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PixAI iOS 앱 App Store 일시 다운로드 중단 안내 — PixAI 이용자 여러분께 현재 PixAI iOS 앱을 App Store에서 검색하거나 다운로드할 수 없는 상황입니다. 빠른 시일 내에 다시 다운로드하실 수 있도록 Apple 측과 적극적으로 협의하고 있으며 서비스…

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Roger Albertsen

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empty computer terminal interface, no people, no characters, no figures, no silhouettes, zero humans, environment plate, computer terminal, tactical blueprint navigation terminal, schematic map display, underground sewer base, top-down isometric map, isometric grid, architectural blueprint grid, neon map lines, glowing amber-orange vector icons, node wireframes, room markers, unlocked rooms, data conduits connecting rooms, server terminal room marker, generator room marker, storage vault marker, defensive sector marker, glowing circuit traces, diagnostics graphs, digital readouts, retro-terminal tactical labels, monochromatic terminal text, sub-menu map, facility upgrade tracking, matte-black structural metal casing, high-contrast chiaroscuro, amber screen glow, cross-hatched shadows, ink-noir, dark manga aesthetic, cyberpunk, 16:9, wide shot, straight-on view, screen fills most of frame, interface design, crisp clean edges A straight-on, slightly high view of a single bootlegged tactical terminal standing alone in complete darkness, its screen filling most of the 16:9 frame, the heavy matte-black structural casing running as a hard bevelled border across the bottom and both sides, every bolt and seam of it rendered in dense black cross-hatching. The screen itself is the only light: a deep near-black field on which a glowing neon top-down isometric architectural map grid lies at a three-quarter tilt, thin bright lines of the sewer hideout's corridors stepping down into a cutaway lower level, rooms drawn as vector-icon node wireframes — the server terminal room at the map's upper left marked by a rack-glyph inside a square frame, the generator room at the lower right by a coil-and-bolt glyph inside a hexagon, the storage vaults as a row of three crate-glyphs along the left wall, the defensive sectors as a chain of shield-and-turret glyphs sealing the eastern approach — all four types glowing amber-orange, several of them with their outlines mid-flicker between full brightness and a dimmer pulse. Data conduits run as bright dotted traces from node to node, converging on a central junction where the player's own position sits as an unlabeled diamond. A frame of glowing circuit traces, thin right-angled paths with solder-point dots, borders the map on all four sides; the upper right corner holds a diagnostics graph, three stacked amber line-graphs climbing jaggedly across their grid, and beneath it a column of digital readouts in seven-segment figures; thin bar meters and a small radar sweep sit along the lower edge. The tactical labeling is monochromatic amber-on-black retro-terminal type: a large header across the top reads "SEWER BASE // TACTICAL NAV", and beneath the map a sub-menu strip carries four crisp readable labels in evenly spaced capitals, each paired with its icon — "SERVER TERMINAL ROOM", "GENERATOR ROOM", "STORAGE VAULTS", "DEFENSIVE SECTORS" — with fine diagonal hatch marks and tiny illegible serial numbers filling the gutters between panels. The amber light is the sole source in the image: it spills onto the casing's inner lip and the upper bevel, dims sharply down the outer edges, and throws long hard-edged shadow wedges into the black beyond the terminal, where the cross-hatching deepens until the darkness is absolute; the casing's matte surface picks up a soft warm bounce along its top edge while its sides stay near-black. Palette restricted to near-black, amber-orange and a thin cold grey in the screen's unlit grid, with no other hue admitted. Crisp, quietly ominous interface dread.
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원본 프롬프트
An environment plate for a cyberpunk graphic novel, dark manga ink-noir anime aesthetic, 16:9 widescreen format. An empty computer terminal interface display with no characters, no people, and no figures. A high-tech, bootlegged tactical blueprint navigation terminal displaying a schematic layout of the player's secret underground sewer base. The screen displays a glowing neon top-down isometric architectural map grid of the player's hideout structure. Flashing amber-orange vector icons and node wireframes mark different unlocked rooms connected by data conduits: the server terminal room, the generator room, the storage vaults, and defensive sectors. The map geometry is framed by glowing circuit traces, diagnostics graphs, digital readouts, and tactical labeling text written in a sharp, monochromatic retro-terminal style. High-contrast chiaroscuro lighting with the main display casting a crisp, sharp amber glow onto heavy matte-black structural metal casing and dense cross-hatched shadows around the terminal borders. Masterpiece user interface layout design, crisp clean edges, highly readable sub-menu map for tracking base facility upgrades.
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flash
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1888 x 1056
프롬프트 도우미

모델 및 LoRA 사용

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AI artwork
bc
no humans, scenery, pov, from below, looking up, low angle, white background, simple background, digital screen, black screen, holographic monitor, head-up display, technology, computer monitor, floating display, wireframe, cel shading, detailed lineart, anime coloring, anime screencap, clean lines A low-angle first-person point-of-view shot looking sharply upward at an overhead technological display assembly suspended in an empty, seamless pure white background. Dominating the upper frame is a large physical digital screen, angled downward toward the viewer, its powered-down display surface made of pitch-black, glossy obsidian glass framed in dark charcoal bezels with fine mechanical panel lines and recessed ventilation vents. Floating suspended just inches in front of the dark glass is an active holographic monitor—a semi-transparent, luminous planar projection showing crisp geometric gridlines, technical wireframes, and segmented gauges rendered in vivid neon cyan and amber. The translucent holographic interface partially occludes the dark screen behind it, projecting a faint, crisp specular reflection of its glowing vector lines onto the highly polished black glass surface, while the ambient brilliance of the white void casts sharp, distinct cel-shaded shadow edges along the monitor's beveled underside and articulating mounting brackets. The composition is entirely devoid of people, figures, or silhouettes, rendered with razor-sharp linework and solid anime cel shading. Futuristic precision.
Batlancas C

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AI artwork
Avatar image of Kani x
character: tenma_tsukasa "", , , digital illustration, cel shading, iridescent palette, pastel aesthetic, pastel colors, soft gradients, subtle color shifts, "painterly semi-realistic anime: faceted torn-glass shading, loose linework, warm golden rim light, lens-flare/prism edges, jewel or earthy palette, large gradient eyes, ornate vintage costuming, dynamic off-balance poses.", pastel_candy_style, dreamy pastel anime illustration, delicate soft lineart, luminous glossy eyes, gentle glowing lighting, glossy hair highlights, intricate frills and decorative details, tenma tsukasa, sitting on a pile of stars with a high angle, one hand over his eye, light reflecting off his face. darkness below but harsh light up ahead, hair swept back, looking up, side high angle, star theme, Tenma tsukasa looking up, dark themes""
Kani x
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Avatar image of リオ
character: kagamine_rin, copyright: vocaloid lumiglaze_pastel_opal_painting, beautiful colors, magical lighting, hnyst01 anime illustration style, masterpiece, best quality, ultra-detailed, delicate illustration, detailed illustration, anime illustration, Kagamine Rin, VOCALOID, solo, side profile portrait, close-up composition, eyes gently closed, peaceful expression, listening to music, short golden blonde hair, distinctive white hair bow, delicate facial features, black and white sailor collar, futuristic headphones, a large compact disc perfectly aligned with the headphone earcup, the CD itself visually functioning as the headphone earcup, circular CD rings surrounding her ear, iridescent reflective disc surface, concentric circles framing her face, face occupying most of the composition, head slightly tilted downward, hair softly framing her cheeks, vibrant yellow, golden orange, violet and hot pink color palette, Y2K music album cover design, retro futuristic CD packaging aesthetic, intricate geometric frames, transparent interface panels, thin circuit-like lines, orbiting circular graphics, decorative typography, abstract music symbols, tiny stars and sparkling highlights, layered graphic elements overlapping the portrait, asymmetrical layout, crisp geometric details, dense decorative composition, square format
リオ
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음안
character: eren_yeager, mikasa_ackerman character: eren_yeager, mikasa_ackerman Mikasa Ackerman and Eren Yeager are captured in the middle of a desperate ODM maneuver above a ruined city street, with Mikasa much closer to the camera and Eren cutting across the background at a different angle. Mikasa twists her entire body sideways as she launches past the viewer, one arm extended forward with a blade in hand while the other reaches back toward Eren. Her black hair whips violently across the frame and her red scarf streams far behind her in a long sweeping curve. Eren is several meters behind her, angled sharply in the opposite direction as his ODM cables stretch from his gear toward a damaged rooftop, his green jacket and hair blown backward by the speed of the maneuver. The perspective is extremely dynamic: Mikasa's outstretched hand and blade are large in the foreground while her body rapidly narrows toward the center of the image. Eren appears smaller but perfectly clear behind her, creating a strong diagonal connection between them. Their ODM cables slice through the composition as thin steel lines, crossing the image at different angles and disappearing beyond the frame. One cable passes extremely close to the camera, creating a dramatic foreground line. The ruined city beneath them is not shown as a wide landscape. Broken rooftops, shattered windows, hanging masonry, and fragments of brick rush diagonally through the lower portion of the composition, giving the impression of immense speed. Several pieces of debris are suspended around Mikasa and Eren, each frozen at a different distance from the camera. Dust catches the sunlight in thin atmospheric streaks. Mikasa's Survey Corps uniform is sharply detailed and windswept, with the cropped brown jacket open over the fitted uniform, harness straps pulled taut across her body, white trousers, tall boots, and the Wings of Freedom insignia clearly visible. Eren wears his recognizable Survey Corps uniform and green jacket, with his harness, ODM equipment, and boots rendered with precise mechanical detail. A subtle graphic-design layer is integrated into the composition without overpowering the action: Wings of Freedom emblem are overlaid across the sky, Thin white directional lines follow the trajectories of Mikasa and Eren, while small restrained military-style markings and typography sit along the edges of the frame. The graphic elements reinforce the movement rather than becoming random decoration. The entire image is frozen at one extraordinary instant: Mikasa's scarf curves through the air, Eren's jacket flares behind him, cables are pulled completely taut, debris hangs in the air, dust streams diagonally through the sunlight, and both characters are caught at different points of the same sweeping maneuver. Nothing feels static. Painterly digital anime illustration, expressive textured brushwork, cinematic motion frozen in a single frame, extreme wide-angle perspective, dramatic foreshortening, strong diagonals, layered depth, detailed characters, flowing hair and fabric, taut cables, airborne debris, warm sunlight cutting through cool gray ruins, muted military colors with Mikasa's red scarf as the strongest accent, sophisticated composition, subtle graphic design, powerful silhouettes, intense expressions, visceral sense of speed, beautiful atmospheric lighting, energetic, cinematic
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