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AI artwork featuring #마블
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마블

Ryo Shiratake님의 AI 작품. PixAI에서 감상하세요. 사용 모델: Tsubaki.3 Flash.

#마블
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adventure game screenshot, visual novel style scene, back alley setting, 3 characters, 1boy, 2girls, handsome blond protagonist, long blond hair, long bangs, center-parted bangs, center part, beautiful face, well-defined facial features, slender waist, slim build, KOF style outfit, open jacket, black shirt, belt, gloves, beautiful woman, tall woman, white skin, caucasian, long legs, beautiful face, glossy lips, shiny lips, glossy jacket, shiny jacket, glossy miniskirt, shiny miniskirt, double slap, alternating slaps, slapping, hitting face, both hands raised, head snapped sideways by impact, hair flying from slap, cheek compressed, motion blur on hands, red slap marks on cheek, clenched teeth, eyes squeezed in pain, sweat drop, from side, dutch angle, cowboy shot, mid-shot, alley walls flanking, brick alley, night, single streetlight glow, motion lines, sharp impact framing The shot is a slightly-off-level dutch-angle cowboy shot looking into a narrow back alley, the camera positioned at chest height a little to the left of the alley's center line so the far end of the alley, a block of dark brick and a dumpster with a faint stenciled town logo, opens behind the figures and its walls lean in on the left and right edges. In the center of the frame the blond protagonist faces forward and slightly to his left, his weight on his back heel as the impact lands: his center-parted long bangs have flipped aside and a strand of hair sticks to the corner of his mouth, his chin is snapped hard to his right, his left cheek dented and flushed red, one eye squeezed shut, teeth bared. On his right stands the tall white woman, her right palm flat and arm fully extended, contact made with his left cheek, the impact compressing her glossy lower lip as she grits her teeth; her glossy jacket's sleeve strains at the shoulder and the fabric bunches at her elbow, her glossy miniskirt riding up as her hip turns through the swing, long legs braced in a lunge with front knee bent and back toe pivoting on the asphalt. On his left the second beautiful woman has already wound her open hand back past her shoulder, glossy lips parted, eyes narrowed on his face; her own glossy jacket and glossy miniskirt catch the light, her arm cocked and waiting to return the slap the instant the first lands. The two women's gazes are locked on his face, not on the camera, and his own visible open eye is swinging toward the woman on his left, the next striker. Behind them, the alley's wet asphalt reflects the glow of a single wall-mounted fluorescent light above the stairwell on the right-hand wall, and that light is the only source: a cold green-white pool on the three faces and shoulders, the walls and dumpster sinking to deep blue-black beyond it, their shadows thrown long and crooked onto the wet ground in the direction opposite the fixture. Puddle water is slightly disturbed by the woman's pivoting back foot, a single ripple ring traveling out from her toe. The characters are rendered with the flat shading, crisp dark outlines, and screen-space UI overlay corner of a narrative adventure game, in a tight cool palette of sodium-orange alley brick, teal night shadow, and the women's glossy black-and-ink-blue visual punctuation, with the blond's hair the one warm gold held under the cold lamp. Tense, brittle.
매개변수 표시
원본 프롬프트
アドベンチャーゲーム、路地裏、イケメン主人公(美しい金髪、長い前髪をセンター分け、KOFの服装、ウエストが細く、容姿端麗、顔の輪郭が整っている)、美女美女(光沢のある唇、美脚、光沢のあるジャケット、光沢のあるミニスカ長身美形の白人)に往復ビンタされている金髪イケメン。
모드
flash
크기
1232 x 1232
프롬프트 도우미

모델 및 LoRA 사용

비슷한 작품

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AI artwork
Avatar image of Ryo Shiratake
adventure game screenshot, visual novel style scene, back alley setting, 3 characters, 1boy, 2girls, handsome blond protagonist, long blond hair, long bangs, center-parted bangs, center part, beautiful face, well-defined facial features, slender waist, slim build, KOF style outfit, open jacket, black shirt, belt, gloves, beautiful woman, tall woman, white skin, caucasian, long legs, beautiful face, glossy lips, shiny lips, glossy jacket, shiny jacket, glossy miniskirt, shiny miniskirt, double slap, alternating slaps, slapping, hitting face, both hands raised, head snapped sideways by impact, hair flying from slap, cheek compressed, motion blur on hands, red slap marks on cheek, clenched teeth, eyes squeezed in pain, sweat drop, from side, dutch angle, cowboy shot, mid-shot, alley walls flanking, brick alley, night, single streetlight glow, motion lines, sharp impact framing The shot is a slightly-off-level dutch-angle cowboy shot looking into a narrow back alley, the camera positioned at chest height a little to the left of the alley's center line so the far end of the alley, a block of dark brick and a dumpster with a faint stenciled town logo, opens behind the figures and its walls lean in on the left and right edges. In the center of the frame the blond protagonist faces forward and slightly to his left, his weight on his back heel as the impact lands: his center-parted long bangs have flipped aside and a strand of hair sticks to the corner of his mouth, his chin is snapped hard to his right, his left cheek dented and flushed red, one eye squeezed shut, teeth bared. On his right stands the tall white woman, her right palm flat and arm fully extended, contact made with his left cheek, the impact compressing her glossy lower lip as she grits her teeth; her glossy jacket's sleeve strains at the shoulder and the fabric bunches at her elbow, her glossy miniskirt riding up as her hip turns through the swing, long legs braced in a lunge with front knee bent and back toe pivoting on the asphalt. On his left the second beautiful woman has already wound her open hand back past her shoulder, glossy lips parted, eyes narrowed on his face; her own glossy jacket and glossy miniskirt catch the light, her arm cocked and waiting to return the slap the instant the first lands. The two women's gazes are locked on his face, not on the camera, and his own visible open eye is swinging toward the woman on his left, the next striker. Behind them, the alley's wet asphalt reflects the glow of a single wall-mounted fluorescent light above the stairwell on the right-hand wall, and that light is the only source: a cold green-white pool on the three faces and shoulders, the walls and dumpster sinking to deep blue-black beyond it, their shadows thrown long and crooked onto the wet ground in the direction opposite the fixture. Puddle water is slightly disturbed by the woman's pivoting back foot, a single ripple ring traveling out from her toe. The characters are rendered with the flat shading, crisp dark outlines, and screen-space UI overlay corner of a narrative adventure game, in a tight cool palette of sodium-orange alley brick, teal night shadow, and the women's glossy black-and-ink-blue visual punctuation, with the blond's hair the one warm gold held under the cold lamp. Tense, brittle.
Ryo Shiratake
AI artwork
Avatar image of Ryo Shiratake
adventure game screenshot, visual novel style scene, back alley setting, 3 characters, 1boy, 2girls, handsome blond protagonist, long blond hair, long bangs, center-parted bangs, center part, beautiful face, well-defined facial features, slender waist, slim build, KOF style outfit, open jacket, black shirt, belt, gloves, beautiful woman, tall woman, white skin, caucasian, long legs, beautiful face, glossy lips, shiny lips, glossy jacket, shiny jacket, glossy miniskirt, shiny miniskirt, double slap, alternating slaps, slapping, hitting face, both hands raised, head snapped sideways by impact, hair flying from slap, cheek compressed, motion blur on hands, red slap marks on cheek, clenched teeth, eyes squeezed in pain, sweat drop, from side, dutch angle, cowboy shot, mid-shot, alley walls flanking, brick alley, night, single streetlight glow, motion lines, sharp impact framing The shot is a slightly-off-level dutch-angle cowboy shot looking into a narrow back alley, the camera positioned at chest height a little to the left of the alley's center line so the far end of the alley, a block of dark brick and a dumpster with a faint stenciled town logo, opens behind the figures and its walls lean in on the left and right edges. In the center of the frame the blond protagonist faces forward and slightly to his left, his weight on his back heel as the impact lands: his center-parted long bangs have flipped aside and a strand of hair sticks to the corner of his mouth, his chin is snapped hard to his right, his left cheek dented and flushed red, one eye squeezed shut, teeth bared. On his right stands the tall white woman, her right palm flat and arm fully extended, contact made with his left cheek, the impact compressing her glossy lower lip as she grits her teeth; her glossy jacket's sleeve strains at the shoulder and the fabric bunches at her elbow, her glossy miniskirt riding up as her hip turns through the swing, long legs braced in a lunge with front knee bent and back toe pivoting on the asphalt. On his left the second beautiful woman has already wound her open hand back past her shoulder, glossy lips parted, eyes narrowed on his face; her own glossy jacket and glossy miniskirt catch the light, her arm cocked and waiting to return the slap the instant the first lands. The two women's gazes are locked on his face, not on the camera, and his own visible open eye is swinging toward the woman on his left, the next striker. Behind them, the alley's wet asphalt reflects the glow of a single wall-mounted fluorescent light above the stairwell on the right-hand wall, and that light is the only source: a cold green-white pool on the three faces and shoulders, the walls and dumpster sinking to deep blue-black beyond it, their shadows thrown long and crooked onto the wet ground in the direction opposite the fixture. Puddle water is slightly disturbed by the woman's pivoting back foot, a single ripple ring traveling out from her toe. The characters are rendered with the flat shading, crisp dark outlines, and screen-space UI overlay corner of a narrative adventure game, in a tight cool palette of sodium-orange alley brick, teal night shadow, and the women's glossy black-and-ink-blue visual punctuation, with the blond's hair the one warm gold held under the cold lamp. Tense, brittle.
Ryo Shiratake
AI artwork
Avatar image of Ryo Shiratake
adventure game screenshot, visual novel style scene, back alley setting, 3 characters, 1boy, 2girls, handsome blond protagonist, long blond hair, long bangs, center-parted bangs, center part, beautiful face, well-defined facial features, slender waist, slim build, KOF style outfit, open jacket, black shirt, belt, gloves, beautiful woman, tall woman, white skin, caucasian, long legs, beautiful face, glossy lips, shiny lips, glossy jacket, shiny jacket, glossy miniskirt, shiny miniskirt, double slap, alternating slaps, slapping, hitting face, both hands raised, head snapped sideways by impact, hair flying from slap, cheek compressed, motion blur on hands, red slap marks on cheek, clenched teeth, eyes squeezed in pain, sweat drop, from side, dutch angle, cowboy shot, mid-shot, alley walls flanking, brick alley, night, single streetlight glow, motion lines, sharp impact framing The shot is a slightly-off-level dutch-angle cowboy shot looking into a narrow back alley, the camera positioned at chest height a little to the left of the alley's center line so the far end of the alley, a block of dark brick and a dumpster with a faint stenciled town logo, opens behind the figures and its walls lean in on the left and right edges. In the center of the frame the blond protagonist faces forward and slightly to his left, his weight on his back heel as the impact lands: his center-parted long bangs have flipped aside and a strand of hair sticks to the corner of his mouth, his chin is snapped hard to his right, his left cheek dented and flushed red, one eye squeezed shut, teeth bared. On his right stands the tall white woman, her right palm flat and arm fully extended, contact made with his left cheek, the impact compressing her glossy lower lip as she grits her teeth; her glossy jacket's sleeve strains at the shoulder and the fabric bunches at her elbow, her glossy miniskirt riding up as her hip turns through the swing, long legs braced in a lunge with front knee bent and back toe pivoting on the asphalt. On his left the second beautiful woman has already wound her open hand back past her shoulder, glossy lips parted, eyes narrowed on his face; her own glossy jacket and glossy miniskirt catch the light, her arm cocked and waiting to return the slap the instant the first lands. The two women's gazes are locked on his face, not on the camera, and his own visible open eye is swinging toward the woman on his left, the next striker. Behind them, the alley's wet asphalt reflects the glow of a single wall-mounted fluorescent light above the stairwell on the right-hand wall, and that light is the only source: a cold green-white pool on the three faces and shoulders, the walls and dumpster sinking to deep blue-black beyond it, their shadows thrown long and crooked onto the wet ground in the direction opposite the fixture. Puddle water is slightly disturbed by the woman's pivoting back foot, a single ripple ring traveling out from her toe. The characters are rendered with the flat shading, crisp dark outlines, and screen-space UI overlay corner of a narrative adventure game, in a tight cool palette of sodium-orange alley brick, teal night shadow, and the women's glossy black-and-ink-blue visual punctuation, with the blond's hair the one warm gold held under the cold lamp. Tense, brittle.
Ryo Shiratake
AI artwork
ク
character: asada_shino, oriana_thomason 3persons, 2girls, 1man, confrontation, standoff, facing another, from below, dutch angle, wide shot, villain, evil smile, sneer, glasses, wire-rimmed glasses, spectacles, glint, aqua hair, short hair, sidelocks, hairclips, bangs, blue eyes, glare, tactical clothes, fingerless gloves, combat stance, blonde hair, long hair, drill hair, ringlets, hair over one eye, curvy, formal vest, slicked back hair, dark suit, industrial alley, cracked asphalt, puddles, ripples, streetlamp, rim lighting, high contrast, sharp tension From a low angle tilted at a tense dutch angle across a rain-slicked industrial alleyway, two heroines face off against a menacing bespectacled antagonist. On the right side of the frame, the villainous man stands firmly on the cracked asphalt, his body turned in a three-quarter profile facing toward the left. His dark hair is slicked straight back, and thin wire-rimmed glasses sit sharply on the bridge of his nose, with a brilliant white specular glint blinding the right lens while his mouth twists into a malevolent, mocking sneer. His broad shoulders square in a charcoal tailored suit, one gloved hand resting at his chest while his predatory stare fixes on the two women opposing him. On the left, the shorter girl crouches in an alert combat stance, her weight loaded onto the balls of her tactical boots; her short pale aqua hair flutters in the alley draft, its long temple sidelocks fastened with black clips framing an intense, unblinking glare from her bright blue eyes as her gloved hands tense, ready to draw. Standing beside her in the center, the taller woman balances her weight onto one forward hip, her voluminous blonde hair cascading in defined spiral drill ringlets down her back, with long wavy bangs curtaining her left eye. Her exposed blue eye sparkles with combative mockery, her lips parting in a daring smirk as she plants one hand on her narrow waist over a fitted dark vest and extends the other hand in a taunting challenge toward the villain. The hard overhead beam of a buzzing streetlamp casts long, dark cast shadows stretching toward the viewer, while shallow rainwater trapped in the pavement fractures trembles in concentric ripples beneath the pressure of their shifted boots. Cool navy and slate tones dominate the shadows, sharply split by the vivid cyan hair, gleaming flaxen ringlets, and the cold blinding reflection on the antagonist's spectacles. Sharp tension.
クワトロ大尉

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AI artwork
Avatar image of リオ
character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ