남사당패 옷을 모티브로 만든 강화 슈트2
저번에 올린 강화 슈트의 개선판
Contest Entry
Fortified Suit Contest ー Join the Fight!#Join the Fight
Di PixAI, prompt bersifat awam secara lalai, tetapi pencipta boleh menyembunyikannya pada mana-mana karya yang mereka terbitkan. Pencipta karya ini memilih untuk berbuat demikian, jadi perkataan yang digunakan untuk menjana imej ini kekal peribadi dan hanya penciptanya sahaja yang boleh melihatnya. Menyembunyikan prompt tidak mengubah apa-apa yang lain: karya ini masih awam, dan anda masih boleh menyukai, mengulas dan berkongsinya seperti biasa.
Disembunyikan oleh penulis
Model & LoRA yang digunakan
Imej Serupa
Papar lagih3
남사당패 옷을 모티브로 한 강화 슈트
hsi3218-
A medium shot from a front-facing angle depicts a mysterious man enveloped in darkness. He is clad in a sleek, high-tech futuristic suit with a matte metallic finish and intricate mechanical seams. He wears a full-face helmet with a dark, reflective visor; from within the oppressive shadows of the helmet's glass, a piercing yellow light emanates, glowing intensely to reveal the presence of the wearer. The man stands still, his gloved hands resting naturally at his sides. The environment is a void of deep black, creating a high-contrast atmosphere where the only significant light source is the brilliant yellow luminescence from the visor. The visual style is a polished anime illustration, characterized by sharp lines, deep shadows, and a dramatic, moody atmosphere.
maniddoni
Create an original full-body character concept for a futuristic extraction shooter inspired by the bold visual design language of Marathon (2026). The character should look like a playable Runner Shell, with the same graphic impact, stylized proportions, striking color blocking, and clean futuristic industrial design language seen in Vandal, Triage, and Assassin.
VISUAL STYLE: Bold, high-contrast, graphic sci-fi design. Strong geometric silhouettes, exaggerated armor shapes, smooth hard-surface panels, chunky mechanical forms, sharp angular contours, and deliberate asymmetry. A carefully controlled palette of 2–4 vivid colors with contrasting black or white structural elements. The character should feel like a premium collectible action figure brought to life in a AAA video game, not a realistic military soldier.
CHARACTER DESIGN: A fully synthetic humanoid Runner Shell with a distinctive helmet, compact head silhouette, broad angular shoulders, a sculptural chest plate, segmented forearms, mechanical hands, narrow articulated waist, armored thighs, geometric knee guards, and chunky futuristic boots. Every body part should have a clear graphic shape and a deliberate design purpose. Use large uninterrupted color panels rather than excessive surface detail. Incorporate a few distinctive glowing elements, bold stripes, tiny technical markings, and recognizable mechanical joints.
DESIGN PERSONALITY: Give the character the aggressive, agile presence of an Assassin, the bold combat-ready silhouette of a Vandal, and the clean, purposeful technological identity of a Triage. Combine these influences into an entirely original Shell with its own silhouette, personality, and visual identity. Avoid copying any existing character's exact armor layout.
MATERIALS AND FINISH: Smooth matte polymer, glossy colored armor, satin-finished synthetic surfaces, contrasting rubber joints, and selective metallic accents. Crisp edges, clean panel transitions, minimal weathering, vivid saturated colors, and controlled reflections. Prioritize graphic readability over photorealistic material complexity.
POSE AND PRESENTATION: Full-body front three-quarter view, standing in a confident neutral pose with slightly separated arms and legs. Show the entire character from the top of the helmet to the soles of the boots. Keep the silhouette readable and all limbs clearly separated. Professional character-design presentation on a clean, solid, light neutral background.
RENDER QUALITY: Premium AAA game concept art, bold stylized 3D rendering, clean studio lighting, crisp silhouette, polished hard-surface modeling, strong visual hierarchy, striking color blocking, production-quality character design, and the unmistakable graphic punch of Marathon's Runner Shells.
NEGATIVE PROMPT: Generic sci-fi soldier, realistic military tactical gear, bulky traditional power armor, excessive greebles, random cables, overcomplicated textures, camouflage, medieval armor, organic monster anatomy, muted muddy colors, photorealistic human face, tiny unreadable details, cinematic environment, dramatic smoke, cropped feet, cropped helmet, extra limbs, malformed hands, text overlays, watermarks, delicate thin lineart, soft colored lines, low contrast, muted palette, pastel tones, smooth gradients, soft shading, gentle lighting, subtle shadows, minimal highlights, airy feel, watercolor texture, semi-real anime, beauty portrait, glossy skin, smooth rendering, soft shading, detailed eyes, detailed hair, cinematic lighting, polished digital art.
105th
Create an original full-body character concept for a futuristic extraction shooter inspired by the bold visual design language of Marathon (2026). The character should look like a playable Runner Shell, with the same graphic impact, stylized proportions, striking color blocking, and clean futuristic industrial design language seen in Vandal, Triage, and Assassin.
VISUAL STYLE: Bold, high-contrast, graphic sci-fi design. Strong geometric silhouettes, exaggerated armor shapes, smooth hard-surface panels, chunky mechanical forms, sharp angular contours, and deliberate asymmetry. A carefully controlled palette of 2–4 vivid colors with contrasting black or white structural elements. The character should feel like a premium collectible action figure brought to life in a AAA video game, not a realistic military soldier.
CHARACTER DESIGN: A fully synthetic humanoid Runner Shell with a distinctive helmet, compact head silhouette, broad angular shoulders, a sculptural chest plate, segmented forearms, mechanical hands, narrow articulated waist, armored thighs, geometric knee guards, and chunky futuristic boots. Every body part should have a clear graphic shape and a deliberate design purpose. Use large uninterrupted color panels rather than excessive surface detail. Incorporate a few distinctive glowing elements, bold stripes, tiny technical markings, and recognizable mechanical joints.
DESIGN PERSONALITY: Give the character the aggressive, agile presence of an Assassin, the bold combat-ready silhouette of a Vandal, and the clean, purposeful technological identity of a Triage. Combine these influences into an entirely original Shell with its own silhouette, personality, and visual identity. Avoid copying any existing character's exact armor layout.
MATERIALS AND FINISH: Smooth matte polymer, glossy colored armor, satin-finished synthetic surfaces, contrasting rubber joints, and selective metallic accents. Crisp edges, clean panel transitions, minimal weathering, vivid saturated colors, and controlled reflections. Prioritize graphic readability over photorealistic material complexity.
POSE AND PRESENTATION: Full-body front three-quarter view, standing in a confident neutral pose with slightly separated arms and legs. Show the entire character from the top of the helmet to the soles of the boots. Keep the silhouette readable and all limbs clearly separated. Professional character-design presentation on a clean, solid, light neutral background.
RENDER QUALITY: Premium AAA game concept art, bold stylized 3D rendering, clean studio lighting, crisp silhouette, polished hard-surface modeling, strong visual hierarchy, striking color blocking, production-quality character design, and the unmistakable graphic punch of Marathon's Runner Shells.
NEGATIVE PROMPT: Generic sci-fi soldier, realistic military tactical gear, bulky traditional power armor, excessive greebles, random cables, overcomplicated textures, camouflage, medieval armor, organic monster anatomy, muted muddy colors, photorealistic human face, tiny unreadable details, cinematic environment, dramatic smoke, cropped feet, cropped helmet, extra limbs, malformed hands, text overlays, watermarks, delicate thin lineart, soft colored lines, low contrast, muted palette, pastel tones, smooth gradients, soft shading, gentle lighting, subtle shadows, minimal highlights, airy feel, watercolor texture, semi-real anime, beauty portrait, glossy skin, smooth rendering, soft shading, detailed eyes, detailed hair, cinematic lighting, polished digital art.
105th
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