飼っていた虎猫が大きくなって?
オスの虎(柄)猫を飼ってたんだけど、家に帰ったら見知らぬ男の人が部屋に・・・?あれ?その柄や目線、飼い猫のキミなの!?
Di PixAI, prompt bersifat awam secara lalai, tetapi pencipta boleh menyembunyikannya pada mana-mana karya yang mereka terbitkan. Pencipta karya ini memilih untuk berbuat demikian, jadi perkataan yang digunakan untuk menjana imej ini kekal peribadi dan hanya penciptanya sahaja yang boleh melihatnya. Menyembunyikan prompt tidak mengubah apa-apa yang lain: karya ini masih awam, dan anda masih boleh menyukai, mengulas dan berkongsinya seperti biasa.
Disembunyikan oleh penulis
Model & LoRA yang digunakan
Imej Serupa
Papar lagiс
A sprite character model of a hikikomori guy, designed in the style of the otome game "Bad Medicine Infectious Teachers". The character has a straight, slender build and is wearing casual, modern clothing, such as a simple t-shirt and pants. He has disheveled hair and a neutral or slightly melancholic expression, conveying his reclusive nature. The background is a plain, solid white, as is typical for sprite assets, to allow for easy compositing in a game engine. The style is clean, detailed, and anime-inspired, with crisp lines and a focus on character design. The lighting is flat and even, suitable for a 2D sprite. The overall atmosphere is one of modern urban isolation, fitting for a character archetype in a visual novel or otome game.
Самаре
少年
オヤ
tt
messy hair, ripped jeans, closed varsity jacket, necktie, white background, solo, wolfcut, 1boy, white shirt, tail, male focus, star (symbol), patches, black shirt, tiger tail, smug, sketch, no color, colorless, unfinished
Tamara (TamaraWasXD)
с
A sprite character model of a hikikomori guy, designed in the style of the otome game "Bad Medicine Infectious Teachers". The character has a straight, slender build and is wearing casual, modern clothing, such as a simple t-shirt and pants. He has disheveled hair and a neutral or slightly melancholic expression, conveying his reclusive nature. The background is a plain, solid white, as is typical for sprite assets, to allow for easy compositing in a game engine. The style is clean, detailed, and anime-inspired, with crisp lines and a focus on character design. The lighting is flat and even, suitable for a 2D sprite. The overall atmosphere is one of modern urban isolation, fitting for a character archetype in a visual novel or otome game.
Самаре
Komen