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- 以附圖人物作為主角參考,保留人物原本的臉部特徵與辨識感,不更換成另一張 AI 臉;將人物轉化為高端日系韓系 2.5D 半寫實格鬥遊戲角色。 核心場景 致敬經典 1980 年代街機格鬥遊戲的「世界格鬥大會」氛圍,一場充滿戲劇張力的近距離對決。 畫面左前方的男性武術家以柔焦背影呈現,佔畫面約 10%,穿著經典白色武道服與紅色頭帶,正施展強烈的上升拳擊動作;人物不搶主角焦點。 畫面中央至右側為格鬥女孩,佔畫面約 75%,施展格鬥招式AI隨機選擇 格鬥招式: *龍卷旋風腳 *昇龍拳 *波動拳 * 霸山蹴 * 倒轉旋風腳 自行設定格鬥主角造型 構圖與鏡頭 4:5 直式構圖,低角度近距離動態視角。 格鬥女孩佔畫面約 75%,臉部位於視覺黃金焦點;雙掌向鏡頭與對手方向爆發,形成強烈前景透視。 男性武術家位於左側前景,以柔焦背影與局部身影呈現,僅佔約 10%,作為對手與畫面深度,不遮擋主角臉部。 背景為昏暗、充滿觀眾與競技場燈光的世界格鬥大會舞台,景深、粒子、煙霧與能量殘光營造強烈空間層次。 視覺風格 高端日系韓系 2.5D 半寫實、頂級 3D CG、精緻遊戲過場動畫質感、電影級光影、8K、超高細節、自然動態感、強烈透視、格鬥遊戲必殺技定格瞬間。 非真人寫真、非純動漫風,精緻高級、帶有真實材質與真實皮膚細節,但保留漂亮的 2.5D CG 角色質感。
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- 768 x 1280
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A full body shot from a wide-angle, dynamic low-angle perspective depicts a tall, glamorous young woman standing in a martial arts arena, poised in a focused preparation stance. She has a "girl crush" aura, characterized by long black hair tied into a high ponytail with dark grey inner-color highlights, and glossy, deep grey eyes with a sharp, expressive gaze. She is dressed in traditional grey martial arts attire with meticulously rendered fabric folds. Her long legs and statuesque build are emphasized by her powerful posture, with her hands positioned in a disciplined combat ready-gesture. The setting is a grand martial arts tournament venue, with the environment blurred to create a sense of depth. The scene features cinematic lighting with strong rim lights and high-contrast highlights that create a glossy glow on her smooth skin and polished surfaces. The visual style is a high-quality anime illustration with clean linework, vibrant colors, and a bright, energetic atmosphere, utilizing a sharp focus to capture every minute detail of her hair and clothing.
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