Wallet AI Art & Prompts

Explore the trending 178 Wallet artworks

AI artwork
r3
character: shiun_sumika, katsuragi_lilja, fujita_kotone, hanami_saki, copyright: gakuen_idolmaster, idolmaster rough cotton paper texture, coarse cotton fibers, matte absorbent paper grain, natural ivory paper tone, subtle pulp specks, irregular fibrous surface, fine dry paper texture, character: fujita_kotone, character: hanami_saki, character: katsuragi_lilja, character: shiun_sumika, copyright: gakuen_idolmaster, idolmaster — Fantasy RPG event-CG style illustration, "post town haggling" scene: at dusk in a bustling roadside town, Fujita Kotone's merchant soul fully awakens as she haggles fiercely with an innkeeper. Style: vivid colors, clean polished digital coloring, rich depth, warm dramatic lantern light, halfway between an RPG event CG and a character card illustration, highly detailed. Scene: a large post town at sunset, cobblestone main street lined with an inn, weapon shop, food stalls, bakery and general store, crowded with adventurers and merchants. The party has just arrived and the lodging fee turned out far higher than expected. Fujita Kotone in her yellow-and-brown merchant outfit (vest, blouse, multiple waist pouches, huge merchant bag), placed large in the foreground center-left facing the innkeeper across the counter: holding up a price list in one hand, raising one finger of the other hand, a full-power dazzling business smile with only her eyes deadly serious, negotiating at full throttle — apparently bundling "lodging for four plus dinner plus equipment repair plus tomorrow's boxed lunches, all for this price!" — ledgers, coin pouches and calculation notes spread on the counter between them, small gold coins and playful number/calculation-symbol visual effects floating around her, communicating at a glance "this is the true strength of having a merchant in the party". The innkeeper, a stout middle-aged man, visibly starting to sweat as he gives ground. Behind her, Hanami Saki stands with arms crossed, sword still at her hip, a slightly exasperated "amazing... but how long is this going to take..." look. Katsuragi Lilja watches the negotiation with fascination, eyes sparkling with admiration each time Kotone wins a discount, staff resting on her shoulder. A little deeper in the scene beside a food stall, Shiun Sumika with her bow slung on her back, nibbling a fruit she got as a free sample, watching the whole thing with an amused relaxed grin, having left everything to Kotone. Keep each girl's canonical face, hairstyle, hair color and eye color faithful; mild stylization around 5.5-6 heads tall, not full SD. All four wear the same adventure outfits as the rest of the series, with just a light touch of road dust on capes and boots. Composition: 4:3 landscape, Kotone in the foreground filling about 68-72% of the frame height, the innkeeper opposite her, ledger/price-list/coins between them; Saki and Lilja mid-ground, Sumika deeper near the stall — staggered depth, nobody in a single row; the dusk town street receding into the background layered with warm lantern and shop light. masterpiece, best quality, highres, detailed illustration, full body, market, sunset, lantern light
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AI artwork
Avatar image of nosear
masterpiece, best quality, ultra detailed, elegant anime illustration, 1girl, solo, full body, vintage balletcore, antique romantic aesthetic, refined narrow face, muted rose eyes, calm melancholic expression, beauty mark beneath one eye, long warm brown hair, loose Victorian waves, partially pinned back hairstyle, small dried rose hair clip, antique brass leaf hair pin, vintage oval locket necklace on a thin chain, dusty rose corset-inspired ballet bodice, ivory lace neckline, delicate boning details, sheer lace sleeves, tiny antique ribbon knots, romantic layered midi skirt, ivory lace underskirt, dusty rose chiffon layers, irregular cascading hem, semi-transparent floral lace panels, aged satin ribbon tied loosely at waist, subtle embroidered rose vines, ivory stockings, worn dusty-pink satin ballet shoes, long faded ribbons wrapped around ankles, quiet graceful pose, gently holding her locket with one hand, other hand resting on layered skirt, body turned three-quarter view, soft downward gaze, floating dried rose petals, tiny antique gold sparkles, dusty rose, ivory and muted brown palette, delicate lineart, soft painterly anime shading white background, clean lineart, vibrant colors, soft shading, highly detailed costume design, character turnaround reference, orthographic design, white background, no props, no camera, no environment, no shadow, full body completely visible utility straps, and neon accent lighting. > Character reference sheet layout showing multiple orthographic views including front, side, and back poses on a clean soft gradient back-ground. Professional character design presentation with consistent proportions and detailed costume breakdown feel. Cinematic studio light-ing, vibrant neon color palette, polished rendering quality, stylized yet realistic material response, highly detailed textures,premium next-generation game art style. masterpiece, ultra detailed, (charismatic:1.4), sharp features, perfect eyes, well defined face, soft shading, harmonious colors, game graphics, soft style, cinematic lighting, depth of field, highres,
nosear
AI artwork
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3 humanoid wolves, 2 humanoid puppy children, 1 adult wolf woman, bluish fur, short wavy hair, elegant secretary outfit, tied up, bound wrists, wrists behind back, bound legs, bound ankles, ball gag, ribbons, dressed as robbers, striped shirts, eye masks, berets, living room, pillar, stuffed animals, toys, television, children's program, from above, wide shot, cel-shaded, high-contrast A wide shot from a high angle looking down into a cozy living room. In the midground, a wolf woman with bluish fur and short wavy hair is pressed firmly against a structural wooden pillar; she wears a crisp white secretary blouse and a tight black pencil skirt. Her wrists are bound tightly behind the pillar, her legs and ankles are lashed together, and a round ball gag is held between the lips of her muzzle, secured by small pink ribbons tied in a bow at the back of her head. She looks toward the children with wide, theatrical eyes, playing along with the pretend game. Around her, two humanoid wolf pups dressed as burglars in black-and-white striped shirts, black masks, and small berets are frantically "looting" the room; one pup is crouched low, clutching a plush teddy bear to its chest with a mischievous grin, while the other is mid-stride, arms full of colorful plastic blocks. The floor is a chaotic carpet of scattered stuffed animals, toy cars, and baby rattles. In the background, a television screen glows with a bright, colorful "programa infantil" featuring cartoon stars. Warm afternoon light streams through a window, casting long shadows across the toy-strewn floor. Playful and innocent.
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