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AI art "TsubakiV3 test"

TsubakiV3 test

Published on 2 days ago
Avatar image of 繭 Mayu
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繭 Mayu

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A richly detailed interior view of an old-fashioned Japanese shop with subtle Chinese-influenced decoration, combining a nostalgic traditional atmosphere with a strange retro-futuristic electronic world. The scene should feel like an ordinary old neighborhood shop that has become partially merged with an invisible digital reality. Camera and composition The camera is positioned inside the shop at a relatively low height, looking toward the interior from near the entrance. The viewpoint is slightly below the height of a shelf. A wooden shelf runs across the foreground. On top of the shelf is a traditional ceramic maneki-neko statue. The maneki-neko is very close to the camera, so it appears substantially larger than the people farther inside the shop. The camera is looking at the back of the maneki-neko. Only its back, head, ears, raised paw and rear silhouette are visible. Its face is not visible because it is facing toward the interior of the shop. The maneki-neko should remain an ordinary traditional shop ornament. The foreground maneki-neko is slightly out of focus, while the interior behind it is more clearly visible. Use strong depth and perspective: foreground maneki-neko → customers and shopkeeper → counters and shelves → deeper interior. Do not use a high bird's-eye view. The viewpoint should feel like a person standing inside the shop and looking past the nearby shelf. Shop interior The shop is old, cramped and extremely cluttered. Dark aged wooden shelves and counters. Traditional Japanese decorations mixed with subtle Chinese-influenced elements. Paper lanterns. Faded fabric decorations. Old signs. Old refrigerators and household appliances. Boxes, bottles, food packages, tools and miscellaneous objects covering shelves. Electrical cables and wires running along the walls. The environment should feel lived-in and slightly chaotic. It should resemble an old neighborhood shop from a nostalgic Japanese city rather than a modern restaurant. Customers Several customers are sitting and standing throughout the shop. They are all dressed in traditional Japanese kimono. Their clothing should have varied subdued patterns and colors. They behave naturally, casually eating, talking or browsing products. They are not posing. Each customer wears a small futuristic electronic device around the head and eyes. The devices resemble compact retro-futuristic augmented-reality visors or electronic headsets. They partially cover the eyes but remain integrated naturally with the traditional clothing. The combination should look strange but completely normal within this world: traditional kimono + futuristic electronic head-mounted devices. The shopkeeper behind the counter also wears a similar electronic device. Digital distortion Digital corruption is a major visual feature of the scene. The physical shop should be repeatedly interrupted by visible glitches and reality distortions. The distortions occur throughout the image rather than in only one small area. Examples include: portions of shelves shifting sideways into duplicated copies sections of wooden walls breaking into pixel blocks parts of hanging lanterns becoming digital fragments customers' silhouettes briefly misaligning sections of clothing becoming distorted into horizontal digital bands small parts of objects disappearing into transparent grid patterns shelves becoming partially pixelated bottles and packages appearing doubled or displaced horizontal scanlines passing through parts of the environment areas of the floor breaking into rectangular digital fragments small sections of the ceiling flickering between different textures portions of electrical cables becoming geometric digital lines objects partially dissolving into blocks of corrupted pixels The glitches should be frequent and clearly visible, but they should still look integrated into the physical environment. Do not turn the entire image into a digital screen. The viewer should feel that the real physical world is being continuously overlaid by an invisible digital layer. Some areas remain perfectly normal while nearby areas are severely distorted. Retro cyberpunk atmosphere The world should feel like a strange combination of: old Japanese neighborhood + traditional East Asian shop + early digital technology + retro cyberpunk. The technology should not look sleek or futuristic in a modern sense. Use bulky, slightly outdated electronic devices. Old displays. Worn cables. Small glowing indicators. Primitive-looking augmented-reality hardware. The environment should feel as though advanced digital technology developed inside an old urban neighborhood without replacing its traditional architecture. Lighting Dim interior lighting. Warm fluorescent lamps and old paper lanterns illuminate the shop. Cool light enters faintly from the entrance. The deeper parts of the shop fall into shadow. Some digital glitches emit faint unnatural light. Pixel fragments and distorted objects occasionally catch small highlights. Use atmospheric dust and slight haze to emphasize the depth between the foreground shelf and the back of the shop. Visual style Detailed Japanese animation background aesthetic with a retro cyberpunk and surreal digital-reality atmosphere. Natural perspective. Rich environmental detail. Muted nostalgic colors. Weathered materials. Hand-painted environmental textures combined with subtle digital artifacts. Avoid glossy modern cyberpunk. Avoid a neon-filled
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Oryginalny prompt
A richly detailed interior view of an old-fashioned Japanese shop with subtle Chinese-influenced decoration, combining a nostalgic traditional atmosphere with a strange retro-futuristic electronic world. The scene should feel like an ordinary old neighborhood shop that has become partially merged with an invisible digital reality. Camera and composition The camera is positioned inside the shop at a relatively low height, looking toward the interior from near the entrance. The viewpoint is slightly below the height of a shelf. A wooden shelf runs across the foreground. On top of the shelf is a traditional ceramic maneki-neko statue. The maneki-neko is very close to the camera, so it appears substantially larger than the people farther inside the shop. The camera is looking at the back of the maneki-neko. Only its back, head, ears, raised paw and rear silhouette are visible. Its face is not visible because it is facing toward the interior of the shop. The maneki-neko should remain an ordinary traditional shop ornament. The foreground maneki-neko is slightly out of focus, while the interior behind it is more clearly visible. Use strong depth and perspective: foreground maneki-neko → customers and shopkeeper → counters and shelves → deeper interior. Do not use a high bird's-eye view. The viewpoint should feel like a person standing inside the shop and looking past the nearby shelf. Shop interior The shop is old, cramped and extremely cluttered. Dark aged wooden shelves and counters. Traditional Japanese decorations mixed with subtle Chinese-influenced elements. Paper lanterns. Faded fabric decorations. Old signs. Old refrigerators and household appliances. Boxes, bottles, food packages, tools and miscellaneous objects covering shelves. Electrical cables and wires running along the walls. The environment should feel lived-in and slightly chaotic. It should resemble an old neighborhood shop from a nostalgic Japanese city rather than a modern restaurant. Customers Several customers are sitting and standing throughout the shop. They are all dressed in traditional Japanese kimono. Their clothing should have varied subdued patterns and colors. They behave naturally, casually eating, talking or browsing products. They are not posing. Each customer wears a small futuristic electronic device around the head and eyes. The devices resemble compact retro-futuristic augmented-reality visors or electronic headsets. They partially cover the eyes but remain integrated naturally with the traditional clothing. The combination should look strange but completely normal within this world: traditional kimono + futuristic electronic head-mounted devices. The shopkeeper behind the counter also wears a similar electronic device. Digital distortion Digital corruption is a major visual feature of the scene. The physical shop should be repeatedly interrupted by visible glitches and reality distortions. The distortions occur throughout the image rather than in only one small area. Examples include: portions of shelves shifting sideways into duplicated copies sections of wooden walls breaking into pixel blocks parts of hanging lanterns becoming digital fragments customers' silhouettes briefly misaligning sections of clothing becoming distorted into horizontal digital bands small parts of objects disappearing into transparent grid patterns shelves becoming partially pixelated bottles and packages appearing doubled or displaced horizontal scanlines passing through parts of the environment areas of the floor breaking into rectangular digital fragments small sections of the ceiling flickering between different textures portions of electrical cables becoming geometric digital lines objects partially dissolving into blocks of corrupted pixels The glitches should be frequent and clearly visible, but they should still look integrated into the physical environment. Do not turn the entire image into a digital screen. The viewer should feel that the real physical world is being continuously overlaid by an invisible digital layer. Some areas remain perfectly normal while nearby areas are severely distorted. Retro cyberpunk atmosphere The world should feel like a strange combination of: old Japanese neighborhood + traditional East Asian shop + early digital technology + retro cyberpunk. The technology should not look sleek or futuristic in a modern sense. Use bulky, slightly outdated electronic devices. Old displays. Worn cables. Small glowing indicators. Primitive-looking augmented-reality hardware. The environment should feel as though advanced digital technology developed inside an old urban neighborhood without replacing its traditional architecture. Lighting Dim interior lighting. Warm fluorescent lamps and old paper lanterns illuminate the shop. Cool light enters faintly from the entrance. The deeper parts of the shop fall into shadow. Some digital glitches emit faint unnatural light. Pixel fragments and distorted objects occasionally catch small highlights. Use atmospheric dust and slight haze to emphasize the depth between the foreground shelf and the back of the shop. Visual style Detailed Japanese animation background aesthetic with a retro cyberpunk and surreal digital-reality atmosphere. Natural perspective. Rich environmental detail. Muted nostalgic colors. Weathered materials. Hand-painted environmental textures combined with subtle digital artifacts. Avoid glossy modern cyberpunk. Avoid a neon-filled futuristic city. Avoid making the shop look like a fantasy restaurant. Avoid making the digital distortion look like a simple video-editing effect. The physical environment must remain convincing and tangible even while parts of it are breaking apart digitally. Overall impression The first thing visible is the back of an ordinary maneki-neko sitting on a shelf. Beyond it is a traditional Japanese shop filled with people wearing kimono and strange electronic headsets. The deeper the viewer looks into the shop, the more frequently reality begins to break apart. Wood, clothing, furniture and objects shift, duplicate, pixelate and fragment. The shop is simultaneously a real physical place and an unstable digital space. No modern Western clothing, no futuristic city skyline, no large robots, no fantasy creatures, no text-heavy signage, no logos.
Mode
ultra
Rozmiar
1536 x 2048
Niepożądane
lowres, worst quality, low quality, bad anatomy, bad hands, text, error, missing fingers, jpeg artifacts, signature, watermark
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