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AI artwork featuring #리그 오브 레전드
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리그 오브 레전드

#리그 오브 레전드
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character: vengeful_spirit_(dota), copyright: dota_2 1girl, solo, mature female, blue skin, glowing eyes, red eyes, white hair, short hair, spiky hair, hair standing up, raised hair, black circlet, dark purple armor, sleeveless, bare shoulders, cleavage, exposed midriff, navel, phantom wings, glowing energy, vengeful aura, dark background, looking at viewer, from below, cowboy shot, dutch angle, 3d, 3dcg, ultra-detailed, high resolution, From a low, tilted three-quarter view looking up at her, a single mature woman stands against a darkness that admits nothing but her. Her skin is deep cobalt blue, smooth and cool-toned, its sheen strongest along the collarbone and the flat of her stomach where the light rakes across her. Her hair is white and cropped short, yet it does not lie down — it stands and sweeps upward and outward in stiff raised spikes, each tip catching a rim of violet light, framing a black circlet that sits low across her brow as a plain dark band. Her eyes are the only warm red in the image, glowing from within, and they are fixed straight on the viewer, lids lowered a fraction so the stare reads as a promise rather than a greeting, brows drawn down hard. She wears dark purple armor, sleeveless: a close-fitted cuirass of deep violet plates that opens at the front in a deep V, leaving her cleavage bare, and cuts away entirely from under the ribs so her midriff and navel are exposed skin above the armoured hips. Her arms are bare from shoulder to wrist, blue and unmarked. From her back, phantom wings spread — translucent, membranous, feathered at the trailing edge, their surfaces shot through with leaking spectral light, edges dissolving into the dark rather than ending. Her weight is on her back foot, her torso twisted a few degrees off-axis, chin tipped down toward the lens, one shoulder dropped lower than the other; her hands hang at her sides with the fingers curled and slightly apart, tense rather than loose. Around and behind her a vengeful aura rises as a visible expulsion of energy: a cold blue-violet effulgence boiling off her shoulders, hair and wing roots, sparks drifting upward, a faint ground-glow lapping at her silhouette, and the darkness beyond it absolute — she is the only light source in the frame, and her own edges are what it lights. The tilt of the camera throws the vertical of her standing hair and the wing spread into steep diagonals. Cold spectral blue-violet against her skin and the black of the void, red reserved entirely for her eyes. 3D CG render, physically-based shading, subsurface sheen on the blue skin, volumetric glow bleeding softly into the dark. Menacing, incandescent.
매개변수 표시
원본 프롬프트
1girl, solo, 4KHD, high definition, ultra quality, best quality, high resolution, very aesthetic,ultra definition,ultra resolution, looking at viewer , 3d, 3dcg, mature girl, (vengeful spirit dota 2, blue skin, glowing eyes, white hair, dark purple armor, phantom wings, dark background, glowing energy, vengeful aura, standing hair, raised hair, black circlet, red eyes, short hair, cleavage, midless, navel, sleeveless
모드
pro
크기
1104 x 1824
샘플링 방식
Euler
제외 조건
lowres, worst quality, low quality, bad anatomy, explicit
프롬프트 도우미

모델 및 LoRA 사용

비슷한 작품

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AI artwork
iw
character: vengeful_spirit_(dota), copyright: dota_2 1girl, solo, mature female, blue skin, glowing eyes, red eyes, white hair, short hair, spiky hair, hair standing up, raised hair, black circlet, dark purple armor, sleeveless, bare shoulders, cleavage, exposed midriff, navel, phantom wings, glowing energy, vengeful aura, dark background, looking at viewer, from below, cowboy shot, dutch angle, 3d, 3dcg, ultra-detailed, high resolution, From a low, tilted three-quarter view looking up at her, a single mature woman stands against a darkness that admits nothing but her. Her skin is deep cobalt blue, smooth and cool-toned, its sheen strongest along the collarbone and the flat of her stomach where the light rakes across her. Her hair is white and cropped short, yet it does not lie down — it stands and sweeps upward and outward in stiff raised spikes, each tip catching a rim of violet light, framing a black circlet that sits low across her brow as a plain dark band. Her eyes are the only warm red in the image, glowing from within, and they are fixed straight on the viewer, lids lowered a fraction so the stare reads as a promise rather than a greeting, brows drawn down hard. She wears dark purple armor, sleeveless: a close-fitted cuirass of deep violet plates that opens at the front in a deep V, leaving her cleavage bare, and cuts away entirely from under the ribs so her midriff and navel are exposed skin above the armoured hips. Her arms are bare from shoulder to wrist, blue and unmarked. From her back, phantom wings spread — translucent, membranous, feathered at the trailing edge, their surfaces shot through with leaking spectral light, edges dissolving into the dark rather than ending. Her weight is on her back foot, her torso twisted a few degrees off-axis, chin tipped down toward the lens, one shoulder dropped lower than the other; her hands hang at her sides with the fingers curled and slightly apart, tense rather than loose. Around and behind her a vengeful aura rises as a visible expulsion of energy: a cold blue-violet effulgence boiling off her shoulders, hair and wing roots, sparks drifting upward, a faint ground-glow lapping at her silhouette, and the darkness beyond it absolute — she is the only light source in the frame, and her own edges are what it lights. The tilt of the camera throws the vertical of her standing hair and the wing spread into steep diagonals. Cold spectral blue-violet against her skin and the black of the void, red reserved entirely for her eyes. 3D CG render, physically-based shading, subsurface sheen on the blue skin, volumetric glow bleeding softly into the dark. Menacing, incandescent.
I was there when
AI artwork
iw
character: vengeful_spirit_(dota), copyright: dota_2 1girl, solo, mature female, blue skin, glowing eyes, red eyes, white hair, short hair, spiky hair, hair standing up, raised hair, black circlet, dark purple armor, sleeveless, bare shoulders, cleavage, exposed midriff, navel, phantom wings, glowing energy, vengeful aura, dark background, looking at viewer, from below, cowboy shot, dutch angle, 3d, 3dcg, ultra-detailed, high resolution, From a low, tilted three-quarter view looking up at her, a single mature woman stands against a darkness that admits nothing but her. Her skin is deep cobalt blue, smooth and cool-toned, its sheen strongest along the collarbone and the flat of her stomach where the light rakes across her. Her hair is white and cropped short, yet it does not lie down — it stands and sweeps upward and outward in stiff raised spikes, each tip catching a rim of violet light, framing a black circlet that sits low across her brow as a plain dark band. Her eyes are the only warm red in the image, glowing from within, and they are fixed straight on the viewer, lids lowered a fraction so the stare reads as a promise rather than a greeting, brows drawn down hard. She wears dark purple armor, sleeveless: a close-fitted cuirass of deep violet plates that opens at the front in a deep V, leaving her cleavage bare, and cuts away entirely from under the ribs so her midriff and navel are exposed skin above the armoured hips. Her arms are bare from shoulder to wrist, blue and unmarked. From her back, phantom wings spread — translucent, membranous, feathered at the trailing edge, their surfaces shot through with leaking spectral light, edges dissolving into the dark rather than ending. Her weight is on her back foot, her torso twisted a few degrees off-axis, chin tipped down toward the lens, one shoulder dropped lower than the other; her hands hang at her sides with the fingers curled and slightly apart, tense rather than loose. Around and behind her a vengeful aura rises as a visible expulsion of energy: a cold blue-violet effulgence boiling off her shoulders, hair and wing roots, sparks drifting upward, a faint ground-glow lapping at her silhouette, and the darkness beyond it absolute — she is the only light source in the frame, and her own edges are what it lights. The tilt of the camera throws the vertical of her standing hair and the wing spread into steep diagonals. Cold spectral blue-violet against her skin and the black of the void, red reserved entirely for her eyes. 3D CG render, physically-based shading, subsurface sheen on the blue skin, volumetric glow bleeding softly into the dark. Menacing, incandescent.
I was there when
AI artwork
iw
character: vengeful_spirit_(dota), copyright: dota_2 1girl, solo, mature female, blue skin, glowing eyes, red eyes, white hair, short hair, spiky hair, hair standing up, raised hair, black circlet, dark purple armor, sleeveless, bare shoulders, cleavage, exposed midriff, navel, phantom wings, glowing energy, vengeful aura, dark background, looking at viewer, from below, cowboy shot, dutch angle, 3d, 3dcg, ultra-detailed, high resolution, From a low, tilted three-quarter view looking up at her, a single mature woman stands against a darkness that admits nothing but her. Her skin is deep cobalt blue, smooth and cool-toned, its sheen strongest along the collarbone and the flat of her stomach where the light rakes across her. Her hair is white and cropped short, yet it does not lie down — it stands and sweeps upward and outward in stiff raised spikes, each tip catching a rim of violet light, framing a black circlet that sits low across her brow as a plain dark band. Her eyes are the only warm red in the image, glowing from within, and they are fixed straight on the viewer, lids lowered a fraction so the stare reads as a promise rather than a greeting, brows drawn down hard. She wears dark purple armor, sleeveless: a close-fitted cuirass of deep violet plates that opens at the front in a deep V, leaving her cleavage bare, and cuts away entirely from under the ribs so her midriff and navel are exposed skin above the armoured hips. Her arms are bare from shoulder to wrist, blue and unmarked. From her back, phantom wings spread — translucent, membranous, feathered at the trailing edge, their surfaces shot through with leaking spectral light, edges dissolving into the dark rather than ending. Her weight is on her back foot, her torso twisted a few degrees off-axis, chin tipped down toward the lens, one shoulder dropped lower than the other; her hands hang at her sides with the fingers curled and slightly apart, tense rather than loose. Around and behind her a vengeful aura rises as a visible expulsion of energy: a cold blue-violet effulgence boiling off her shoulders, hair and wing roots, sparks drifting upward, a faint ground-glow lapping at her silhouette, and the darkness beyond it absolute — she is the only light source in the frame, and her own edges are what it lights. The tilt of the camera throws the vertical of her standing hair and the wing spread into steep diagonals. Cold spectral blue-violet against her skin and the black of the void, red reserved entirely for her eyes. 3D CG render, physically-based shading, subsurface sheen on the blue skin, volumetric glow bleeding softly into the dark. Menacing, incandescent.
I was there when

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