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Notice: About Recent Slower Generation Speeds and Limited Computing Resources — Dear PixAI Community, Thank you for your continued love and support for PixAI. Recently, generation speeds on PixAI have…

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Wild Rabbit

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1girl, solo, jawbone duelist, bone-themed warrior, skull mask, skull helmet, armored duelist, bone weapon, jagged bone blade, holding weapon, wielding bone club and bone knife, dual wielding, action pose, dynamic pose, mid-swing, leaning forward, from side, profile, looking at weapon, blue armor, cyan and white armor, retro game art, 16-bit sprite proportions, chunky pixel shading, limited palette, cyan, navy blue, bone white, mustard yellow, teal background, no visible face, simple tiled background, no blood, no gore A single jawbone duelist caught three-quarters from the side and slightly below, body wound tight in the middle of a downward swing. She leans forward over her front knee, rear heel lifted off the ground, hip cocked so her torso twists away from the camera; both arms are flung out of that twist, the right hand gripping a long jagged femur blade raised high behind her shoulder, the left hand thrust forward at chest height with a short fanged jawbone club whose teeth face the strike. Her face is a bleached skull mask fixed to the armored helmet, eye sockets dark and empty, so the gaze is carried entirely by the angle of the whole head, chin dipped toward the weapon's arc and the front club. Armor plates are chunky and faceted in cyan and navy blue with white trim edges, the jawbone weapons pale bone white with squared, pixel-cut fangs. Behind her a flat tiled background of teal and darker cyan blocks recedes in simple horizontal bands with no vanishing detail, a couple of muted mustard-yellow panel accents continuing the retro screen logic. Key light comes from the upper left in the readable flat manner of game art, laying a hard highlight along the top edge of her shoulder plate and the raised blade, and dropping a single hard-cut shadow onto the tile floor directly beneath her forward foot. A thin arc of disturbed dust and small debris flashes along the path the club has just swept. Cyan, navy, bone white and mustard on a teal field, nothing else admitted. Retro game art in the spirit of an armoured action hero's 16-bit era, crisp pixel-clean edges, limited palette shading, playful and energetic.
Mostra parametri
Immissione richiesta originale
idyllic megaman art style, Jawbone Duelist
Modalità
flash
Dimensione
1104 x 1824
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AI artwork
Avatar image of Wild Rabbit
1girl, solo, jawbone duelist, bone-themed warrior, skull mask, skull helmet, armored duelist, bone weapon, jagged bone blade, holding weapon, wielding bone club and bone knife, dual wielding, action pose, dynamic pose, mid-swing, leaning forward, from side, profile, looking at weapon, blue armor, cyan and white armor, retro game art, 16-bit sprite proportions, chunky pixel shading, limited palette, cyan, navy blue, bone white, mustard yellow, teal background, no visible face, simple tiled background, no blood, no gore A single jawbone duelist caught three-quarters from the side and slightly below, body wound tight in the middle of a downward swing. She leans forward over her front knee, rear heel lifted off the ground, hip cocked so her torso twists away from the camera; both arms are flung out of that twist, the right hand gripping a long jagged femur blade raised high behind her shoulder, the left hand thrust forward at chest height with a short fanged jawbone club whose teeth face the strike. Her face is a bleached skull mask fixed to the armored helmet, eye sockets dark and empty, so the gaze is carried entirely by the angle of the whole head, chin dipped toward the weapon's arc and the front club. Armor plates are chunky and faceted in cyan and navy blue with white trim edges, the jawbone weapons pale bone white with squared, pixel-cut fangs. Behind her a flat tiled background of teal and darker cyan blocks recedes in simple horizontal bands with no vanishing detail, a couple of muted mustard-yellow panel accents continuing the retro screen logic. Key light comes from the upper left in the readable flat manner of game art, laying a hard highlight along the top edge of her shoulder plate and the raised blade, and dropping a single hard-cut shadow onto the tile floor directly beneath her forward foot. A thin arc of disturbed dust and small debris flashes along the path the club has just swept. Cyan, navy, bone white and mustard on a teal field, nothing else admitted. Retro game art in the spirit of an armoured action hero's 16-bit era, crisp pixel-clean edges, limited palette shading, playful and energetic.
Wild Rabbit

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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ