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AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , blush, holding lollipop , licking lollipop
Aug 5, 2026 12:01 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lolipop pointing at viewer
Aug 4, 2026 12:10 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lollipop to viewer
Aug 4, 2026 12:10 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lollipop to viewer
Aug 4, 2026 12:09 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lollipop to viewer
Aug 4, 2026 12:09 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lollipop point to viewer
Aug 4, 2026 12:07 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lollipop point to viewer
Aug 4, 2026 12:07 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, black hair ribbon , no frills , collarbone, small breasts, breasts focus, (transparent dress:1.5), sleeveless , glowing , nsfw ,blush , frown, depth of field, blurry background, from above, looking at viewer , grin , blush, holding lollipop point to viewer
Aug 4, 2026 12:07 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriIfrit, horns, ifrit_kimono, off-shoulder, ifrit_hair_ribbon, ifrit_shawl, ifrit_sash , sandals , glowing eyes, ((blurry background, depth of field, very wide shot,)) from below,
Aug 3, 2026 12:05 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriIfrit, horns, ifrit_kimono, off-shoulder, ifrit_hair_ribbon, ifrit_shawl, ifrit_sash , sandals , glowing eyes, ((blurry background, depth of field, very wide shot,)) from below,
Aug 3, 2026 12:05 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriIfrit, horns, ifrit_kimono, off-shoulder, ifrit_hair_ribbon, ifrit_shawl, ifrit_sash , sandals , glowing eyes, ((blurry background, depth of field, very wide shot,)) from below,
Aug 3, 2026 12:05 AM
AI artwork
1
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriIfrit, horns, ifrit_kimono, off-shoulder, ifrit_hair_ribbon, ifrit_shawl, ifrit_sash , sandals , glowing eyes, ((blurry background, depth of field, very wide shot,)) from below,
Aug 3, 2026 12:05 AM
1
AI artwork
1
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriIfrit, horns, ifrit_kimono, off-shoulder, ifrit_hair_ribbon, ifrit_shawl, ifrit_sash , sandals , glowing eyes, ((blurry background, depth of field, very wide shot,)) from below, arms at sides,
Aug 3, 2026 12:05 AM
1
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriIfrit, horns, ifrit_kimono, off-shoulder, ifrit_hair_ribbon, ifrit_shawl, ifrit_sash,ifrit_axe,huge weapon,polearm, sandals , glowing eyes, blurry background, depth of field , close-up , leaning forward,
Aug 3, 2026 12:04 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriFrx, frx_shirt,open jacket, jacket on shoulders, frx_hair_ribbon, frx_necktie, frx_jacket, frx_skirt, frx_belt, frx_thigh_boots , crossed legs, crossed arms, ((blurry background, depth of field, very wide shot,)) from below, from side, sitting , indoors, Control room
Aug 3, 2026 12:04 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriFrx, frx_shirt,open jacket, jacket on shoulders, frx_hair_ribbon, frx_necktie, frx_jacket, frx_skirt, frx_belt, frx_thigh_boots , crossed legs, crossed arms, ((blurry background, depth of field, very wide shot,)) from below, from side, sitting , indoors, Control room
Aug 3, 2026 12:04 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriFrx, frx_shirt,open jacket, jacket on shoulders, frx_hair_ribbon, frx_necktie, frx_jacket, frx_skirt, frx_belt, frx_thigh_boots , crossed legs, crossed arms, ((blurry background, depth of field, very wide shot,)) from below, from side, sitting , indoors, Control room
Aug 3, 2026 12:04 AM
AI artwork
傑笑
(artist:Ouma_Tokiichi) , 1girl, Kotori, red eyes, long hair, red hair, ahoge, twintails, hair ribbon ,KotoriFrx, frx_shirt,open jacket, jacket on shoulders, frx_hair_ribbon, frx_necktie, frx_jacket, frx_skirt, frx_belt, frx_thigh_boots , crossed legs, crossed arms, ((blurry background, depth of field, very wide shot,)) from below, from side, sitting , indoors, Control room
Aug 3, 2026 12:04 AM
AI artwork
傑笑
[Theme] A seaside town street corner during the golden hour of the afternoon, featuring an open-air handmade bakery filled with a summer atmosphere. Create a new scene based on the themes of a corner bakery, spatial layering, environmental density, warm backlight, a sense of daily life, and a cinematic mood. [Scene Design] A cute handmade bakery located at a seaside town street corner. The image includes: - A weathered wooden and plaster storefront. - Walls partially covered by green vines and small flowers. - A dark arched wooden door or a semi-open shop entrance. - A cream-white and mint-green striped awning. - A bakery sales window open to the street. - Wooden shelves lined with bread, croissants, buns, jam bread, and small desserts. - Wicker baskets, wooden crates, and trays filled with fresh bread. - A handwritten chalkboard menu near the ground, without legible text. - Small potted plants, herbs, fresh flowers, fabric banners, and simple street corner decorations. - Distant glimpses of seaside streets, blue sky, building rooftops, and soft-focus roadside trees. The foreground can use large bread baskets, croissant trays, edges of wooden crates, or blurred flowers to create natural occlusion, making the viewer feel as if they are standing by the stall, seeing a character just stepping out of the shop. Objects in the shop can be plentiful but must have a clear order of display. Bread should be concentrated in display racks, wicker baskets, and trays, not scattered or floating, and not crowded solely around the character. [Light and Color] The time is the magic hour approaching dusk in the afternoon. Strong but soft golden sunlight shines diagonally from the top right, passing through the awning, vines, and shop eaves, creating bright rim light and irregular tree shadows on the character, bread, wooden doors, and ground. The character's face remains bright and clean, with soft golden rim light on the edges of the hair. The overall color palette consists of: honey gold, cream yellow, warm orange, natural wood brown, lavender purple, and a small amount of sky blue. The image is bright and warm, but not a single orange-yellow tone. Shadow areas retain soft wood brown, cyan-green, and pale blue to ensure clear warm and cold color layers. [Cinematic Lens] Use a slight low-angle wide-angle lens close to the ground, with the camera positioned in front of the street or bread stall, looking toward the shop entrance through foreground bread baskets and wooden crates. The character is positioned slightly to the right or left of the center, not perfectly centered. The shop entrance, awning, bread display racks, and street form diagonal perspective lines, guiding the eye from the foreground bread to the character, and extending to the bright seaside street scene. Use the spatial feel of a 26–30mm wide-angle lens without severe fisheye distortion. The image needs: - Blurred foreground bread, flowers, or wooden crates. - Clear mid-ground character and the main bakery stall. - Soft-focus background of the shop, street, trees, and seaside sky. - Obvious but natural depth of field. - A soft rack focus effect. - Small circular bokeh formed by real lighting. - Aerial perspective and an afternoon haze. - Golden backlight entering from the top right. - Natural wind blowing hair, ribbons, fabric banners, and the edges of the awning. The entire image must look like a single shot from an animated film, not a character poster, product advertisement, or game character illustration. [Composition Ratio] 5:3 landscape or 16:9 landscape. Intensely saturated lighting effects, luminous reflections, hdr-like contrast, vibrant color palette, glowing lights, vibrant reflections, surreal lighting, hdr effect, cinematic vividness, more details, cinematic lights, realistic lights and shadows, detailed light, better quality, enhanced details, facade.mix
Aug 1, 2026 12:04 AM
AI artwork
1
傑笑
[Theme] A seaside town street corner during the golden hour of the afternoon, featuring an open-air handmade bakery filled with a summer atmosphere. Create a new scene based on the themes of a corner bakery, spatial layering, environmental density, warm backlight, a sense of daily life, and a cinematic mood. [Scene Design] A cute handmade bakery located at a seaside town street corner. The image includes: - A weathered wooden and plaster storefront. - Walls partially covered by green vines and small flowers. - A dark arched wooden door or a semi-open shop entrance. - A cream-white and mint-green striped awning. - A bakery sales window open to the street. - Wooden shelves lined with bread, croissants, buns, jam bread, and small desserts. - Wicker baskets, wooden crates, and trays filled with fresh bread. - A handwritten chalkboard menu near the ground, without legible text. - Small potted plants, herbs, fresh flowers, fabric banners, and simple street corner decorations. - Distant glimpses of seaside streets, blue sky, building rooftops, and soft-focus roadside trees. The foreground can use large bread baskets, croissant trays, edges of wooden crates, or blurred flowers to create natural occlusion, making the viewer feel as if they are standing by the stall, seeing a character just stepping out of the shop. Objects in the shop can be plentiful but must have a clear order of display. Bread should be concentrated in display racks, wicker baskets, and trays, not scattered or floating, and not crowded solely around the character. [Light and Color] The time is the magic hour approaching dusk in the afternoon. Strong but soft golden sunlight shines diagonally from the top right, passing through the awning, vines, and shop eaves, creating bright rim light and irregular tree shadows on the character, bread, wooden doors, and ground. The character's face remains bright and clean, with soft golden rim light on the edges of the hair. The overall color palette consists of: honey gold, cream yellow, warm orange, natural wood brown, lavender purple, and a small amount of sky blue. The image is bright and warm, but not a single orange-yellow tone. Shadow areas retain soft wood brown, cyan-green, and pale blue to ensure clear warm and cold color layers. [Cinematic Lens] Use a slight low-angle wide-angle lens close to the ground, with the camera positioned in front of the street or bread stall, looking toward the shop entrance through foreground bread baskets and wooden crates. The character is positioned slightly to the right or left of the center, not perfectly centered. The shop entrance, awning, bread display racks, and street form diagonal perspective lines, guiding the eye from the foreground bread to the character, and extending to the bright seaside street scene. Use the spatial feel of a 26–30mm wide-angle lens without severe fisheye distortion. The image needs: - Blurred foreground bread, flowers, or wooden crates. - Clear mid-ground character and the main bakery stall. - Soft-focus background of the shop, street, trees, and seaside sky. - Obvious but natural depth of field. - A soft rack focus effect. - Small circular bokeh formed by real lighting. - Aerial perspective and an afternoon haze. - Golden backlight entering from the top right. - Natural wind blowing hair, ribbons, fabric banners, and the edges of the awning. The entire image must look like a single shot from an animated film, not a character poster, product advertisement, or game character illustration. [Composition Ratio] 5:3 landscape or 16:9 landscape. Intensely saturated lighting effects, luminous reflections, hdr-like contrast, vibrant color palette, glowing lights, vibrant reflections, surreal lighting, hdr effect, cinematic vividness, more details, cinematic lights, realistic lights and shadows, detailed light, better quality, enhanced details, facade.mix
Aug 1, 2026 12:04 AM
1
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