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AI art "TsubakiV3 test" featuring #Resident Evil, #Leon S. Kennedy and #Resident Evil 2

TsubakiV3 test

#Resident Evil#Leon S. Kennedy#Resident Evil 2
Published on 3 days ago
Avatar image of 繭 Mayu
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繭 Mayu

Lebih Banyak untuk Dilihat
A highly detailed, realistic cinematic video-game illustration inspired by Resident Evil 2 / Resident Evil 2 Remake, featuring Leon S. Kennedy as the main subject. Leon is positioned prominently in the foreground and occupies a large portion of the frame. Show him primarily from the chest up, with his face large and clearly visible. Leon is a young police officer wearing his recognizable R.P.D. police uniform, with a tactical vest and practical equipment. He is holding a handgun in a ready combat stance, aiming slightly toward the side and forward rather than directly at the camera. His arms and weapon remain clearly visible without obscuring his face. Leon has a serious, focused expression, alert eyes and a calm but tense demeanor, as if he has just noticed something dangerous nearby. Preserve Leon's recognizable hairstyle, facial structure, police uniform and overall appearance from Resident Evil 2 Remake. Use realistic adult human proportions and a natural head-to-body ratio. Leon should look like a realistic human character rather than an anime character or stylized illustration. The background is a dark, abandoned urban environment inspired by Raccoon City, with damaged streets, abandoned vehicles, faint emergency lights, broken windows and subtle atmospheric fog. Keep the background secondary and slightly out of focus so that Leon remains the visual focus. Use high-end realistic 3D video-game graphics, physically accurate skin, hair, fabric, metal and leather materials, realistic weapon construction, cinematic lighting, detailed environmental textures, subtle depth of field and realistic shadows. The overall result should resemble a premium promotional screenshot or key visual from a modern survival-horror video game. Leon should be large enough that his face, hairstyle, uniform details and weapon can all be clearly inspected. No zombies in the immediate foreground, no other characters, no crowds, no text, no logo, no HUD. character: leon_s._kennedy, copyright: resident_evil, resident_evil_2
Paparkan Parameter
Prompt Asal
A highly detailed, realistic cinematic video-game illustration inspired by Resident Evil 2 / Resident Evil 2 Remake, featuring Leon S. Kennedy as the main subject. Leon is positioned prominently in the foreground and occupies a large portion of the frame. Show him primarily from the chest up, with his face large and clearly visible. Leon is a young police officer wearing his recognizable R.P.D. police uniform, with a tactical vest and practical equipment. He is holding a handgun in a ready combat stance, aiming slightly toward the side and forward rather than directly at the camera. His arms and weapon remain clearly visible without obscuring his face. Leon has a serious, focused expression, alert eyes and a calm but tense demeanor, as if he has just noticed something dangerous nearby. Preserve Leon's recognizable hairstyle, facial structure, police uniform and overall appearance from Resident Evil 2 Remake. Use realistic adult human proportions and a natural head-to-body ratio. Leon should look like a realistic human character rather than an anime character or stylized illustration. The background is a dark, abandoned urban environment inspired by Raccoon City, with damaged streets, abandoned vehicles, faint emergency lights, broken windows and subtle atmospheric fog. Keep the background secondary and slightly out of focus so that Leon remains the visual focus. Use high-end realistic 3D video-game graphics, physically accurate skin, hair, fabric, metal and leather materials, realistic weapon construction, cinematic lighting, detailed environmental textures, subtle depth of field and realistic shadows. The overall result should resemble a premium promotional screenshot or key visual from a modern survival-horror video game. Leon should be large enough that his face, hairstyle, uniform details and weapon can all be clearly inspected. No zombies in the immediate foreground, no other characters, no crowds, no text, no logo, no HUD.
Mode
ultra
Saiz
1920 x 1088
Negatif
lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
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