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AI art "Trooper"
Jana Secara Percuma

Trooper

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Komen

A full body shot from a low-angle perspective shows a statuesque Abyssinian catgirl in her 20s leaping from the peak of a ruined alien spire at the left, her body twisted toward the viewer. She has light brown skin with a golden glow, strawberry blonde hair in a streaming ponytail, and ruddy, ticked cat ears and a long tail. She wears a matte black ablative tube top, armored lowleg cargo pants slung below her hips with plated thigh panels, a jump-jet harness, and mag-boots, leaving her midriff and shoulders bare. A copper arm cuff circles her left upper arm. She is firing a long rifle from the hip mid-air, her face sporting an exhilarated grin with a visible fang and a streak of soot on her cheek. The environment is a burning alien city at dusk, featuring broken crystal towers, rising smoke, and dropships streaking across an orange-and-purple sky. The scene is lit by a hot orange glow from the city on the right, creating a rim light on her silhouette, while the blue blast of her jump-jets illuminates her front. The visual style is a cel-shaded 3D toon-shader finish with clean vector contours, flat two-tone shading, and a vibrant, saturated color palette.
Paparkan Parameter
Prompt Asal
A full body shot framed head to toe, seen from a low angle, the viewer looking up at her, her figure balanced against a strong secondary element across the frame, of a female catgirl kemonomimi in her 20s, squad sniper of an orbital drop company. The whole image has a hard-charging orbital-drop energy, troopers falling from orbit in drop pods onto a burning alien world, and the mood is soaring, explosive and exhilarating. She is cool and fierce, a woman with a tall, statuesque build: very tall, with straight, broad shoulders, long arms and very long legs, a firm, toned body, a narrow waist, balanced hips and long, firm thighs, and medium, shapely breasts. Her skin is a smooth light brown with a warm, golden glow, and her face is cool and beautiful, a long oval with high cheekbones, a slim straight nose, full lips with a tiny fang at one corner and large almond-shaped amber-green eyes with vertical-slit pupils and long dark lashes. She is an Abyssinian catgirl: tall, upright triangular cat ears of warm ruddy fur ticked with darker bands sit high in her hair, and a long ruddy, ticked cat tail completes her. Her expression is an exhilarated grin, her fang flashing. Her shoulder-length strawberry blonde hair is in a streaming ponytail. She wears a matte black ablative tube top and armoured lowleg cargo pants slung below her hip bones with plated thigh panels, a jump-jet harness and mag-boots, so that her shoulders, her arms, her whole midriff and stomach and her hips above the low waistband are bare. A slim copper arm cuff etched with her unit number circles her left upper arm. Her makeup is a crisp black wing, set brows, a flush of exhilaration, a long-wear rosewood stain and a streak of soot along one cheekbone. The setting is the top of a ruined alien spire over a burning city at dusk: broken crystal towers, smoke rising, dropships streaking overhead, enemy walkers moving in the streets far below, and an orange-and-purple sky. She leaps out from the broken top of the spire at the left of the balanced frame, seen from a low angle, her body twisted toward the viewer, firing a long rifle from the hip mid-air as her jump-jets blaze blue behind her. She grins with exhilaration, her ponytail, tail, jet flames and the smoke blurred with motion. The burning city glow behind her on the right is the dominant light, behind her: it draws a hot orange edge around her ponytail, her ruddy ears, her shoulders, the rifle and the outline of her legs. Her face and front sit in clear, cool shade, still readable, her cheekbones and grin lit by the blue glow of her jets below, with a bright catchlight in each eye. Her light brown skin takes a warm orange rim wherever the firelight edges it. Cel-shaded 3D/toon-shader style: a toon-shaded 3D model with clean vector contours tracing every form, flat two-tone shading with crisp light and shadow bands and no smooth gradients, a vibrant, saturated palette, and a polished, video-game-cinematic finish. The palette is bold toon sunset orange and purple over a burning alien city, matte black armour with blue jet flames, strawberry blonde hair streaming.
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standard
Saiz
1280 x 960

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character: kaname_madoka_(magical_girl), copyright: mahou_shoujo_madoka_magica Kaname Madoka from Puella Magi Madoka Magica, pink twin tails tied with deep red ribbons, wearing her iconic magical girl costume, white corset-like bodice with delicate back lacing, voluminous layered white and pale pink ruffled skirt, crimson ribbons flowing loosely around her body, viewed from behind at a three-quarter angle, seated with her back gracefully arched, both arms extending naturally downward behind her back, one hand gently holding the opposite wrist, clearly separated hands, relaxed slender fingers, five distinct fingers on each hand, natural finger spacing, anatomically correct wrists, elegant delicate hands, visible knuckles, softly curved fingers, hands clearly visible against the white skirt, unobstructed hand silhouette, accurate hand anatomy, head tilted far backward, chin raised toward the darkness, face mostly hidden, elegant elongated silhouette, delicate exposed shoulders, soft loose strands of pink hair, dramatic asymmetrical composition, close medium shot, large skirt filling the lower frame, dark almost black background, dramatic directional lighting, pale ivory highlights, muted dusty pink, cold gray shadows, rich crimson accents, strong contrast between luminous fabric and deep darkness, thick impasto oil painting, expressive visible brushstrokes, heavy layered paint, rough palette knife texture, sculptural paint strokes, painterly edges, textured canvas, loose gestural painting, rich tactile surface, dramatic chiaroscuro, melancholic atmosphere, haunting beauty, full bleed composition, edge-to-edge artwork, no borders, no frame, textured illustration, grainy texture, crayon texture, chalky brushwork, impasto strokes, bold color blocking, stylized anime, flat shading, dry brush effect, atmospheric lighting, soft glow highlights, rough painterly anime style, visible textured brushstrokes, heavy impasto texture, scratchy charcoal-like linework, expressive gestural strokes, smudged edges, desaturated base tones with aggressive high-contrast color, sketch style, rough brushstroke
リオ