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AI artwork

Create a gacha banner image adver

Published on 4 days ago
s0

Silverwolf0517 2

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Create a gacha banner image advertising the character in image 1. The main features are: The banner title The character name The characters exclusive weapon Pull rates The banner title is "Poisonous Jealousy". It is a heavily stylised title with the text that looks like it is dripping in poison. There are roses around the text giving off a toxic scent. The dot on the i im poisonous is a black heart The character name is "SSR Dorothy Barnes". The SSR is in red. There is a tagline of "He should have picked me..." The character's exclusive weapon is "SSR Treachery My Love" and it is the poison covered knife she is holding in image 1. The SSR is in red. The pull rates are as follows: 1 SR in every 10 pulls SSR Dorothy Barnes guaranteed at 70 pulls. The SR is in purple. The SSR is in red. Make sure the gacha banner image is appealing and has a layout which highlights the banner name and the character in image 1. Make sure it looks like a banner you would want to spend your pulls on. She is stood holding the knife up. On the floor is an old mannequin with black stitch marks all over it. The stomach and neck of the mannequin have been slashed open and lots of rose petals are spilling out. There is green poisonous liquid around the slashes. She has a creepy smile on her face. She is in the room in image 1 however the lighting is dark and the room is in a state of disrepair and the only light is from the moon through the window. It also shows that she is a 5 star character however only 1 of the stars is filled and the other 4 are empty showing you need an extra 4 to max her out. The filled star is red. Also advertise that she is an Forbidden Element unit (Forbidden Element has a glowing skull symbol) and advertise that she is a Saboteur unit (which has a symbol of a steaming cauldron with a cane to stir it inside). The tagline at the bottom is says "I will kill you even if you are dead.". Make sure it is in the same style as image 2
Paparkan Parameter
Saiz
512 x 512

Model & LoRA yang digunakan

Imej Serupa

Papar lagi
AI art "Gacha screen test3"
Avatar image of Cat-90
Gacha screen test3
Cat-90
6
AI artwork
s0
Create a gacha banner image advertising the characters in image 1, 2 and 3. The main features are: The banner title The character names Pull rates The banner title is "Tales from Janus". It is a heavily stylised title with the text appearing to be like a pop up book. There is also a icon of a two face god Janus on the book The characters names are: Image 1: "SR Patty Holland". The SR is in purple. Image 2: "SR Bella Marson". The SR is in purple. Image 3: "SR Eris Weaver". The SR is in purple. The pull rates are as follows: 1 SR in every 10 pulls The SR is in purple. Make sure the gacha banner image is appealing and has a layout which highlights the banner name and the characters in images 1, 2 and 3. Make sure their poses in the banner image makes them seem appealing and characters you would want to pull for. They are each on the front cover of a book floating in the air with purple magic. It also shows that each of them are a 4 star character however only 1 of the stars is filled and the other 3 are empty showing you need an extra 4 to max her out. The filled star is purple. There are the 4 stars under each of their images on the books front cover along with their names. The tagline at the bottom is something to do with beginnings and they are pretty enough to do a double take. Make sure it is in the same style as image 4.
Silverwolf0517 2
AI artwork
Avatar image of Yoite
An original landscape mobile game gacha screen, anime mobile game screenshot aesthetic, featured pickup character name: "character's name", must appear prominently in the featured character title area. original gacha UI elements (clean, readable, polished): Use [image1] as the primary character reference. Present the character as a new limited SSR character in a fictional original game. Preserve the character’s face, hairstyle, hair color, eye color, body proportions, accessories, and original outfit. The outfit must remain unchanged in design, color, pattern, material, and key details. The pose, gesture, expression, camera angle, and framing may change naturally. Recompose and redraw the character as part of a polished game key visual. Do not simply paste the uploaded image into a frame. Randomly vary only: - color palette - fantasy or futuristic theme - background - decorative motifs - frame, button, and panel styling - rarity emblem and currency icon - lighting, particles, glow, and magical effects - character pose, expression, camera angle, and framing Possible directions include dark fantasy, celestial fantasy, gothic dream, magical academy, futuristic fantasy, floral kingdom, ocean fantasy, moonlit night, crystal palace, steampunk fantasy, cyber fantasy, royal fantasy, festival fantasy, and snowy kingdom. Combine them randomly without referencing a real game or franchise. Composition: - character occupies about 45% to 60% of the screen - dynamic half-body or full-body presentation - strong focal point - premium anime-style illustration - cinematic lighting and layered effects - luxurious limited-time banner atmosphere Create an original fictional game interface containing: - one limited character banner - one original SSR rarity emblem - one featured pickup character area - the exact name "character's name" displayed near the main character or SSR title - one premium currency counter - exactly four vertically stacked navigation tabs on the left - only the first left tab contains a small portrait of the character from [image1] - the other three tabs contain original abstract icons and short labels only - character details and gacha history icons - one large ten-pull button - rarity stars, a limited-time label and menu icon Do not place character portraits, faces, human figures, or humanoid silhouettes in the second, third, or fourth left tab. Keep the number and position of the main UI sections consistent. Randomize visual styling, not the core layout. All UI elements must be original and distinct from existing games. The UI text must convey the meanings "new / limited-time / SSR / new character / SSR guaranteed / featured / 10 pull", "character's name" Do not generate a real game title, company name, existing character name, franchise name, trademarked slogan, or copyrighted logo. The final result must look like a polished screenshot or key visual from an original fictional anime-style mobile game, not a recreation or close imitation of copyrighted content. Avoid: existing game title, franchise name, company name, copyrighted character name, trademarked slogan, brand logo, franchise logo, recognizable game logo, official game icon, copyrighted symbol, recognizable emblem, signature weapon, copied UI, exact UI replica, official game screenshot, existing game assets, altered outfit, different outfit, changed clothing color, changed clothing pattern, missing accessories, character portrait in the second, third, or fourth left tab, multiple featured characters, additional characters, altered character name, translated character name, misspelled character name, garbled text, unreadable text, excessive text, random letters, watermark, signature, QR code, blurry, low resolution, bad anatomy, malformed hands, extra fingers, extra limbs, duplicate character, cluttered interface, overlapping panels, distorted icons, unfinished background. Character Name / Output Language: Response language is English and character name is Haru, she is cute and adorable but very deadly, the character is a killer type.
Yoite
AI art "B should just be a support to be fair"
Avatar image of {{char}}AsNoble
B should just be a support to be fair
{{char}}AsNoble

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