セリナ — 最後のEnter⚠️💿
1999年12月31日 23:59:59。 フロッピー、 CRTモニター、 世界をつなぐネットワーク。 あの頃語られた「2000年問題」を、 アニメの最終決戦のように描いてみました。 #EnteringY2K
Di PixAI, prompt bersifat awam secara lalai, tetapi pencipta boleh menyembunyikannya pada mana-mana karya yang mereka terbitkan. Pencipta karya ini memilih untuk berbuat demikian, jadi perkataan yang digunakan untuk menjana imej ini kekal peribadi dan hanya penciptanya sahaja yang boleh melihatnya. Menyembunyikan prompt tidak mengubah apa-apa yang lain: karya ini masih awam, dan anda masih boleh menyukai, mengulas dan berkongsinya seperti biasa.
Disembunyikan oleh penulis
Model & LoRA yang digunakan
Imej Serupa
Papar lagi哈
yoisaki kanade, project sekai,An anime girl is crawling out of a computer screen. Composition focus: only her upper body emerges, while everything below the waist remains entirely inside the screen; her legs, feet, or knees must not protrude, nor should she be sitting on the desk. Instead of reaching toward the camera, her hands naturally brace against the screen bezel and the desk surface to support her weight: one hand grips the bezel, while the other—arm naturally bent—rests on the desk beside the keyboard, providing leverage to push her upper body out. Her body is in a transitional state of emerging; the lower body is obscured by the screen surface, revealing only her head, shoulders, chest, and arms. At the point of emergence, the screen surface ripples like liquid and displays ice-crystal-like cracks, visually conveying the dynamic action of her crawling out. Her body is angled toward the side-front rather than facing the camera directly. Palms are not directed at the lens to avoid extreme forced perspective, maintaining natural, anatomically correct proportions. The image shows the full computer screen, with the keyboard and mouse in the foreground; the camera is positioned in front of the desk at a slight low angle. Upper body outside the screen, lower body inside. Features a strong sense of depth of field, three-dimensional spatial presence, and cinematic composition. High-quality Japanese anime illustration, dynamic perspective, natural anatomy, cinematic lighting, highly detailed computer equipment, strong sense of depth, and screen-portal effects.
哈藍德
哈
yoisaki kanade, project sekai,An anime girl is crawling out of a computer screen. Composition focus: only her upper body emerges, while everything below the waist remains entirely inside the screen; her legs, feet, or knees must not protrude, nor should she be sitting on the desk. Instead of reaching toward the camera, her hands naturally brace against the screen bezel and the desk surface to support her weight: one hand grips the bezel, while the other—arm naturally bent—rests on the desk beside the keyboard, providing leverage to push her upper body out. Her body is in a transitional state of emerging; the lower body is obscured by the screen surface, revealing only her head, shoulders, chest, and arms. At the point of emergence, the screen surface ripples like liquid and displays ice-crystal-like cracks, visually conveying the dynamic action of her crawling out. Her body is angled toward the side-front rather than facing the camera directly. Palms are not directed at the lens to avoid extreme forced perspective, maintaining natural, anatomically correct proportions. The image shows the full computer screen, with the keyboard and mouse in the foreground; the camera is positioned in front of the desk at a slight low angle. Upper body outside the screen, lower body inside. Features a strong sense of depth of field, three-dimensional spatial presence, and cinematic composition. High-quality Japanese anime illustration, dynamic perspective, natural anatomy, cinematic lighting, highly detailed computer equipment, strong sense of depth, and screen-portal effects.
哈藍德
竹
ゲーマー
竹
けんきゅう🔬ノア先生(🥼)
しゃむねこ🐈
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