PixAI 멤버십
PixAI
PixAI
Generate
Sign in
홈
생성
모델
Studio
NEW
콘테스트
Mio.2 창작
AI 도구
NEW
가이드
  1. 홈
  2. /
  3. 태그
  4. /
  5. 닌자 마스크

인기 닌자 마스크 작품 4,594개 둘러보기

닌자 마스크 갤러리

인기 닌자 마스크 작품 4,594개 둘러보기

'닌자 마스크'는 일본 시대극과 애니메이션에서 은밀한 첩보 활동을 상징하는 핵심 장신구입니다. 전통적인 닌자 복장이나 쿠노이치 의상에 쓰이는 이 천 복면은 눈만 드러내어 착용자의 신분을 숨깁니다. 봉건 시대 일본의 비밀 공작과 암살 임무 등, 그림자 요원들의 매력적인 세계관을 연출하는 시각적 요소입니다.

AI artwork
Avatar image of Kame02
1girl, over the nose gag, close-up face, ninja mask, black mask, masterpiece, ultra detailed, mouth mask, without a mouth, morgan le fay (fate series), black bow, bow, light blue hair, blue eyes, choker, hair bow, hair ornament, long hair, ribbon
Kame02
AI art "銀髪紫眼のロングヘアーのポニーテールをした女忍者"
Avatar image of NAX
銀髪紫眼のロングヘアーのポニーテールをした女忍者
NAX
AI art "Yami"
Avatar image of Adras
Yami
Adras
AI art "久岐忍(原神)"
Avatar image of メリィ/Mary
久岐忍(原神)
メリィ/Mary
1
AI art "此の身はチェス盤上の影なり"
ふ
此の身はチェス盤上の影なり
ふぉるけぷす
AI artwork
Avatar image of 博麗霊亜
1girl, all back hair, kemono ears, slit eyes, cyberpunk ninja, cyber gauntlet with light claw, fluffy tail, jacket, face covered by monitor, close combat, rainbow light lines on clothes, black mesh hair, hook claws, elbow blades, dual wielding large guns, f-mask, colored eyelashes, simple style, detailed pupils, vibrant colors, soft coloring, cell shading, anime style, hair highlights, dynamic pose, intricate design, high contrast palette, sharp lines, Murayama style
博麗霊亜
AI art "Shinobu"
Avatar image of すずだよー
Shinobu
すずだよー
AI art "Ibuki"
Avatar image of André Barbosa
Ibuki
André Barbosa
AI artwork
Avatar image of Dark-Fantasy
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "Katniss", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "Katniss" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: full body, dynamic pose, energy sword,holding sword, 1girl, living armor, biosuit, open clothes, mask, ponytail,Jennifer Lawrence, golden hair, pale blue eyes, big breast, large breast, perfect eyes,robot, robot girl, fox girl, fox ears, kitsune, monster girl, nine-tailed fox girl, multiple fox tail, gynoid,ninja,cyberpunk,redMuffler,katana,mask,black and red taimanin suit, ,ultra-detailed realistic texture, maximum detailed textures, maximum realistic detailed skin,maximum realistic detailed hair, western,"realistic,maximum detailed effect, detailed textures,detailed skin,detailed hair,Ultra-realistic and ultra-detailed textures (skin,body,face,eyes, hair),complex clothing,realistic background (light, shadows, colors),dynamic and cinematic lighting and shadows,natural and realistic colors and contours,fine details,clean rendering,dynamic and cinematic natural effect,ultra-detailed and realistic background,blurry background,western"
Dark-Fantasy
1
AI artwork
Avatar image of 17バックス・レコード
1boy, standing, full_body, fnf_pose, white_background, closed_mouth, solo, belt, katana, samurai_sword, biomerged, biometal, reploid, thick_lineart, cel_shading, toon_style, masterpiece, ultra_detailed, looking_at_viewer, dynamic_pose
17バックス・レコード
AI art "Cat Ninja in a Neon City!"
Avatar image of Genesis
Cat Ninja in a Neon City!
Genesis
AI art "幼い"
Avatar image of カボチャ先生
幼い
カボチャ先生
AI art "Azure Shadow: The Blue Oni Kunoichi"
Avatar image of Melatharion
Azure Shadow: The Blue Oni Kunoichi
Melatharion
1
AI art "Shadow"
Avatar image of KanKan Matcha
Shadow
KanKan Matcha
2
AI artwork
gg
GGvm
AI art "忍者少女の疾走!"
Avatar image of 3kg痩せたい月雲
忍者少女の疾走!
3kg痩せたい月雲
AI art "刀剣乱舞的赤色刀剑少女"
ic
刀剣乱舞的赤色刀剑少女
Indo Chan
AI art "カカシ"
Avatar image of かみひょ
カカシ
かみひょ
AI art "忍者ハットリくんより ケムマキケムゾウ&影千代"
애니메이션
Avatar image of ムネガツオ
忍者ハットリくんより ケムマキケムゾウ&影千代
ムネガツオ
AI artwork
Avatar image of Kame karin
1girl, over the nose gag, ninja mask, black mask, masterpiece, ultra detailed,ninja mask, mouth mask, without a mouth,ninja mask,mouth mask,karyl,animal ear fluff,animal ears,black hair,black ribbon,cat ears,cat tail,fang,green eyes,hair bow,long hair,low twintails,multicolored hair,purple bow,ribbon,skin fang,streaked hair,tail,twintails,vertical stripes,white hair,
Kame karin
AI art "Talia"
Avatar image of DurianAI
Talia
DurianAI
AI art "神秘的黒髪剣士の闇夜"
ロ
神秘的黒髪剣士の闇夜
ロック
AI art "失敗コンテスト"
Avatar image of 雪風
失敗コンテスト
雪風
2
AI art "疾風の忍者、静寂の刃"
ひ
疾風の忍者、静寂の刃
ひやムギ
123...20
다음

관련 태그

AI 도구
  • AI 애니메 생성기
  • 애니메 피규어 생성기
  • 캐릭터 시트 생성기
  • 잡지 표지 생성기
  • 봉제인형 생성기
  • 대형 동상 생성기

찾아보기

  • 인기 태그
  • 랭킹
  • 모델 마켓
  • 콘테스트
  • 뉴스

소개

  • 가이드
  • PixAI 블로그
  • Tsubaki.2
  • Mio 소개
  • 콘텐츠 규칙

요금 및 도움말

  • 멤버십
  • 크레딧 팩
  • 연락처

모바일 앱

  • PixAI 앱 다운로드
  • 앱 스토어
  • 구글 플레이
© 2026 PixAI
  • 개인정보
  • 개인정보 처리방침
  • 저작권 정책
  • 저작자 표시
  • 특정상업거래법