무료 가입 후 10,000 크레딧을 받아요!

가입 당일 계정에 지급되는 창작 크레딧!

[공지] 이미지 생성 지연 및 GPU 자원 부족에 관한 안내 — PixAI 커뮤니티 여러분, 안녕하세요. 항상 PixAI를 이용해 주시고 보내주시는 관심과 성원에 진심으로 감사드립니다. 최근 PixAI 서비스 전반에서 생성 속도가 저하되고 대기 시간이 평소보다 길어지는 현상이 발…

자세히 보기
AI artwork featuring #던전 앤 드래곤, #발더스 게이트, #발더스 게이트 3 and #아스타리온
무료로 생성하기

아스타리온, 던전 앤 드래곤

#던전 앤 드래곤#발더스 게이트#발더스 게이트 3#아스타리온
더 보기

댓글

character: astarion, copyright: baldur's_gate, baldur's_gate_3 ((Realistic style, copyright: Baldur's Gate 3.)). (Astarion (Baldur's Gate 3) wearing oversized cybernetic glowing 5-fingered claws on both hands, both arms, both feet, and both legs, standing while licking the claws.). female, long hair, white frilled V-neck shirt, bodysuit, costume, full body armor, huge breasts, plump thick thighs, glossy lips, sensual tongue, powerful eyes, mesugaki expression, glossy skin, outstanding proportions, excellent core, lewd glowing tattoos all over the body, glowing lust markings all over the body, erotic body, cyborgization, reverse-joint prosthetic legs with sharp claws, no flesh limbs, mysterious sex appeal, obscene atmosphere. [Focus on Astarion (Baldur's Gate 3). View from diagonally above.]. [[[Inside a sinister palace, ultra detailed, ultra-detailed texture, 8K, high resolution, ultra quality, masterpiece, illustration, complete ergonomics, perfect ergonomics, complete composition, perfect composition.]]].
매개변수 표시
원본 프롬프트
((Realistic style, copyright: Baldur's Gate 3.)). (Astarion (Baldur's Gate 3)が両手両腕両足両脚をサイバネティックな発光する5本指の鉤爪を持った身の丈以上ある超大型な義手義腕義足義脚を装着して鉤爪を舐め上げながら立っている。). 女性、長髪、白いフリル付きVネックシャツ、ボディースーツ、コスチューム、全身鎧、爆乳、ムチムチの太い太腿、艶のある唇、艶めかしい舌、力強い目つき、メスガキの表情、艶のある肌、抜群のプロポーション、優れた体幹、全身に淫らな光るタトゥー、全身に光る淫紋、エロティックな身体、サイボーグ化、鋭い鉤爪を持った逆関節の義足義脚、生身の手足腕脚は無い、妖しい色気、淫靡な雰囲気。 [Astarion (Baldur's Gate 3)をフォーカス。 斜め上からの視点。]. [[[禍々しい宮殿の中, ultra detailed, ultra-detailed texture, 8K, high resolution, ultra quality, masterpiece, illustration, 完全な人体工学、完璧な人体工学、完全な構図、完璧な構図。]]].
모드
flash
크기
1104 x 1824
프롬프트 도우미

모델 및 LoRA 사용

비슷한 작품

자세히 보기
AI artwork
u3
character: astarion, artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3 1girl, solo, astarion, female, short white hair, red eyes, pointy ears, walking, mid-stride, from above, diagonal angle, dutch angle, full body, cybernetic arms, cybernetic legs, mechanical arms, mechanical legs, giant prosthetic limbs, oversized mechanical limbs, five-fingered hands, sharp mechanical claws, glowing claws, reverse-joint legs, digitigrade legs, glowing joints, glowing seams, no skin on arms, no skin on legs, white frilled shirt, v-neck, frills, bodysuit, full body plate armor, armored torso, huge breasts, thick thighs, wide hips, glossy skin, shiny skin, glossy lips, tongue, open mouth, tongue out, strong eyes, sharp gaze, mesugaki, smug, bratty smirk, arched brow, condescending, glowing tattoos, lewd crest markings, erotic body markings, cyborg, cybernetic conversion, ominous palace interior, evil lair, dark corridor, pillars, torchlight, glowing chains, dark fantasy, high contrast, sharp linework, bold graphic outlines, crisp cel-shading, glossy highlights, jewel-tone palette, deep violet and crimson and emerald, seductive, sinister, dominant, ((honjou_raita-style, Baldur's Gate 3 illustration:1.3)), ((bold graphic outlines, jewel-tone palette:1.3)), seductive_smile, half-closed_eyes, sweat, heavy_breathing, motion_lines Seen from above and diagonal, the woman strides left to right through an immense palace corridor of black marble, her hugely oversized mechanical limbs each a head taller than her body and swinging with a slow, deliberate hydraulic rhythm. Her left prosthetic foot lands, reverse-jointed ankle bending into a spear-tip claw footprint cracking the polished floor under it; the right leg is lifted mid-swing behind her. Both five-fingered claw hands splay slightly as her arms counter-swing, fingers long and segmented, every joint a slot of glowing violet light. Her chest is enormous, held by a strong core and the tight bodysuit beneath a white frilled V-neck shirt, and a full-body plate armor boss over the torso; her very thick plump thighs are entirely mechanical, cables running into the hip sockets, bare skin nowhere on arms or legs. Glowing erotic tattoos and lewd crest markings ripple over every still-flesh surface that remains, running up her throat and across her chest, brighter where the armor meets her skin. Her white hair is short and swept, red eyes locked forward and down the corridor in a hard, forceful, bratty stare, one brow arched, her glossy lips parted into a smug mesugaki smirk with the wet tongue caught between her teeth. The only light is the sickly violet of her claws and markings, catching the jewel-toned palace velvet, casting huge distorted claws shadows up the columns, and revealing dark stairways where the corridor retreats. The overall silhouette reads as an armored, smirking cybernetic idol striding through a gothic crypt, sinister and dominant.
Users3333
AI artwork
u3
character: jaheira, artist: honjou_raita, copyright: baldur's_gate, baldur's_gate_3 1girl, solo, jaheira \(baldur's gate 3\), white hair, hair pulled back, medium hair, pointy ears, ((clean sharp linework, bold graphic outlines, crisp cel-shading, glossy surface highlights, vibrant jewel tones with luminous VFX elements)), diagonal angle, from above, looking up at viewer, walking, mid-stride, full body, cybernetic prosthetics, four mechanical limbs, oversized prosthetic arms, oversized prosthetic legs, glowing five-fingered claws, sharp claws, reverse-jointed legs, digitigrade prosthetic legs, segmented metal plating, hydraulic joints, glowing seams, bodysuit, full-body armor, hyper large breasts, very thick plump thighs, erotic body, excellent proportions, strong core, glossy skin, lustrous skin, glowing tattoos, glowing curse marks, body markings, glossy lips, lustrous tongue, piercing strong gaze, mesugaki, smug, condescending smirk, half-closed eyes, one eyebrow raised, tongue visible, seductive smile, ominous palace interior, dark fantasy architecture, gothic arches, moody atmosphere, sinister allure, seductive atmosphere, dramatic lighting, neon glow, (masterpiece, best quality, ultra detailed:1.2), ((artist: honjou_raita, The camera looks down from a steep diagonal above, so the woman dominates the frame: her shoulders and chest are nearest the lens, foreshortened large, and her stride recedes away and down toward the palace floor, one enormous prosthetic leg thrust far forward with claws splayed for grip, the other trailing behind on its reverse-jointed shank. She is mid-step, caught at the moment her leading claw-foot takes her weight: the hip above it is driven high, the trailing leg's knee hinges backward, and her torso counters with a slight twist, spine long, core braced, so the two oversized mechanical arms swing out of sync — the left one bent and raised with its five glowing fingers half-curled near her jaw, the right hanging heavy and open, knuckles forward, claws just clearing the polished floor tiles. All four limbs are machinery from shoulder and hip down: layered armored segments, exposed piston shafts, cabling that thickens at the joints, edges lit from within by a cold luminous glow that spills along each claw's length. Her bodysuit and full-body armor sit close over the torso, plating breaking at the hips and chest, the undersuit's taut fabric catching a hard specular along every curve — over the heavy chest, down the braced abdomen, across the thick thighs where metal sockets clamp into the suit's seams. Her skin keeps a wet sheen everywhere it shows, and the glowing tattoo work crawls across it in fine luminous lines, curse marks trailing over the throat, the upper chest, one hip and the bare upper thigh, their light bleeding onto the inside of the armor plates and the polished metal beneath. White hair, pulled back, clings where the heat of the machinery has dampened it at the nape; her long pointed ears catch the glow from behind. Her chin is tipped down and her eyes are rolled up to meet the lens dead-on, lids low, one brow arched, lips parted and glossy with the tongue resting just at the corner of her mouth — a smug, mocking little curl at one side, entirely in control. She is looking at the viewer; nothing else in the frame competes for her attention, and her leading claw has already left four shallow scratches glinting in the floor's lacquer behind her. The palace around her is a monstrous hall: ribbed columns of blackened stone rising into darkness, harsh violet and venom-green light bleeding from braziers and from the seams of her own body, one shaft of cold light cutting across the floor to strike the leading claw and throw a long distorted shadow back along her stride. Deep shadow swallows the far arches; the tiles nearest her reflect her glow, smeared and dimmer than its source. Palette of blackened violet, verdigris green, hot magenta glow and bone-white hair. Sinister and seductive.
Users3333
AI artwork
u3
character: karlach, copyright: baldur's_gate, baldur's_gate_3 1girl, solo, karlach (baldurs_gate_3), red skin, pointed ears, two-tone hair, medium hair, red hair with black streaks, yellow eyes, slit pupils, demon horns, curved ridged black horns, full-body armor, black plated armor, chest harness, extremely large breasts, very thick plump thighs, glossy skin, glossy lips, lustrous tongue visible, powerful intense eyes, mesugaki smug brat expression, glowing lewd tattoos across whole body, glowing lust marks across whole body, cyborg, no organic arms, no organic legs, oversized cybernetic prosthetic arms, oversized cybernetic prosthetic legs, legs taller than her own height, arms taller than her own height, glowing five-fingered metal claw hands, sharp clawed digits, reverse-joint prosthetic legs, glowing joints, metallic segmented plating, walking, mid-stride, from below, slightly diagonal angle, dutch angle, low angle, full body, dark ominous palace interior, gothic arches, black marble, red torchlight, ominous atmosphere, seductive aura, smug, half-closed eyes, ((realistic style, baldur's gate 3 dark fantasy rendering)), hyper-detailed metallic textures, lifelike skin shader (($subsurface) $gloss), realistic lighting, volumetric depth, ultra-detailed texture, 8k, high resolution, masterpiece The camera sits low and slightly to one side, tilted a few degrees off level, so the whole towering cyborg frame is seen from below on a diagonal: her horned head and the red-lit ceiling vault above it, her armored torso foreshortened, and the immense prosthetic limbs dominating the lower half of the frame as they stride toward the lens. She is caught mid-step: one enormous reverse-jointed mechanical leg planted forward with its clawed metal foot biting the black marble, the other leg driving behind, hip cocked and her thick thighs and full armored chest shifting with the stride's weight; one oversized cybernetic arm swings forward across her body, its five glowing metal fingers half-curled in a loose claw, while the other sweeps back — both arms and both legs are entirely machined, segmented metal over a faint internal ember-glow, no flesh anywhere on them, the joints taller than she is. Her head is tipped down toward the viewer, chin lowered, one brow arched and one lip corner drawn up in a smug brat's half-smirk, the glossy lower lip catching a wet highlight and the tip of her lustrous tongue just showing between her teeth; her yellow slit-pupiled eyes stare straight down the diagonal at the lens with a hard, piercing, unimpressed challenge. Light comes from the braziers recessed in the palace's ribbed black columns behind her — hot red-orange uplight along the undersides of the hulking prosthetics, the horns, the jaw and the swell of her chest, leaving the upper walls in near-total darkness — and her glowing tattoos and lust marks bleed a magenta-violet luminance from beneath the armor plating, painting soft violet glints on the polished marble floor and on the inner surfaces of her own clawed hands. The metal surfaces hold hard specular streaks; the floor mirrors the red brazier light dully, its reflection darker and softer than the source, and each claw tip prints a small ring of violet glow where it nearly meets the stone. Palette: red skin, black armor and black marble, ember orange, magenta-violet glow, nothing else. High-fidelity realistic rendering, ominous and effortlessly dominant.
Users3333

더 살펴보기

추천 크리에이터

당신에게 추천

AI artwork
Avatar image of リオ
character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ