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AI artwork

1girl, plain doll (bloodborne), s

게시일 Apr 24, 2026
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1girl, plain doll (bloodborne), solo, holding, gloves, dress, hat, white hair, flower, indoors, fingerless gloves, english text, parted bangs, ascot, book, night, rose, moon, cloak, full moon, doll, hat flower, joints, candle, red ascot, lamp, bonnet, doll joints, book stack, victorian dress, window, medical fantasy, doctor-like, dark ambiance, standing, character turnaround, reference sheet, white background, professional, high-definition, clean, minimalist, full-body three-view, front view, side view, back view, headshot references, detail close-ups, fabric texture, clothing details, facial features, realistic rendering, premium quality
매개변수 표시
원본 프롬프트
The image shows a woman in a dark Victorian dress standing in front of a window with a book on it. She is surrounded by a wall with a window and there are several candles on a stand to her left. On the right side of the image, there are books on a platform, and on the left side, there is a lamp with a stand and other objects. The woman appears to be a doctor-like figure with a medical fantasy art aesthetic. plain doll, bloodborne, 1girl, solo, holding, gloves, dress, hat, white hair, flower, indoors, fingerless gloves, english text, parted bangs, ascot, book, night, rose, moon, cloak, full moon, doll, hat flower, joints, candle, red ascot, lamp, bonnet, doll joints, book stack,A high-definition, clean, minimalist character design board / character turnaround reference sheet, set against a pure white background. The overall presentation should resemble a professional game art character modeling sheet, fashion design reference page, character design sheet, or character turnaround board. The layout should be neat and well-organized, with clearly divided information sections, a realistic and premium visual quality, consistent lighting, and strict character consistency throughout. On the left side of the composition, show the character’s full-body three-view turnaround, occupying the main visual area, including: 1. Front full-body standing pose 2. Left-side full-body standing pose 3. Back full-body standing pose All three figures must be the exact same character, with identical facial features, hairstyle, clothing, body shape, and height proportions. The standing pose should feel natural, with both arms hanging naturally at the sides. This should be suitable as a character modeling reference. The camera angle should be eye level, with neutral studio lighting, no obstruction, no exaggerated perspective, and no complex background. The right side of the composition should be divided into two sections: In the upper-right section, place six headshot / head-angle reference images of the same character, arranged neatly to show different head perspectives, including: - Front-facing portrait - Slight downward angle showing the top of the head - Back of the head / rear head view - Left-side facial profile - A near-side-angle comparison view (this line was slightly unclear in the source and may not be exact) - 3/4 profile portrait The head references should have clear facial features, visible hair parting, and consistent facial structure, making them suitable as head design references. In the lower-right section, place six close-up detail images of the character, arranged into a clean grid, showing key design details, including: - Close-up of the upper garment fabric texture - Front close-up of the lower-body clothing - Close-up of the hip / tailoring detail - Close-up of the leg or skin texture detail - Close-up of the eyes or facial feature details - Full close-up of the shoes as a standalone item All detail images must match the main character’s outfit and appearance exactly. Materials should look realistic, and the details should be clean and precise, suitable as clothing and accessory modeling references. Overall style requirements: Minimalist, professional, realistic, unified, clean, and premium, similar to a character design board, fashion design reference sheet, 3D character modeling reference page, or character turnaround presentation board. The character edges should be sharp, garment shapes should be clearly defined, hair strands should appear natural, skin should look refined, and material rendering should be accurate. The overall layout should have generous white space, as if it were made by a professional concept art team. Character setup: [Character appearance description] Output requirements: Landscape composition, white background, full character visible, no cropping, no extra props, no explanatory text, no logo, no watermark, no UI interface elements, no like/save buttons, and no social-media-screenshot appearance.
크기
572 x 1024
샘플링 단계
13
샘플링 방식
Euler a
CFG 스케일
2.5
제외 조건
(more than 3 people:1.3), 4 people, 5 people, extra people, (worst quality:1.2), (watermark, signature, text, logo:1.3), (censored, mosaic:1.2)
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AI artwork
Avatar image of めみ
character: plain_doll, Bloodborne, anime illustration. This is a medium shot portrait of plain_doll from the video game Bloodborne. She is sitting, with her hands gently resting on her lap. She has long white hair, swept bangs, and clear blue eyes, with a serene and gentle expression on her face. She is wearing a dark red or black bonnet, a long black cloak over a dark dress, and a distinctive red ascot tied around her neck. The background is a dark, softly lit workshop interior with warm lantern light casting gentle shadows, creating a calm and melancholic atmosphere. The art style is a high-quality, detailed anime illustration with painterly texture and soft lighting.
めみ
AI art "Fire Keeper & Melina"
Avatar image of Ash
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Ash
AI artwork
Avatar image of めみ
character: plain_doll. A medium shot from a front-facing angle depicts the plain_doll standing centrally within a gothic, dimly lit environment. She has a completely expressionless face, with pale skin, large grey eyes, and long white hair partially obscured by her attire. She wears a wide-brimmed bonnet tied with a ribbon, a high-collared dress with a prominent red ascot at her neck, and a heavy, dark cloak draped over her shoulders. Her hands are resting calmly at her sides, fingers slightly curled. The background consists of a dusty, Victorian-style room with ornate wooden furniture and soft particles of dust floating in the air. The lighting is moody and subdued, with a muted color palette dominated by deep browns and greys, contrasting with the sharp red of her ascot, creating a melancholic and still atmosphere.
めみ
AI artwork
Avatar image of 樨
樨

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