March 7th, March 7th (Preservation)

#Honkai Series#Honkai: Star Rail#March 7th#March 7th (Preservation)#Evernight
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Komen

artist: kisaragi_byakko, character: march_7th_(honkai:_star_rail), Honkai: Star Rail, March 7th and Evernight. March 7th standing outside the mirror, Evernight standing inside the mirror. March 7th reaching out to touch a shattered giant mirror, Evernight reaching out from inside to hold hands with her, fingers overlapping. Background effects feature floating broken mirror shards, intertwined glowing effects of ice-blue ice crystals and dark-red night shadows. Aesthetic lighting, sense of destiny, intricate details, high quality, 8k resolution, anime style, masterpiece.
Paparkan Parameter
Prompt Asal
[artist: kisaragi_byakko] Honkai: Star Rail, March 7th and Evernight. March 7th standing outside the mirror, Evernight standing inside the mirror. March 7th reaching out to touch a shattered giant mirror, Evernight reaching out from inside to hold hands with her, fingers overlapping. Background effects feature floating broken mirror shards, intertwined glowing effects of ice-blue ice crystals and dark-red night shadows. Aesthetic lighting, sense of destiny, intricate details, high quality, 8k resolution, anime style, masterpiece.
Mod
standard
Saiz
960 x 1280

Model & LoRA yang digunakan

Imej Serupa

Papar lagi
AI artwork
pt
artist: kisaragi_byakko, character: march_7th_(honkai:_star_rail), Honkai: Star Rail, March 7th and Evernight. March 7th standing outside the mirror, Evernight standing inside the mirror. March 7th is bare-handed (no gloves), reaching out to touch a shattered giant mirror with a completely expressionless and blank face. Evernight inside the mirror wears a faint, subtle smile, reaching out to hold hands with her, fingers overlapping. Background effects feature floating broken mirror shards, intertwined glowing effects of ice-blue ice crystals and dark-red night shadows. Aesthetic lighting, sense of destiny, intricate details, high quality, 8k resolution, anime style, masterpiece.
pokman tam
AI artwork
character: cyrene_(honkai: star rail), phainon_(honkai: star rail), artist: daymera, Linless, 2 characters, Cyrene (Honkai: Star Rail) and phainon (Honkai: Star Rail), The location is the deepest reach of a vast buried structure, its scale suggested by walls of dark, ancient stone stretching up and out of frame in both directions, the surface of that stone marked with faint circular grooves and hairline fractures that spread outward from a single central point like the freeze-frame of an impact that hasn't fully happened yet. At that central point stands a massive, still, statue-like form — recognizable by silhouette and posture alone as Phainon, held rigid and unmoving in a pose of restraint, both arms braced outward as though he has been holding some unseen door shut for an immeasurable length of time, his stillness carrying the specific weight of an act sustained so long it has calcified into architecture itself. Cyrene stands close before him, one hand raised and already pressed flat against his chest at the exact point where the fractures in the stone around them seem to originate, her face tilted upward toward him with an expression built from two things that should not coexist but clearly do here — profound tenderness in the softness around her eyes, and absolute resolve in the set of her jaw, the specific look of someone choosing, with full and terrible clarity, to be the one who breaks what she loves because it is the only way to free it. Fine cracks are visibly spreading outward from beneath her palm across his stone-still form, not violent yet, but unmistakably begun, the ancient buried chamber's scale and darkness pressing in from every direction to make the small, warm point of contact between her hand and his chest the only place in the entire vast space that feels alive. Contemporary illustration, devastating and intimate despite the monumental scale surrounding them, both figures remain large, close, and completely legible at the heart of the buried structure's overwhelming architectural weight.
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