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AI art "マイクラのネザー" featuring #Lawa and #Minecraft
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マイクラのネザー

あまりカクカクしてなくてマイクラっぽくない。

#Lawa#Minecraft
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copyright: minecraft no humans, minecraft, nether, netherrack cliffs, lava lake, lava falls, soul sand shore, nether fortress, crimson forest, glowstone clusters, warped fungus, piglin silhouette, ghast, wide shot, from above, landscape, no humans, scenery, volumetric haze, orange and ash-grey palette, atmospheric perspective A wide shot from above looks down across the Nether: a canyon of stacked netherrack cliffs in raw ochre, rust red and burnt sienna, their striations running horizontally so the whole massif reads as compressed sediment glowing from within. In the midground a lava lake stretches between the cliff walls, its surface slowly crusting over in dark maroon plates that drift apart to reveal incandescent yellow-white seams; the brightest cracks are offset from the dips of the surface, and the whole lake throws a warm underlight up onto the underside of every overhang. A lava fall pours from a notch in the far wall in a single unbroken sheet, orange near the lip cooling to a darker skin as it drops, its base sinking into the lake with a slow churn of brighter orange bleeding outward. To the right a nether fortress bridge of dark crimson brick strides over the lava on thick piers, its arched supports rising from the lake floor, half of its parapet broken away so the bridge reads as a path with a missing tooth; a distant banner hangs from one pier, hanging slack in the rising heat. On the left, a soul sand shore in cool slate blue-grey runs along the waterline, its dunes pitted with the hollow, facing sockets of a thousand worn faces, the only cold colour in the frame. A crimson forest crowds the mid-left slope, mushroom stalks in blood red with broad ribbed caps, and in a hollow between them a cluster of glowstone bulbs juts from the rock in dimpled, faceted lumps, spreading a soft amber pool that pales the firelight around it. Warped fungus stands along the far ridge in muted teal, and a single ghast floats small and pale against the glowing haze at the top of the frame, far above the bridge. Two small piglin silhouettes stand on the fortress bridge, one with a gold-tinted helmet catching a pinpoint of lava light, both turned away from the camera toward the fall, dwarfed by the canyon so their size fixes the scale of every cliff and span. The light comes from below and from within the lava, so all rock undersides and channel walls catch warm orange while the flat upper shelves cool to grey and violet; the depth sinks into a smoky orange haze toward the top of the frame, and a thin ash drifts across the foreground ledges, settled only where surfaces face up. Palette is restricted to ochre, rust, maroon, molten yellow-white, ash grey and soul-sand slate blue, nothing green except the warped fungus ridge. Vast, oppressive, and quietly alive.
Pokaż parametry
Oryginalny prompt
マインクラフトのネザーを描いてほしい。
Tryb
flash
Rozmiar
1424 x 1056
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wide shot, no humans, fantasy landscape, vast scale, from above, bird's-eye view, floating islands, floating rock formations, waterfalls falling into open sky, seven distinct distant regions, snow-capped mountain range, dense glowing forest, deep canyon with red rock strata, mist-filled lake basin, desert dunes with wind-carved ridges, jagged volcanic peak with lava fissures, archipelago of green islets, glittering elemental particles, drifting motes of light, gold and teal palette, dawn mist, painterly anime scenery, atmospheric perspective Seen from high above in a wide bird's-eye view, the frame holds one enormous magical world and not a single person: a whole continent suspended in radiant haze, its regions laid out far below like a map that has been made real. At the center-left a cluster of floating islands hangs in mid-air, their undersides rough with broken stone and trailing vines, their tops dense with luminous blue-green foliage; from the lowest of them three waterfalls pour off the rim and fall unbroken into open sky, thinning into mist before they reach any lower ground -- the single piece of physics that reveals this land's impossible height: the water never lands, it dissolves into cloud. The islands sit above a deep canyon of banded red rock, and a river in the canyon below curves away toward a mist-filled lake basin whose surface has the cool sheen of a mirror, its reflection of the sky darker and softer than the sky itself. Behind and to the right, the land climbs: a long snow-capped mountain range with hard ridges lit on their left flanks and their right faces in violet shadow, an archipelago of small green islets scattered across a bright sea that glows faintly turquoise, then the desert dunes, gold and ribbed by wind, each crest catching light while each trough keeps a thin cool shadow, and finally a jagged volcanic peak at the far right whose lava fissures glow dull red through grey ash cloud. Each region is separated by banks of dawn mist, so distance reads as softening color rather than fog; the farthest coastlines are nearly the color of the sky. The light comes from low at the upper left, a dawn sun behind the haze: it strikes the tops of the floating islands, the snowfields and the dune crests, and casts long soft shadows into the valleys and the canyon's depth, so every landform shows a lit face and a dark one. Gold light spreads across the mist and turns the waterfall spray into pale pouches of brightness; the darker places -- the canyon floor, the shadowed sides of the islands -- stay pooled in deep teal and indigo. Loose glittering particles of elemental light drift in the air between the regions like glowing pollen, more concentrated near the floating islands and the luminous forest, sparse over the desert. The palette runs gold, pale cream and warm dawn light against teal, jade and violet shadow, with one thin line of volcanic orange at the far right edge. Atmospheric perspective does the work of scale: the nearest floating island has visible rock texture and individual vine leaves, the mid-regions show only clustered trees and ridge lines, and the farthest lands are simple silhouettes in pale blue-grey. Awe-struck, serene.
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uy
wide shot, no humans, fantasy landscape, vast scale, from above, bird's-eye view, floating islands, floating rock formations, waterfalls falling into open sky, seven distinct distant regions, snow-capped mountain range, dense glowing forest, deep canyon with red rock strata, mist-filled lake basin, desert dunes with wind-carved ridges, jagged volcanic peak with lava fissures, archipelago of green islets, glittering elemental particles, drifting motes of light, gold and teal palette, dawn mist, painterly anime scenery, atmospheric perspective Seen from high above in a wide bird's-eye view, the frame holds one enormous magical world and not a single person: a whole continent suspended in radiant haze, its regions laid out far below like a map that has been made real. At the center-left a cluster of floating islands hangs in mid-air, their undersides rough with broken stone and trailing vines, their tops dense with luminous blue-green foliage; from the lowest of them three waterfalls pour off the rim and fall unbroken into open sky, thinning into mist before they reach any lower ground -- the single piece of physics that reveals this land's impossible height: the water never lands, it dissolves into cloud. The islands sit above a deep canyon of banded red rock, and a river in the canyon below curves away toward a mist-filled lake basin whose surface has the cool sheen of a mirror, its reflection of the sky darker and softer than the sky itself. Behind and to the right, the land climbs: a long snow-capped mountain range with hard ridges lit on their left flanks and their right faces in violet shadow, an archipelago of small green islets scattered across a bright sea that glows faintly turquoise, then the desert dunes, gold and ribbed by wind, each crest catching light while each trough keeps a thin cool shadow, and finally a jagged volcanic peak at the far right whose lava fissures glow dull red through grey ash cloud. Each region is separated by banks of dawn mist, so distance reads as softening color rather than fog; the farthest coastlines are nearly the color of the sky. The light comes from low at the upper left, a dawn sun behind the haze: it strikes the tops of the floating islands, the snowfields and the dune crests, and casts long soft shadows into the valleys and the canyon's depth, so every landform shows a lit face and a dark one. Gold light spreads across the mist and turns the waterfall spray into pale pouches of brightness; the darker places -- the canyon floor, the shadowed sides of the islands -- stay pooled in deep teal and indigo. Loose glittering particles of elemental light drift in the air between the regions like glowing pollen, more concentrated near the floating islands and the luminous forest, sparse over the desert. The palette runs gold, pale cream and warm dawn light against teal, jade and violet shadow, with one thin line of volcanic orange at the far right edge. Atmospheric perspective does the work of scale: the nearest floating island has visible rock texture and individual vine leaves, the mid-regions show only clustered trees and ridge lines, and the farthest lands are simple silhouettes in pale blue-grey. Awe-struck, serene.
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