of a slouchy grey fabric couch, the camera canted slightly so the couch's backrest runs diagonally across the upper frame and the seat cushions fill the lower corners. She is small in her own space on the wide couch but reads full and present, hips sunk low into the crease between two cushions, one knee drawn up with that sneaker planted on the seat edge while the other leg folds beneath her; the planted white leather sneaker presses a real dent into the cushion and its toe cap catches the strongest highlight in the frame. Her brown hair is divided into four sections: two twin braids hang forward over her shoulders, the near one lying flat across the white shirt's collarbone and the far one falling behind the shoulder out of sight, while the remaining two braids sweep back along her scalp and drop behind her back, their tips just visible past her jaw line; the braid pattern is tight and neat at the crown and loosening toward the ends. Rectangular black-rimmed glasses sit level on her nose with a tiny catchlight on each lens edge, and behind them her eyes are lifted straight up the lens axis, meeting the viewer, while her smile is lopsided and open, one corner pulled higher, a sliver of teeth showing, the expression of someone caught mid-victory and unbothered by it. Both hands close around a black PlayStation-style gamepad held at chest height, thumbs seated on the analog sticks and the controller's shoulder edge pressed against the white fabric of her long-sleeved shirt, which bunches at the elbows and shows a soft crease at each wrist; charcoal grey slim-fit pants run from her waist down into the woven couch texture without a seam line breaking the silhouette. The only light comes from a screen off-frame toward the viewer's side, a cool white key that breaks across the bridge of her nose, the upper rims of the glasses, the tops of her shoulders and the raised sneaker, leaving the underside of her jaw, the hollow of her throat and the couch crease behind her hips in deep shadow, with a narrow warm lamp glow bleeding in from the far right to rim her far braid in amber. Fabric nap, cotton weave and the couch's knitted pile all catch that single cool source differently, the glasses throw two small soft shadows onto her cheek, and the controller's glossy faceplate mirrors the screen as a thin white bar. Relaxed, warm, effortlessly comfortable.
Carms Waifu Industries
1girl, solo, very dark skin, dark-skinned female, brown hair, twin braids, quad tails, braid, glasses, rectangular glasses, shirt, white shirt, long sleeves, pants, charcoal grey pants, shoes, sneakers, white sneakers, large breasts, sitting, on couch, holding game controller, black game controller, playstation controller, smile, looking at viewer, from above, couch, indoors, living room
An overhead three-quarter view looks down at a single woman sitting deep in the cushions of a slouchy grey fabric couch, the camera canted slightly so the couch's backrest runs diagonally across the upper frame and the seat cushions fill the lower corners. She is small in her own space on the wide couch but reads full and present, hips sunk low into the crease between two cushions, one knee drawn up with that sneaker planted on the seat edge while the other leg folds beneath her; the planted white leather sneaker presses a real dent into the cushion and its toe cap catches the strongest highlight in the frame. Her brown hair is divided into four sections: two twin braids hang forward over her shoulders, the near one lying flat across the white shirt's collarbone and the far one falling behind the shoulder out of sight, while the remaining two braids sweep back along her scalp and drop behind her back, their tips just visible past her jaw line; the braid pattern is tight and neat at the crown and loosening toward the ends. Rectangular black-rimmed glasses sit level on her nose with a tiny catchlight on each lens edge, and behind them her eyes are lifted straight up the lens axis, meeting the viewer, while her smile is lopsided and open, one corner pulled higher, a sliver of teeth showing, the expression of someone caught mid-victory and unbothered by it. Both hands close around a black PlayStation-style gamepad held at chest height, thumbs seated on the analog sticks and the controller's shoulder edge pressed against the white fabric of her long-sleeved shirt, which bunches at the elbows and shows a soft crease at each wrist; charcoal grey slim-fit pants run from her waist down into the woven couch texture without a seam line breaking the silhouette. The only light comes from a screen off-frame toward the viewer's side, a cool white key that breaks across the bridge of her nose, the upper rims of the glasses, the tops of her shoulders and the raised sneaker, leaving the underside of her jaw, the hollow of her throat and the couch crease behind her hips in deep shadow, with a narrow warm lamp glow bleeding in from the far right to rim her far braid in amber. Fabric nap, cotton weave and the couch's knitted pile all catch that single cool source differently, the glasses throw two small soft shadows onto her cheek, and the controller's glossy faceplate mirrors the screen as a thin white bar. Relaxed, warm, effortlessly comfortable.
Carms Waifu Industries
1girl, solo, very dark skin, dark-skinned female, brown hair, twin braids, quad tails, braid, glasses, rectangular glasses, shirt, white shirt, long sleeves, pants, charcoal grey pants, shoes, sneakers, white sneakers, large breasts, sitting, on couch, holding game controller, black game controller, playstation controller, smile, looking at viewer, from above, couch, indoors, living room
An overhead three-quarter view looks down at a single woman sitting deep in the cushions of a slouchy grey fabric couch, the camera canted slightly so the couch's backrest runs diagonally across the upper frame and the seat cushions fill the lower corners. She is small in her own space on the wide couch but reads full and present, hips sunk low into the crease between two cushions, one knee drawn up with that sneaker planted on the seat edge while the other leg folds beneath her; the planted white leather sneaker presses a real dent into the cushion and its toe cap catches the strongest highlight in the frame. Her brown hair is divided into four sections: two twin braids hang forward over her shoulders, the near one lying flat across the white shirt's collarbone and the far one falling behind the shoulder out of sight, while the remaining two braids sweep back along her scalp and drop behind her back, their tips just visible past her jaw line; the braid pattern is tight and neat at the crown and loosening toward the ends. Rectangular black-rimmed glasses sit level on her nose with a tiny catchlight on each lens edge, and behind them her eyes are lifted straight up the lens axis, meeting the viewer, while her smile is lopsided and open, one corner pulled higher, a sliver of teeth showing, the expression of someone caught mid-victory and unbothered by it. Both hands close around a black PlayStation-style gamepad held at chest height, thumbs seated on the analog sticks and the controller's shoulder edge pressed against the white fabric of her long-sleeved shirt, which bunches at the elbows and shows a soft crease at each wrist; charcoal grey slim-fit pants run from her waist down into the woven couch texture without a seam line breaking the silhouette. The only light comes from a screen off-frame toward the viewer's side, a cool white key that breaks across the bridge of her nose, the upper rims of the glasses, the tops of her shoulders and the raised sneaker, leaving the underside of her jaw, the hollow of her throat and the couch crease behind her hips in deep shadow, with a narrow warm lamp glow bleeding in from the far right to rim her far braid in amber. Fabric nap, cotton weave and the couch's knitted pile all catch that single cool source differently, the glasses throw two small soft shadows onto her cheek, and the controller's glossy faceplate mirrors the screen as a thin white bar. Relaxed, warm, effortlessly comfortable.
Carms Waifu Industries
Gaming Quai
Quai
Commenti