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- Oryginalny prompt
- Make a character portrait sprite for a game for the woman in image 1 with a transparent background. Also make it stylized so it is in black and white with only her eyes being in colour. It looks like a detailed anime sketch. Also she is leaning back to the right hand side of the image and close up. Upper body.
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- pro
- Rozmiar
- 1088 x 1824
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Pokaż więcejn2
A close-up upper-body game sprite of the woman from image1, leaning back toward the left. She has light hair with a dark streak and striking blue eyes, wearing the same outfit as image1, including the fur collar, collared top, and snowflake brooches. The background is transparent. The style is changed to a detailed black-and-white anime sketch where only the eyes are rendered in color.
noobk29282#0
n2
A stylized, detailed anime black and white sketch of the character from image1, designed to look like a game party member menu CG. The framing is an upper body shot set against a stark white background. She is facing to the right, angling her upper body slightly forward. She retains her distinctive long, light-toned hair with a prominent dark streak in her bangs. She is wearing the same outfit as image1, featuring the thick fur-collared cape, collared shirt, buttoned cropped vest, and ornate snowflake-shaped accessories. Her visible left arm retains its dark, textured, and corrupted appearance, adorned with spiked rings. The rendering uses crisp monochrome linework and grayscale shading throughout, with one striking exception: her light blue eyes are rendered in full, vibrant color. The style is changed to a highly detailed black and white anime sketch with selective eye coloring.
noobk29282#0
n2
A stylized anime detailed black and white sketch framing the upper body of the character from image1, designed as a game party member menu CG. She is positioned facing to the right and angled slightly forward. Strikingly, her bright light blue eyes are still rendered in full color against the monochrome art. She features her signature long hair with the contrasting dark streak in her bangs. She is wearing the same outfit as image1, including the collared shirt under a cropped jacket and the heavy fur-collared cape adorned with complex snowflake brooches and chains. Her distinctive dark, mutated left arm with its spiked rings is visible within the crop. The character is set against a completely plain white background. The style is changed to a highly detailed black and white sketch with selective coloring.
noobk29282#0
1
n2
A game character portrait sprite of the woman from image1, isolated on a transparent background. She is posed leaning back to the right. The entire image is rendered strictly in black, white, and greyscale, with the sole exception of her striking blue eyes, which are the only source of color. She retains her original design from image1, including her long hair with a dark streak in the bangs, and wears the same winter-themed outfit, featuring a fur-collared capelet, cropped jacket, belt, and pants adorned with snowflake motifs, all converted to monochrome. Her corrupted, textured left arm and its surrounding spiked rings are also completely greyscale, contrasting with the clean glove on her right hand. The style is changed to a stylized 2D digital game sprite using monochromatic shading with selective eye coloration.
noobk29282#0
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