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AI art "Classic Wendigo"
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Classic Wendigo

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1 creature, solo, demonic wendigo, mutated bipedal stag, skeletal bone face, skull visage, empty eye sockets, burning crimson eyes, glowing eyes, infernal light in eye sockets, jagged bone protrusions, bone crown, grotesque crown of antlers, antlers, emaciated, gaunt frame, visible ribs, hunched body, hunched posture, predatory stance, awkward gait, mid-stride, powerful deer-like legs, digitigrade legs, sharp clawed hooves, clawed feet, tattered dark cloth, decaying rags, loincloth tatters, wall of flames behind, infernal fire, dark fantasy, shadow and decay, dark desaturated palette, stark contrast, volumetric lighting, ominous shadows, sharp textures, high detail, cinematic horror, concept art, low angle, from below, foreshortening, wide shot, dutch angle, looking down at viewer, full body The camera sits low to the scorched ground and tilted a few degrees off level, looking up so the creature towers over the lens: a wendigo caught mid-stride in a wide shot, its full hunched length filling the frame from clawed hoof to the tips of its bone crown. Its left hoof is planted forward and splayed on cracked, ash-crusted earth, taking the weight, while the right leg drags a half-step behind at an awkward, jointed angle, the hock bent wrong, the claws of that rear hoof scraping a shallow furrow through the ash; the hips are canted and the whole spine curves forward so the shoulders sit higher than the downslung skull. The right arm hangs loose and too long, knuckles near the knee; the left arm is drawn in across the ribs with skeletal fingers curled inward, clutching a hanging strip of the ragged cloth. The head is the topmost mass: a bare bone visage, no lips, no nose, a long stag muzzle of fused grey-white bone with a row of narrow teeth bared along the jaw line, and deep within the two hollow sockets the crimson fire burns without pupils, throwing a faint red spill onto the cheekbone edges and the inner rims of the sockets. Jagged shards of bone erupt unevenly from the skull and sweep up and back into a crown of antlers, each tine splintered and irregular, the largest branch on the left side, the bone surface chipped and stained near its roots. A few thin strands of dark matted fiber cling to the antler base. The eye pits are angled down toward the viewer, the whole tilted skull aimed at the lens. The torso is starvation made structural: ribs stand out as separate ridges under a taut, grey-black hide, the sternum a hard vertical line, the belly hollowed between hip bones, the collarbones like two blades. Over this hang the tatters of decaying dark cloth, a shredded mantle across the shoulders and a few long strips down the chest and one across the thigh, edges frayed into threads, one strip lifting away from the body on the left, its cut edge glowing faintly orange where the fire reaches it. Powerful deer-like legs of corded sinew run down from the narrow hips, then end in hooves split and forward-curving into claws that dig into the ground. Behind it the entire background is a roiling wall of infernal flame, filling the frame edge to edge, its base churning and its crests curling over into smoke; the fire is the only light source. It burns behind the wendigo, so the creature is rimmed in dull orange along the right side of the antlers, the shoulder, the spine and the back of the near leg, the rest of its body sinking into near-black shadow, and it casts a long distorted shadow forward across the ash toward the camera, stretched and broken by the furrows. Heat shimmer bends the outline of the flames above the antlers. Volumetric shafts of firelight cut through the smoke haze; drifting ash embers and fine floating cinders catch bright points against the dark, and a faint red bloom of scattered light sits in the air where the eye sockets' glow meets the smoke. To either side the realm reads as black, charred ground, broken stumps and blade-like dead roots in silhouette, all detail there simplified to dark shapes. The palette is strictly dark and desaturated -- charred black, cold bone grey, ash white, dead brown, and the saturated crimson of the eyes plus the dull orange of the flame as the only warm notes -- with hard tonal separation between the lit rim and the shadowed mass. Sharp textures: bone grit and cracks, matted fur, frayed cloth, flaking ash. Cinematic horror concept art, high detail. Ancient evil, primal hunger.
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원본 프롬프트
A demonic Wendigo in the form of a mutated, bipedal stag. Its skeletal face is a grim, bone-like visage with empty, burning crimson eye sockets that glow with infernal light. Jagged, bone protrusions erupt from its skull, forming a grotesque crown of antlers. Its emaciated, hunched body moves with a predatory, yet awkward gait, supported by powerful, deer-like legs that end in sharp, clawed hooves. Tatters of decaying, dark cloth cling to its gaunt frame, hinting at a forgotten, corrupted existence. Behind it, a chaotic, infernal wall of flame roils, a signature of its destructive transformation. The atmosphere is heavy with ancient evil and primal hunger, set within a dark fantasy realm of shadow and decay. Dark, desaturated colors with stark contrasts, sharp textures, volumetric lighting casting ominous shadows. High detail, cinematic horror concept art.
모드
flash
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1104 x 1824
프롬프트 도우미

모델 및 LoRA 사용

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