📢 Tsubaki.3, 여러분의 솔직한 후기를 들려주세요! — 📝【Tsubaki.3, 여러분의 솔직한 후기를 들려주세요!】 안녕하세요, 여러분! Tsubaki.3가 출시된 지 벌써 한 달이 지났습니다! 그동안 Tsubaki.3를 사용해 보시면서 어떠셨나요? 마음에 들었던 점부터…
자세히 보기PixAI에서 프롬프트는 기본적으로 공개되지만, 창작자는 자신이 올린 작품마다 프롬프트를 숨길 수 있습니다. 이 작품의 창작자는 프롬프트를 숨기기로 선택했기 때문에, 이미지를 생성하는 데 사용한 단어는 창작자 본인만 볼 수 있습니다. 프롬프트를 숨겨도 그 외에는 달라지는 점이 없습니다. 작품은 그대로 공개되어 있고, 평소처럼 좋아요, 댓글, 공유를 할 수 있습니다.
작성자에 의해 숨겨짐
모델 및 LoRA 사용
비슷한 작품
자세히 보기王2
character: suzumi_(blue_archive), copyright: blue_archive
"", , suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings,ba_clean_cg,clean lineart,flat color,clean cel shading,soft lighting,soft shadows,smooth color transition,bright colors,pastel colors,soft hair,smooth hair shapes,minimal hair strands,translucent colors,detailed anime eyes,""
王雨豪2
ba
character: suzumi_(blue_archive), copyright: blue_archive
suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings,blue archive style,anime screenshot,A bright, airy anime illustration with a clean and polished game-art aesthetic.
The entire image is immersed in soft, diffused ambient light, creating a luminous atmosphere where the character and background share the same unified lighting environment.
High-key rendering, broad ambient illumination, gentle global light, even exposure, low contrast, and very soft shadow shapes.
Facial shadows are extremely subtle and lightly blended, with almost no harsh shading around the eyes, nose, cheeks, or jawline.
Hair receives the same soft ambient illumination, with delicate tonal variation and smooth transitions instead of strong dark shadows.
Bright pale colors, soft pastel tones, slightly translucent color rendering, gentle highlights, and clean luminous surfaces.
Colors transition smoothly from light to shadow, avoiding hard tonal separation.
The image feels sunlit, fresh, weightless, and slightly translucent, as if soft daylight is passing through the entire scene.
Clean thin linework with smooth and controlled contours, simplified shapes, flat color foundations, soft cel shading, and very restrained rendering detail.
Large clean color masses, minimal interior lines, minimal hair strands, smooth flowing hair shapes, soft hair edges, and simplified hair volumes.
The hair should feel light, silky, airy, and naturally illuminated rather than detailed or heavily textured.
Anime-style facial features with clear expressive eyes, delicate features, soft skin rendering, and subtle blush.
The lighting should remain consistent across the character, hair, clothing, and background, creating a cohesive unified color atmosphere.
No harsh directional shadows, no deep facial shadows, no muddy dark areas, no strong rim-light separation, and no dramatic cinematic contrast.
Overall appearance: clean, bright, soft, luminous, pastel, airy, translucent, gentle, polished Japanese anime game illustration.
blue archive suzumi
ba
character: suzumi_(blue_archive), copyright: blue_archive
suzumi (blue archive),single hair wing,halo,white hair,long hair,red eyes,hair between eyes,asymmetrical wings,blue archive style,anime screenshot,A bright, airy anime illustration with a clean and polished game-art aesthetic.
The entire image is immersed in soft, diffused ambient light, creating a luminous atmosphere where the character and background share the same unified lighting environment.
High-key rendering, broad ambient illumination, gentle global light, even exposure, low contrast, and very soft shadow shapes.
Facial shadows are extremely subtle and lightly blended, with almost no harsh shading around the eyes, nose, cheeks, or jawline.
Hair receives the same soft ambient illumination, with delicate tonal variation and smooth transitions instead of strong dark shadows.
Bright pale colors, soft pastel tones, slightly translucent color rendering, gentle highlights, and clean luminous surfaces.
Colors transition smoothly from light to shadow, avoiding hard tonal separation.
The image feels sunlit, fresh, weightless, and slightly translucent, as if soft daylight is passing through the entire scene.
Clean thin linework with smooth and controlled contours, simplified shapes, flat color foundations, soft cel shading, and very restrained rendering detail.
Large clean color masses, minimal interior lines, minimal hair strands, smooth flowing hair shapes, soft hair edges, and simplified hair volumes.
The hair should feel light, silky, airy, and naturally illuminated rather than detailed or heavily textured.
Anime-style facial features with clear expressive eyes, delicate features, soft skin rendering, and subtle blush.
The lighting should remain consistent across the character, hair, clothing, and background, creating a cohesive unified color atmosphere.
No harsh directional shadows, no deep facial shadows, no muddy dark areas, no strong rim-light separation, and no dramatic cinematic contrast.
Overall appearance: clean, bright, soft, luminous, pastel, airy, translucent, gentle, polished Japanese anime game illustration.
blue archive suzumi
ba
character: suzumi_(blue_archive), copyright: blue_archive
""", , ba_clean_cg,
clean lineart,
flat color,
clean cel shading,
high-key lighting,
soft diffused ambient light,
soft global illumination,
even illumination,
luminous atmosphere,
low contrast,
soft shadows,
subtle shadows,
minimal facial shadows,
soft hair shading,
smooth light transitions,
smooth color transition,
bright soft colors,
pastel colors,
luminous colors,
unified lighting between character and background,
soft hair,
smooth hair shapes,
minimal hair strands,
translucent colors,
detailed anime eyes,
suzumi (blue archive),
single hair wing,
halo,
white hair,
long hair,
red eyes,
hair between eyes,
asymmetrical wings
blue archive suzumi
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