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AI artwork featuring #가슴, #무녀, #오니, #부적, #전투 and #붉은 피부
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가슴, 무녀

#가슴#무녀#오니#부적#전투#붉은 피부
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Late Super Famicom era high-detail 16-bit pixel art illustration, fully pixelated, presented as a clean artwork frame with nothing drawn along the top and bottom edges. Wide landscape side-view dynamic action scene. In the center of a decayed traditional Japanese village at dusk, a fierce battle unfolds. On the right, the massive red oni demon—bald with a shiny scalp, huge head, and short stubby legs—is leaning forward aggressively, its abnormally long arms stretching across the dirt path, clawed hands sweeping low, trying to grab the feet of the opponent. On the left, the female shrine maiden has leaped high into the air, her body arched in a graceful mid-air jump to evade the oni's long reaching arms. bending knees, dodged oni’s arm. She is suspended in mid-air, long black hair flowing wildly, huge bust, wearing her white kosode and red mini hakama skirt. She holds a paper talisman ofuda in her raised hand, poised to throw it down at the oni, a faint spiritual glow emanating from the spell. Background: ruined wooden houses, broken roofs, leaning torii gate, dead trees, misty dusk sky, muted earthy tones. Pure illustration, bare screen margins, no health bars, no timer, no interface elements.,late_super_famicom_high_detail_16bit_pixel_art_with_handcrafted_sprites_visible_pixels_and_complete_pixelated_backgrounds.,harukav2 style
매개변수 표시
모드
flash
크기
2048 x 1152

모델 및 LoRA 사용

비슷한 작품

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AI artwork
村
Late Super Famicom era high-detail 16-bit (pixel art:1.5) illustration, fully pixelated, presented as a clean artwork frame with nothing drawn along the top and bottom edges. Wide landscape side-view dynamic action scene. In the center of a decayed traditional Japanese village at dusk, a fierce battle unfolds. On the right, the massive red oni demon—bald with a shiny scalp, huge head, and short stubby legs—is leaning forward aggressively, its abnormally long arms stretching across the dirt path, clawed hands sweeping low, trying to grab the feet of the opponent. On the left, the female shrine maiden has leaped high into the air, her body arched in a graceful mid-air jump to evade the oni's long reaching arms. bending knees, dodged oni’s arm. She is suspended in mid-air, long black hair flowing wildly, huge bust, wearing her white kosode and red mini hakama skirt. She is after throow a paper talisman ofuda fot the oni, a faint spiritual glow emanating from the spell. Background: ruined wooden houses, broken roofs, leaning torii gate, dead trees, misty dusk sky, muted earthy tones. Pure illustration, bare screen margins, no health bars, no timer, no interface elements.,late_super_famicom_high_detail_16bit_pixel_art_with_handcrafted_sprites_visible_pixels_and_complete_pixelated_backgrounds.,harukav2 style
村上佑
AI artwork
村
Late Super Famicom era high-detail 16-bit pixel art illustration, fully pixelated, presented as a clean artwork frame with nothing drawn along the top and bottom edges. Wide landscape side-view dynamic impact shot. A spiritual attack hitting a demon in a ruined Japanese village. On the right, the huge red oni is being knocked back by a glowing ofuda talisman; the talisman is embedded in his chest with a bright explosion of spiritual energy. The oni is bald with a hairless scalp, possesses a massive oversized head and very short stubby legs, and has elongated, thin arms that stretch down almost to the dirt path. His long tongue is flapping out as he recoils backward in a pose of agony. On the left, the female shrine maiden (long black hair, huge bust, white kosode, red mini hakama skirt) is captured just after the throw, her arm extended, expression determined. Background: collapsed village houses, ruined architecture, misty evening sky, detailed pixelated landscape. No HUD, no interface elements, no text.,late_super_famicom_high_detail_16bit_pixel_art_with_handcrafted_sprites_visible_pixels_and_complete_pixelated_backgrounds.,harukav2 style
村上佑
AI artwork
村
nanamu_fighting_screen_style, anime_2d_fighter, compact_equal_fullbody_duelists, wide_faceoff_layout, fixed_character_scale, ornate_upper_battle_hud, matching_portrait_panels, varied_health_gauges_and_timer, clean_empty_lower_corners, pre_match_guards., late_super_famicom_high_detail_16bit_pixel_art_with_handcrafted_sprites_visible_pixels_and_complete_pixelated_backgrounds., Pixel art, 2D side-view battle scene in a ruined Japanese village. Wide aspect ratio. On the right, a terrifying red-skinned demon with a completely bald head, an oversized head and very short legs, and unnaturally long arms that reach the ground. The demon is slamming both long palms violently into the dirt, creating a vivid white and yellow shockwave of dust and debris. On the left, a beautiful shrine maiden with long black hair and large breasts, wearing a white kosode and a short red hakama skirt, has been knocked backward by the impact and is falling on her bottom, sitting on the ground with a surprised expression. Background shows dilapidated wooden houses and a broken torii gate. Cinematic lighting from the ground impact, crisp high-quality pixel art style, no HUD or UI elements.
村上佑

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