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AI artwork featuring #원신 and #푸리나

furina (genshin impact), artist

#원신#푸리나
게시일 3 days ago
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kyo

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furina (genshin impact), artist:john kafka,artist:wanke,artist:fuzichoco,artist:quasarcake,(artist:nixeu:0.8), A flat-shaded 2D anime character naturally composited into a photorealistic nighttime amusement-park scene. Vertical composition with a subtle Dutch angle, creating a sense of movement and playful momentum. The character is shown in an upper-body to three-quarter composition from behind, seated sideways on a carousel horse and looking back over their shoulder directly toward the viewer. Their body follows the movement of the ride while their head turns toward the camera, creating a lively over-the-shoulder interaction. Both hands rest naturally around the carousel pole in front of them, with the seated posture clearly connected to the saddle. The character's appearance, hairstyle, facial features, clothing, colors, accessories, proportions, and distinctive design are entirely determined by the character description above. Preserve the character consistently while rendering them as a clean 2D anime figure with crisp lineart, flat colors, and simplified cel shading. The carousel horse beneath the character is rendered as a real photographic object, with glossy painted surfaces, sculpted decorative details, an ornate saddle, carved elements, and polished metal fittings. Additional carousel horses pass through the foreground on both sides, appearing as large softly blurred shapes partially cropped by the frame. Their motion and shallow depth of field reinforce the feeling of riding a moving carousel. The carousel structure surrounds the character with ornate brass or gold-colored poles, decorative fittings, and strings of warm fairy lights beneath the canopy. Warm bulbs create scattered highlights across the carousel and produce circular bokeh throughout the background. Far beyond the carousel, a large illuminated castle rises against the dark night sky. Its architecture is softened by distance and photographic depth of field, with cool purple and blue illumination contrasting against the warm golden carousel lights. A distant crowd appears as indistinct dark silhouettes and soft bokeh shapes around the amusement-park area. The lighting combines warm overhead carousel illumination with cool ambient light from the distant amusement-park environment. Warm light falls naturally across the character and nearby carousel surfaces, while cooler purple-blue light creates subtle separation in the distant background. The 2D character follows the same overall lighting direction through simplified cel-shaded highlights and shadows, allowing the illustrated and photographic layers to coexist naturally. The photographic environment has realistic depth of field, soft background bokeh, subtle motion blur, natural night exposure, fine film grain, and mild smartphone or camera noise. Foreground carousel elements become progressively softer toward the edges, while the character remains clean and clearly defined. The visual contrast between crisp flat anime lineart and the grainy photographic amusement-park environment remains an intentional feature of the composition. The character is slightly cleaner and more graphic than the surrounding photograph, while their scale, perspective, lighting, and contact with the carousel remain naturally grounded in the real scene. The overall atmosphere is nostalgic, joyful, playful, and slightly dreamlike, evoking a candid photograph taken during a nighttime amusement-park ride. Warm carousel lights, cool illuminated architecture, moving horses, night bokeh, and the character looking back toward the camera create a spontaneous summer-night memory. Overall visual style: 2D anime character composited into real photography, clean cel shading, crisp anime lineart, photorealistic carousel and amusement park, nighttime bokeh, Dutch-angle composition, warm-and-cool lighting contrast, subtle motion blur, fine film grain, nostalgic travel-photo aesthetic. character: furina_(genshin_impact), artist: john_kafka, wanke, fuzichoco, quasarcake, nixeu, copyright: genshin_impact
매개변수 표시
원본 프롬프트
furina (genshin impact), artist:john kafka,artist:wanke,artist:fuzichoco,artist:quasarcake,(artist:nixeu:0.8), A flat-shaded 2D anime character naturally composited into a photorealistic nighttime amusement-park scene. Vertical composition with a subtle Dutch angle, creating a sense of movement and playful momentum. The character is shown in an upper-body to three-quarter composition from behind, seated sideways on a carousel horse and looking back over their shoulder directly toward the viewer. Their body follows the movement of the ride while their head turns toward the camera, creating a lively over-the-shoulder interaction. Both hands rest naturally around the carousel pole in front of them, with the seated posture clearly connected to the saddle. The character's appearance, hairstyle, facial features, clothing, colors, accessories, proportions, and distinctive design are entirely determined by the character description above. Preserve the character consistently while rendering them as a clean 2D anime figure with crisp lineart, flat colors, and simplified cel shading. The carousel horse beneath the character is rendered as a real photographic object, with glossy painted surfaces, sculpted decorative details, an ornate saddle, carved elements, and polished metal fittings. Additional carousel horses pass through the foreground on both sides, appearing as large softly blurred shapes partially cropped by the frame. Their motion and shallow depth of field reinforce the feeling of riding a moving carousel. The carousel structure surrounds the character with ornate brass or gold-colored poles, decorative fittings, and strings of warm fairy lights beneath the canopy. Warm bulbs create scattered highlights across the carousel and produce circular bokeh throughout the background. Far beyond the carousel, a large illuminated castle rises against the dark night sky. Its architecture is softened by distance and photographic depth of field, with cool purple and blue illumination contrasting against the warm golden carousel lights. A distant crowd appears as indistinct dark silhouettes and soft bokeh shapes around the amusement-park area. The lighting combines warm overhead carousel illumination with cool ambient light from the distant amusement-park environment. Warm light falls naturally across the character and nearby carousel surfaces, while cooler purple-blue light creates subtle separation in the distant background. The 2D character follows the same overall lighting direction through simplified cel-shaded highlights and shadows, allowing the illustrated and photographic layers to coexist naturally. The photographic environment has realistic depth of field, soft background bokeh, subtle motion blur, natural night exposure, fine film grain, and mild smartphone or camera noise. Foreground carousel elements become progressively softer toward the edges, while the character remains clean and clearly defined. The visual contrast between crisp flat anime lineart and the grainy photographic amusement-park environment remains an intentional feature of the composition. The character is slightly cleaner and more graphic than the surrounding photograph, while their scale, perspective, lighting, and contact with the carousel remain naturally grounded in the real scene. The overall atmosphere is nostalgic, joyful, playful, and slightly dreamlike, evoking a candid photograph taken during a nighttime amusement-park ride. Warm carousel lights, cool illuminated architecture, moving horses, night bokeh, and the character looking back toward the camera create a spontaneous summer-night memory. Overall visual style: 2D anime character composited into real photography, clean cel shading, crisp anime lineart, photorealistic carousel and amusement park, nighttime bokeh, Dutch-angle composition, warm-and-cool lighting contrast, subtle motion blur, fine film grain, nostalgic travel-photo aesthetic.
모드
pro
크기
1104 x 1840
제외 조건
lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
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